| Index: gm/dcshader.cpp
|
| diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp
|
| index 56265f16c9513ba3ffae361fa5e9f779191cd77b..051430ea884019da1a984c547e87b917f4b2189a 100644
|
| --- a/gm/dcshader.cpp
|
| +++ b/gm/dcshader.cpp
|
| @@ -10,7 +10,7 @@
|
| #if SK_SUPPORT_GPU
|
| #include "GrFragmentProcessor.h"
|
| #include "GrCoordTransform.h"
|
| -#include "effects/GrExtractAlphaFragmentProcessor.h"
|
| +#include "effects/GrXfermodeFragmentProcessor.h"
|
| #include "gl/GrGLProcessor.h"
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| #include "Resources.h"
|
| @@ -104,7 +104,7 @@ const GrFragmentProcessor* DCShader::asFragmentProcessor(
|
| SkFilterQuality,
|
| GrProcessorDataManager* procDataManager) const {
|
| SkAutoTUnref<const GrFragmentProcessor> inner(new DCFP(procDataManager, fDeviceMatrix));
|
| - return GrExtractAlphaFragmentProcessor::Create(inner);
|
| + return GrFragmentProcessor::MulOuputByInputAlpha(inner);
|
| }
|
|
|
| class DCShaderGM : public GM {
|
|
|