| Index: include/gpu/GrFragmentProcessor.h
|
| diff --git a/include/gpu/GrFragmentProcessor.h b/include/gpu/GrFragmentProcessor.h
|
| index a5e0d98c4d3fa490df3e04092d2fa9e11a85b970..4b0e1e12d0568a5d6a213a863012dcbc126eea58 100644
|
| --- a/include/gpu/GrFragmentProcessor.h
|
| +++ b/include/gpu/GrFragmentProcessor.h
|
| @@ -23,6 +23,16 @@ class GrProcessorKeyBuilder;
|
| */
|
| class GrFragmentProcessor : public GrProcessor {
|
| public:
|
| + /**
|
| + * In many instances (e.g. SkShader::asFragmentProcessor() implementations) it is desirable to
|
| + * only consider the input color's alpha. However, there is a competing desire to have reusable
|
| + * GrFragmentProcessor subclasses that can be used in other scenarios where the entire input
|
| + * color is considered. This function exists to filter the input color and pass it to a FP. It
|
| + * does so by returning a parent FP that multiplies the passed in FPs output by the parent's
|
| + * input alpha. The passed in FP will not receive an input color.
|
| + */
|
| + static const GrFragmentProcessor* MulOuputByInputAlpha(const GrFragmentProcessor*);
|
| +
|
| GrFragmentProcessor()
|
| : INHERITED()
|
| , fUsesLocalCoords(false)
|
|
|