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Side by Side Diff: src/gpu/GrFragmentProcessor.cpp

Issue 1348583002: Make skpaint->grpaint flow work for composing draws (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove unused inheriteds to satisfy clang Created 5 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2015 Google Inc. 3 * Copyright 2015 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrFragmentProcessor.h" 9 #include "GrFragmentProcessor.h"
10 #include "GrCoordTransform.h" 10 #include "GrCoordTransform.h"
11 #include "gl/GrGLFragmentProcessor.h" 11 #include "gl/GrGLFragmentProcessor.h"
12 #include "gl/builders/GrGLProgramBuilder.h"
12 #include "effects/GrXfermodeFragmentProcessor.h" 13 #include "effects/GrXfermodeFragmentProcessor.h"
13 14
14 GrFragmentProcessor::~GrFragmentProcessor() { 15 GrFragmentProcessor::~GrFragmentProcessor() {
15 // If we got here then our ref count must have reached zero, so we will have converted refs 16 // If we got here then our ref count must have reached zero, so we will have converted refs
16 // to pending executions for all children. 17 // to pending executions for all children.
17 for (int i = 0; i < fChildProcessors.count(); ++i) { 18 for (int i = 0; i < fChildProcessors.count(); ++i) {
18 fChildProcessors[i]->completedExecution(); 19 fChildProcessors[i]->completedExecution();
19 } 20 }
20 } 21 }
21 22
(...skipping 93 matching lines...) Expand 10 before | Expand all | Expand 10 after
115 } 116 }
116 int count = this->numTransforms(); 117 int count = this->numTransforms();
117 for (int i = 0; i < count; ++i) { 118 for (int i = 0; i < count; ++i) {
118 if (this->coordTransform(i) != that.coordTransform(i)) { 119 if (this->coordTransform(i) != that.coordTransform(i)) {
119 return false; 120 return false;
120 } 121 }
121 } 122 }
122 return true; 123 return true;
123 } 124 }
124 125
125 const GrFragmentProcessor* GrFragmentProcessor::MulOuputByInputAlpha( 126 const GrFragmentProcessor* GrFragmentProcessor::MulOutputByInputAlpha(
126 const GrFragmentProcessor* fp) { 127 const GrFragmentProcessor* fp) {
128 if (!fp) {
129 return nullptr;
130 }
127 return GrXfermodeFragmentProcessor::CreateFromDstProcessor(fp, SkXfermode::k DstIn_Mode); 131 return GrXfermodeFragmentProcessor::CreateFromDstProcessor(fp, SkXfermode::k DstIn_Mode);
128 } 132 }
129 133
134 const GrFragmentProcessor* GrFragmentProcessor::MulOutputByInputUnpremulColor(
135 const GrFragmentProcessor* fp) {
136
137 class PremulFragmentProcessor : public GrFragmentProcessor {
138 public:
139 PremulFragmentProcessor(const GrFragmentProcessor* processor) {
140 this->initClassID<PremulFragmentProcessor>();
141 this->registerChildProcessor(processor);
142 }
143
144 const char* name() const override { return "Premultiply"; }
145
146 private:
147 GrGLFragmentProcessor* onCreateGLInstance() const override {
148 class GLFP : public GrGLFragmentProcessor {
149 public:
150 GLFP() {}
151
152 void emitCode(EmitArgs& args) override {
153 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentS haderBuilder();
154 this->emitChild(0, nullptr, args);
155 fsBuilder->codeAppendf("%s.rgb *= %s.rgb;", args.fOutputColo r,
156 args.fInputColor );
157 fsBuilder->codeAppendf("%s *= %s.a;", args.fOutputColor, arg s.fInputColor);
158 }
159 };
160 return new GLFP;
161 }
162
163 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) cons t override {}
164
165 bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
166
167 void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
168 // TODO: Add a helper to GrInvariantOutput that handles multiplying by color with flags?
169 if (!(inout->validFlags() & kA_GrColorComponentFlag)) {
170 inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
171 return;
172 }
173
174 GrInvariantOutput childOutput(GrColor_WHITE, kRGBA_GrColorComponentF lags, false);
175 this->childProcessor(0).computeInvariantOutput(&childOutput);
176
177 if (0 == GrColorUnpackA(inout->color()) || 0 == GrColorUnpackA(child Output.color())) {
178 inout->mulByKnownFourComponents(0x0);
179 return;
180 }
181 GrColorComponentFlags commonFlags = childOutput.validFlags() & inout ->validFlags();
182 GrColor c0 = GrPremulColor(inout->color());
183 GrColor c1 = childOutput.color();
184 GrColor color = 0x0;
185 if (commonFlags & kR_GrColorComponentFlag) {
186 color |= SkMulDiv255Round(GrColorUnpackR(c0), GrColorUnpackR(c1) ) <<
187 GrColor_SHIFT_R;
188 }
189 if (commonFlags & kG_GrColorComponentFlag) {
190 color |= SkMulDiv255Round(GrColorUnpackG(c0), GrColorUnpackG(c1) ) <<
191 GrColor_SHIFT_G;
192 }
193 if (commonFlags & kB_GrColorComponentFlag) {
194 color |= SkMulDiv255Round(GrColorUnpackB(c0), GrColorUnpackB(c1) ) <<
195 GrColor_SHIFT_B;
196 }
197 inout->setToOther(commonFlags, color, GrInvariantOutput::kWill_ReadI nput);
198 }
199 };
200 if (!fp) {
201 return nullptr;
202 }
203 return new PremulFragmentProcessor(fp);
204 }
205
206 //////////////////////////////////////////////////////////////////////////////
207
208 const GrFragmentProcessor* GrFragmentProcessor::OverrideInput(const GrFragmentPr ocessor* fp,
209 GrColor color) {
210 class ReplaceInputFragmentProcessor : public GrFragmentProcessor {
211 public:
212 ReplaceInputFragmentProcessor(const GrFragmentProcessor* child, GrColor color)
213 : fColor(color) {
214 this->initClassID<ReplaceInputFragmentProcessor>();
215 this->registerChildProcessor(child);
216 }
217
218 const char* name() const override { return "Replace Color"; }
219
220 GrGLFragmentProcessor* onCreateGLInstance() const override {
221 class GLFP : public GrGLFragmentProcessor {
222 public:
223 GLFP() : fHaveSetColor(false) {}
224 void emitCode(EmitArgs& args) override {
225 const char* colorName;
226 fColorUni = args.fBuilder->addUniform(GrGLProgramBuilder::kF ragment_Visibility,
227 kVec4f_GrSLType, kDefa ult_GrSLPrecision,
228 "Color", &colorName);
229 this->emitChild(0, colorName, args);
230 }
231
232 private:
233 void onSetData(const GrGLProgramDataManager& pdman,
234 const GrProcessor& fp) override {
235 GrColor color = fp.cast<ReplaceInputFragmentProcessor>().fCo lor;
236 if (!fHaveSetColor || color != fPreviousColor) {
237 static const GrGLfloat scale = 1.f / 255.f;
238 GrGLfloat floatColor[4] = {
239 GrColorUnpackR(color) * scale,
240 GrColorUnpackG(color) * scale,
241 GrColorUnpackB(color) * scale,
242 GrColorUnpackA(color) * scale,
243 };
244 pdman.set4fv(fColorUni, 1, floatColor);
245 fPreviousColor = color;
246 fHaveSetColor = true;
247 }
248 }
249
250 GrGLProgramDataManager::UniformHandle fColorUni;
251 bool fHaveSetColor;
252 GrColor fPreviousColor;
253 };
254
255 return new GLFP;
256 }
257
258 private:
259 void onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {}
260
261 bool onIsEqual(const GrFragmentProcessor& that) const override {
262 return fColor == that.cast<ReplaceInputFragmentProcessor>().fColor;
263 }
264
265 void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
266 inout->setToOther(kRGBA_GrColorComponentFlags, fColor,
267 GrInvariantOutput::kWillNot_ReadInput);
268 this->childProcessor(0).computeInvariantOutput(inout);
269 }
270
271 GrColor fColor;
272 };
273
274 GrInvariantOutput childOut(0x0, kNone_GrColorComponentFlags, false);
275 fp->computeInvariantOutput(&childOut);
276 if (childOut.willUseInputColor()) {
277 return new ReplaceInputFragmentProcessor(fp, color);
278 } else {
279 return SkRef(fp);
280 }
281 }
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