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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_CIRCULAR_MEMORY_BUFFER_H_ | |
| 6 #define CONTENT_COMMON_CIRCULAR_MEMORY_BUFFER_H_ | |
| 7 | |
| 8 #include "base/basictypes.h" | |
| 9 | |
| 10 namespace content { | |
| 11 | |
| 12 // A wrapper around a memory buffer that allows circular read and write with a | |
| 13 // selectable wrapping position. Buffer layout (after wrap; H is header): | |
| 14 // ----------------------------------------------------------- | |
| 15 // | H | Beginning | End | Middle | | |
| 16 // ----------------------------------------------------------- | |
| 17 // ^---- Non-wrapping -----^ ^--------- Wrapping ----------^ | |
| 18 // The non-wrapping part is never overwritten. The wrapping part will be | |
| 19 // circular. The first 3 * 4 bytes (int32) is the header. It consists of the | |
| 20 // following information: | |
| 21 // - Length written to the buffer (not including header). | |
| 22 // - Wrapping position. | |
| 23 // - End position of buffer. (If the last byte is at x, this will be x + 1.) | |
| 24 // Users of wrappers around the same underlying buffer must ensure that writing | |
| 25 // is finished before reading is started. | |
| 26 class CircularMemoryBuffer { | |
|
tommi (sloooow) - chröme
2013/04/02 19:34:08
Can we reflect the non-wrapping part better in the
Henrik Grunell
2013/04/03 12:47:27
Yes that sounds good. PartialCircularBuffer is the
| |
| 27 public: | |
| 28 CircularMemoryBuffer(void* buffer, size_t buffer_size); | |
| 29 | |
| 30 // Initializes reading from the beginning of the buffer. | |
| 31 void InitRead(); | |
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tommi (sloooow) - chröme
2013/04/02 19:34:08
Could we have two separate constructors instead of
Henrik Grunell
2013/04/03 12:47:27
Yes, that sounds good. Done.
| |
| 32 | |
| 33 // Initializes writing from the beginning of the buffer. | |
| 34 void InitWrite(size_t wrap_position); | |
| 35 | |
| 36 size_t Read(void* buffer, size_t buffer_size); | |
| 37 void Write(const void* buffer, size_t buffer_size); | |
| 38 | |
| 39 private: | |
| 40 void GetHeaderData(); | |
| 41 void SetHeaderData(size_t length, size_t wrap_position, size_t position); | |
| 42 void UpdateHeaderData(size_t added_length, size_t new_position); | |
| 43 | |
| 44 // Used for reading and writing. | |
| 45 int8* memory_buffer_; | |
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tommi (sloooow) - chröme
2013/04/02 19:34:08
nit: I think we tend to use uint8 for raw bytes of
Henrik Grunell
2013/04/03 12:47:27
Done.
| |
| 46 size_t memory_buffer_size_; | |
| 47 size_t position_; | |
| 48 size_t wrap_position_; | |
| 49 | |
| 50 // Used for reading. | |
| 51 size_t end_position_; | |
| 52 size_t total_written_; | |
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tommi (sloooow) - chröme
2013/04/02 19:34:08
is total_written_ used for reading?
Henrik Grunell
2013/04/03 12:47:27
Yes, it stores the header info how much was writte
| |
| 53 size_t total_read_; | |
| 54 }; | |
| 55 | |
| 56 } // namespace content | |
| 57 | |
| 58 #endif // CONTENT_COMMON_CIRCULAR_MEMORY_BUFFER_H_ | |
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