Index: gm/dcshader.cpp |
diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp |
index 56265f16c9513ba3ffae361fa5e9f779191cd77b..09c8af175e32d35f41a535dbfc630f480e85f184 100644 |
--- a/gm/dcshader.cpp |
+++ b/gm/dcshader.cpp |
@@ -10,7 +10,7 @@ |
#if SK_SUPPORT_GPU |
#include "GrFragmentProcessor.h" |
#include "GrCoordTransform.h" |
-#include "effects/GrExtractAlphaFragmentProcessor.h" |
+#include "effects/GrXfermodeFragmentProcessor.h" |
#include "gl/GrGLProcessor.h" |
#include "gl/builders/GrGLProgramBuilder.h" |
#include "Resources.h" |
@@ -104,7 +104,7 @@ const GrFragmentProcessor* DCShader::asFragmentProcessor( |
SkFilterQuality, |
GrProcessorDataManager* procDataManager) const { |
SkAutoTUnref<const GrFragmentProcessor> inner(new DCFP(procDataManager, fDeviceMatrix)); |
- return GrExtractAlphaFragmentProcessor::Create(inner); |
+ return MulFragmentProcesorOuputByInputAlpha(inner); |
} |
class DCShaderGM : public GM { |