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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/bootstrapper.h" | 5 #include "src/bootstrapper.h" |
| 6 | 6 |
| 7 #include "src/accessors.h" | 7 #include "src/accessors.h" |
| 8 #include "src/api-natives.h" | 8 #include "src/api-natives.h" |
| 9 #include "src/base/utils/random-number-generator.h" | 9 #include "src/base/utils/random-number-generator.h" |
| 10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
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| 1723 DCHECK(!inner_string.is_null()); | 1723 DCHECK(!inner_string.is_null()); |
| 1724 Handle<Object> value = | 1724 Handle<Object> value = |
| 1725 Object::GetProperty(object, inner_string).ToHandleChecked(); | 1725 Object::GetProperty(object, inner_string).ToHandleChecked(); |
| 1726 return Handle<JSObject>::cast(value); | 1726 return Handle<JSObject>::cast(value); |
| 1727 } | 1727 } |
| 1728 | 1728 |
| 1729 | 1729 |
| 1730 template <typename Data> | 1730 template <typename Data> |
| 1731 Data* SetBuiltinTypedArray(Isolate* isolate, Handle<JSBuiltinsObject> builtins, | 1731 Data* SetBuiltinTypedArray(Isolate* isolate, Handle<JSBuiltinsObject> builtins, |
| 1732 ExternalArrayType type, Data* data, | 1732 ExternalArrayType type, Data* data, |
| 1733 size_t num_elements, const char* name) { | 1733 size_t num_elements, const char* name, |
| 1734 const SharedFlag shared = SharedFlag::kNotShared, |
| 1735 const PretenureFlag pretenure = TENURED) { |
| 1734 size_t byte_length = num_elements * sizeof(*data); | 1736 size_t byte_length = num_elements * sizeof(*data); |
| 1735 Handle<JSArrayBuffer> buffer = isolate->factory()->NewJSArrayBuffer(); | 1737 Handle<JSArrayBuffer> buffer = |
| 1738 isolate->factory()->NewJSArrayBuffer(shared, pretenure); |
| 1736 bool is_external = data != nullptr; | 1739 bool is_external = data != nullptr; |
| 1737 if (!is_external) { | 1740 if (!is_external) { |
| 1738 data = reinterpret_cast<Data*>( | 1741 data = reinterpret_cast<Data*>( |
| 1739 isolate->array_buffer_allocator()->Allocate(byte_length)); | 1742 isolate->array_buffer_allocator()->Allocate(byte_length)); |
| 1740 } | 1743 } |
| 1741 JSArrayBuffer::Setup(buffer, isolate, is_external, data, byte_length); | 1744 JSArrayBuffer::Setup(buffer, isolate, is_external, data, byte_length, shared); |
| 1742 | 1745 |
| 1743 Handle<JSTypedArray> typed_array = | 1746 Handle<JSTypedArray> typed_array = isolate->factory()->NewJSTypedArray( |
| 1744 isolate->factory()->NewJSTypedArray(type, buffer, 0, num_elements); | 1747 type, buffer, 0, num_elements, pretenure); |
| 1745 Handle<String> name_string = isolate->factory()->InternalizeUtf8String(name); | 1748 Handle<String> name_string = isolate->factory()->InternalizeUtf8String(name); |
| 1746 // Reset property cell type before (re)initializing. | 1749 // Reset property cell type before (re)initializing. |
| 1747 JSBuiltinsObject::InvalidatePropertyCell(builtins, name_string); | 1750 JSBuiltinsObject::InvalidatePropertyCell(builtins, name_string); |
| 1748 JSObject::SetOwnPropertyIgnoreAttributes(builtins, name_string, typed_array, | 1751 JSObject::SetOwnPropertyIgnoreAttributes(builtins, name_string, typed_array, |
| 1749 FROZEN) | 1752 FROZEN) |
| 1750 .Assert(); | 1753 .Assert(); |
| 1751 return data; | 1754 return data; |
| 1752 } | 1755 } |
| 1753 | 1756 |
| 1754 | 1757 |
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| 3258 } | 3261 } |
| 3259 | 3262 |
| 3260 | 3263 |
| 3261 // Called when the top-level V8 mutex is destroyed. | 3264 // Called when the top-level V8 mutex is destroyed. |
| 3262 void Bootstrapper::FreeThreadResources() { | 3265 void Bootstrapper::FreeThreadResources() { |
| 3263 DCHECK(!IsActive()); | 3266 DCHECK(!IsActive()); |
| 3264 } | 3267 } |
| 3265 | 3268 |
| 3266 } // namespace internal | 3269 } // namespace internal |
| 3267 } // namespace v8 | 3270 } // namespace v8 |
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