| Index: src/core/SkLightingShader.cpp
|
| diff --git a/src/core/SkLightingShader.cpp b/src/core/SkLightingShader.cpp
|
| index 2907dba7d57f816f273c9cc8fd2694805c14aeba..b23acfdf7d227207a189257004528c6d9a937ce9 100644
|
| --- a/src/core/SkLightingShader.cpp
|
| +++ b/src/core/SkLightingShader.cpp
|
| @@ -131,7 +131,6 @@ private:
|
| #include "GrCoordTransform.h"
|
| #include "GrFragmentProcessor.h"
|
| #include "GrTextureAccess.h"
|
| -#include "effects/GrExtractAlphaFragmentProcessor.h"
|
| #include "gl/GrGLProcessor.h"
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| #include "SkGr.h"
|
| @@ -401,7 +400,7 @@ const GrFragmentProcessor* SkLightingShaderImpl::asFragmentProcessor(
|
| SkAutoTUnref<const GrFragmentProcessor> inner (
|
| new LightingFP(pdm, diffuseTexture, normalTexture, diffM, normM, diffParams, normParams,
|
| fLights, fInvNormRotation));
|
| - return GrExtractAlphaFragmentProcessor::Create(inner);
|
| + return GrFragmentProcessor::MulOuputByInputAlpha(inner);
|
| }
|
|
|
| #endif
|
|
|