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Unified Diff: src/effects/SkPerlinNoiseShader.cpp

Issue 1348583002: Make skpaint->grpaint flow work for composing draws (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: small cleanup Created 5 years, 3 months ago
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Index: src/effects/SkPerlinNoiseShader.cpp
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index 842c32ca3479bdcbd0dd1db1c9008e9aaafff168..9a6c671de44fb8da2ade2b2a2e53be9932bda43c 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -934,7 +934,7 @@ const GrFragmentProcessor* SkPerlinNoiseShader::asFragmentProcessor(
SkAutoTUnref<const GrFragmentProcessor> inner(
GrConstColorProcessor::Create(0x80404040,
GrConstColorProcessor::kModulateRGBA_InputMode));
- return GrFragmentProcessor::MulOuputByInputAlpha(inner);
+ return GrFragmentProcessor::MulOutputByInputAlpha(inner);
}
// Emit zero.
return GrConstColorProcessor::Create(0x0, GrConstColorProcessor::kIgnore_InputMode);
@@ -962,7 +962,7 @@ const GrFragmentProcessor* SkPerlinNoiseShader::asFragmentProcessor(
paintingData,
permutationsTexture, noiseTexture,
m));
- return GrFragmentProcessor::MulOuputByInputAlpha(inner);
+ return GrFragmentProcessor::MulOutputByInputAlpha(inner);
}
delete paintingData;
return nullptr;

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