Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(93)

Unified Diff: mojo/public/dart/third_party/barback/lib/src/graph/transform_node.dart

Issue 1346773002: Stop running pub get at gclient sync time and fix build bugs (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: mojo/public/dart/third_party/barback/lib/src/graph/transform_node.dart
diff --git a/mojo/public/dart/third_party/barback/lib/src/graph/transform_node.dart b/mojo/public/dart/third_party/barback/lib/src/graph/transform_node.dart
new file mode 100644
index 0000000000000000000000000000000000000000..61bab3f258943d925ef0be951fec42fe2f1156e5
--- /dev/null
+++ b/mojo/public/dart/third_party/barback/lib/src/graph/transform_node.dart
@@ -0,0 +1,886 @@
+// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+library barback.graph.transform_node;
+
+import 'dart:async';
+
+import '../asset/asset.dart';
+import '../asset/asset_id.dart';
+import '../asset/asset_node.dart';
+import '../asset/asset_node_set.dart';
+import '../errors.dart';
+import '../log.dart';
+import '../transformer/aggregate_transform.dart';
+import '../transformer/aggregate_transformer.dart';
+import '../transformer/declaring_aggregate_transform.dart';
+import '../transformer/declaring_aggregate_transformer.dart';
+import '../transformer/lazy_aggregate_transformer.dart';
+import '../utils.dart';
+import 'node_status.dart';
+import 'node_streams.dart';
+import 'phase.dart';
+import 'transformer_classifier.dart';
+
+/// Describes a transform on a set of assets and its relationship to the build
+/// dependency graph.
+///
+/// Keeps track of whether it's dirty and needs to be run and which assets it
+/// depends on.
+class TransformNode {
+ /// The aggregate key for this node.
+ final String key;
+
+ /// The [TransformerClassifier] that [this] belongs to.
+ final TransformerClassifier classifier;
+
+ /// The [Phase] that this transform runs in.
+ Phase get phase => classifier.phase;
+
+ /// The [AggregateTransformer] to apply to this node's inputs.
+ final AggregateTransformer transformer;
+
+ /// The primary asset nodes this transform runs on.
+ final _primaries = new AssetNodeSet();
+
+ /// A string describing the location of [this] in the transformer graph.
+ final String _location;
+
+ /// The subscription to the [_primaries]' [AssetNode.onStateChange] streams.
+ final _primarySubscriptions = new Map<AssetId, StreamSubscription>();
+
+ /// The subscription to [phase]'s [Phase.onAsset] stream.
+ StreamSubscription<AssetNode> _phaseAssetSubscription;
+
+ /// The subscription to [phase]'s [Phase.onStatusChange] stream.
+ StreamSubscription<NodeStatus> _phaseStatusSubscription;
+
+ /// How far along [this] is in processing its assets.
+ NodeStatus get status {
+ if (_state == _State.APPLIED || _state == _State.DECLARED) {
+ return NodeStatus.IDLE;
+ }
+
+ if (_declaring && _state != _State.DECLARING &&
+ _state != _State.NEEDS_DECLARE) {
+ return NodeStatus.MATERIALIZING;
+ } else {
+ return NodeStatus.RUNNING;
+ }
+ }
+
+ /// The [TransformInfo] describing this node.
+ ///
+ /// [TransformInfo] is the publicly-visible representation of a transform
+ /// node.
+ TransformInfo get info => new TransformInfo(transformer,
+ new AssetId(phase.cascade.package, key));
+
+ /// Whether this is a declaring transform.
+ ///
+ /// This is usually identical to `transformer is
+ /// DeclaringAggregateTransformer`, but if a declaring and non-lazy
+ /// transformer emits an error during `declareOutputs` it's treated as though
+ /// it wasn't declaring.
+ bool get _declaring => transformer is DeclaringAggregateTransformer &&
+ (_state == _State.DECLARING || _declaredOutputs != null);
+
+ /// Whether this transform has been forced since it last finished applying.
+ ///
+ /// A transform being forced means it should run until it generates outputs
+ /// and is no longer dirty. This is always true for non-declaring
+ /// transformers, since they always need to eagerly generate outputs.
+ bool _forced;
+
+ /// The subscriptions to each secondary input's [AssetNode.onStateChange]
+ /// stream.
+ final _secondarySubscriptions = new Map<AssetId, StreamSubscription>();
+
+ /// The subscriptions to the [AssetCascade.onAsset] stream for cascades that
+ /// might generate assets in [_missingInputs].
+ final _missingExternalInputSubscriptions =
+ new Map<String, StreamSubscription>();
+
+ /// The controllers for the asset nodes emitted by this node.
+ final _outputControllers = new Map<AssetId, AssetNodeController>();
+
+ /// The ids of inputs the transformer tried and failed to read last time it
+ /// ran.
+ final _missingInputs = new Set<AssetId>();
+
+ /// The controllers that are used to pass each primary input through [this] if
+ /// it's not consumed or overwritten.
+ ///
+ /// This needs an intervening controller to ensure that the output can be
+ /// marked dirty when determining whether [this] will consume or overwrite it,
+ /// and be marked removed if it does. No pass-through controller will exist
+ /// for primary inputs that are not being passed through.
+ final _passThroughControllers = new Map<AssetId, AssetNodeController>();
+
+ /// The asset node for this transform.
+ final _streams = new NodeStreams();
+ Stream<NodeStatus> get onStatusChange => _streams.onStatusChange;
+ Stream<AssetNode> get onAsset => _streams.onAsset;
+ Stream<LogEntry> get onLog => _streams.onLog;
+
+ /// The current state of [this].
+ var _state = _State.DECLARED;
+
+ /// Whether [this] has been marked as removed.
+ bool get _isRemoved => _streams.onAssetController.isClosed;
+
+ // If [transformer] is declaring but not lazy and [primary] is available, we
+ // can run [apply] even if [force] hasn't been called, since [transformer]
+ // should run eagerly if possible.
+ bool get _canRunDeclaringEagerly =>
+ _declaring && transformer is! LazyAggregateTransformer &&
+ _primaries.every((input) => input.state.isAvailable);
+
+ /// Which primary inputs the most recent run of this transform has declared
+ /// that it consumes.
+ ///
+ /// This starts out `null`, indicating that the transform hasn't declared
+ /// anything yet. This is not meaningful unless [_state] is [_State.APPLIED]
+ /// or [_State.DECLARED].
+ Set<AssetId> _consumedPrimaries;
+
+ /// The set of output ids that [transformer] declared it would emit.
+ ///
+ /// This is only non-null if [transformer] is a
+ /// [DeclaringAggregateTransformer] and its [declareOutputs] has been run
+ /// successfully.
+ Set<AssetId> _declaredOutputs;
+
+ /// The controller for the currently-running
+ /// [DeclaringAggregateTransformer.declareOutputs] call's
+ /// [DeclaringAggregateTransform].
+ ///
+ /// This will be non-`null` when
+ /// [DeclaringAggregateTransformer.declareOutputs] is running. This means that
+ /// it's always non-`null` when [_state] is [_State.DECLARING], sometimes
+ /// non-`null` when it's [_State.NEEDS_DECLARE], and always `null` otherwise.
+ DeclaringAggregateTransformController _declareController;
+
+ /// The controller for the currently-running [AggregateTransformer.apply]
+ /// call's [AggregateTransform].
+ ///
+ /// This will be non-`null` when [AggregateTransform.apply] is running, which
+ /// means that it's always non-`null` when [_state] is [_State.APPLYING] or
+ /// [_State.NEEDS_APPLY], sometimes non-`null` when it's
+ /// [_State.NEEDS_DECLARE], and always `null` otherwise.
+ AggregateTransformController _applyController;
+
+ /// The number of secondary inputs that have been requested but not yet
+ /// produced.
+ int _pendingSecondaryInputs = 0;
+
+ /// A stopwatch that tracks the total time spent in a transformer's `apply`
+ /// function.
+ final _timeInTransformer = new Stopwatch();
+
+ /// A stopwatch that tracks the time in a transformer's `apply` function spent
+ /// waiting for [getInput] calls to complete.
+ final _timeAwaitingInputs = new Stopwatch();
+
+ TransformNode(this.classifier, this.transformer, this.key, this._location) {
+ _forced = transformer is! DeclaringAggregateTransformer;
+
+ _phaseAssetSubscription = phase.previous.onAsset.listen((node) {
+ if (!_missingInputs.contains(node.id)) return;
+ if (_forced) node.force();
+ _dirty();
+ });
+
+ _phaseStatusSubscription = phase.previous.onStatusChange.listen((status) {
+ if (status == NodeStatus.RUNNING) return;
+
+ _maybeFinishDeclareController();
+ _maybeFinishApplyController();
+ });
+
+ classifier.onDoneClassifying.listen((_) {
+ _maybeFinishDeclareController();
+ _maybeFinishApplyController();
+ });
+
+ _run();
+ }
+
+ /// Adds [input] as a primary input for this node.
+ void addPrimary(AssetNode input) {
+ _primaries.add(input);
+ if (_forced) input.force();
+
+ _primarySubscriptions[input.id] = input.onStateChange
+ .listen((_) => _onPrimaryStateChange(input));
+
+ if (_state == _State.DECLARING && !_declareController.isDone) {
+ // If we're running `declareOutputs` and its id stream isn't closed yet,
+ // pass this in as another id.
+ _declareController.addId(input.id);
+ _maybeFinishDeclareController();
+ } else if (_state == _State.APPLYING) {
+ // If we're running `apply`, we need to wait until [input] is available
+ // before we pass it into the stream. If it's available now, great; if
+ // not, [_onPrimaryStateChange] will handle it.
+ if (!input.state.isAvailable) {
+ // If we started running eagerly without being forced, abort that run if
+ // a new unavailable asset comes in.
+ if (input.isLazy && !_forced) _restartRun();
+ return;
+ }
+
+ _onPrimaryStateChange(input);
+ _maybeFinishApplyController();
+ } else {
+ // Otherwise, a new input means we'll need to re-run `declareOutputs`.
+ _restartRun();
+ }
+ }
+
+ /// Marks this transform as removed.
+ ///
+ /// This causes all of the transform's outputs to be marked as removed as
+ /// well. Normally this will be automatically done internally based on events
+ /// from the primary input, but it's possible for a transform to no longer be
+ /// valid even if its primary input still exists.
+ void remove() {
+ _streams.close();
+ _phaseAssetSubscription.cancel();
+ _phaseStatusSubscription.cancel();
+ if (_declareController != null) _declareController.cancel();
+ if (_applyController != null) _applyController.cancel();
+ _clearSecondarySubscriptions();
+ _clearOutputs();
+
+ for (var subscription in _primarySubscriptions.values) {
+ subscription.cancel();
+ }
+ _primarySubscriptions.clear();
+
+ for (var controller in _passThroughControllers.values) {
+ controller.setRemoved();
+ }
+ _passThroughControllers.clear();
+ }
+
+ /// If [this] is deferred, ensures that its concrete outputs will be
+ /// generated.
+ void force() {
+ if (_forced || _state == _State.APPLIED) return;
+ for (var input in _primaries) {
+ input.force();
+ }
+
+ _forced = true;
+ if (_state == _State.DECLARED) _apply();
+ }
+
+ /// Marks this transform as dirty.
+ ///
+ /// Specifically, this should be called when one of the transform's inputs'
+ /// contents change, or when a secondary input is removed. Primary inputs
+ /// being added or removed are handled by [addInput] and
+ /// [_onPrimaryStateChange].
+ void _dirty() {
+ if (_state == _State.DECLARING || _state == _State.NEEDS_DECLARE ||
+ _state == _State.NEEDS_APPLY) {
+ // If we already know that [_apply] needs to be run, there's nothing to do
+ // here.
+ return;
+ }
+
+ if (!_forced && !_canRunDeclaringEagerly) {
+ // [forced] should only ever be false for a declaring transformer.
+ assert(_declaring);
+
+ // If we've finished applying, transition to DECLARED, indicating that we
+ // know what outputs [apply] will emit but we're waiting to emit them
+ // concretely until [force] is called. If we're still applying, we'll
+ // transition to DECLARED once we finish.
+ if (_state == _State.APPLIED) _state = _State.DECLARED;
+ for (var controller in _outputControllers.values) {
+ controller.setLazy(force);
+ }
+ _emitDeclaredOutputs();
+ return;
+ }
+
+ if (_state == _State.APPLIED) {
+ if (_declaredOutputs != null) _emitDeclaredOutputs();
+ _apply();
+ } else if (_state == _State.DECLARED) {
+ _apply();
+ } else {
+ _state = _State.NEEDS_APPLY;
+ }
+ }
+
+ /// The callback called when [input]'s state changes.
+ void _onPrimaryStateChange(AssetNode input) {
+ if (input.state.isRemoved) {
+ _primarySubscriptions.remove(input.id);
+
+ if (_primaries.isEmpty) {
+ // If there are no more primary inputs, there's no more use for this
+ // node in the graph. It will be re-created by its
+ // [TransformerClassifier] if a new input with [key] is added.
+ remove();
+ return;
+ }
+
+ // Any change to the number of primary inputs requires that we re-run the
+ // transformation.
+ _restartRun();
+ } else if (input.state.isAvailable) {
+ if (_state == _State.DECLARED) {
+ // If we're passing through this input and its contents don't matter,
+ // update the pass-through controller.
+ var controller = _passThroughControllers[input.id];
+ if (controller != null) controller.setAvailable(input.asset);
+ }
+
+ if (_state == _State.DECLARED && _canRunDeclaringEagerly) {
+ // If [this] is fully declared but hasn't started applying, this input
+ // becoming available may mean that all inputs are available, in which
+ // case we can run apply eagerly.
+ _apply();
+ return;
+ }
+
+ // If we're not actively passing concrete assets to the transformer, the
+ // distinction between a dirty asset and an available one isn't relevant.
+ if (_state != _State.APPLYING) return;
+
+ if (_applyController.isDone) {
+ // If we get a new asset after we've closed the asset stream, we need to
+ // re-run declare and then apply.
+ _restartRun();
+ } else {
+ // If the new asset comes before the asset stream is done, we can just
+ // pass it to the stream.
+ _applyController.addInput(input.asset);
+ _maybeFinishApplyController();
+ }
+ } else {
+ if (_forced) input.force();
+
+ var controller = _passThroughControllers[input.id];
+ if (controller != null) controller.setDirty();
+
+ if (_state == _State.APPLYING && !_applyController.addedId(input.id) &&
+ (_forced || !input.isLazy)) {
+ // If the input hasn't yet been added to the transform's input stream,
+ // there's no need to consider the transformation dirty. However, if the
+ // input is lazy and we're running eagerly, we need to restart the
+ // transformation.
+ return;
+ }
+ _dirty();
+ }
+ }
+
+ /// Run the entire transformation, including both `declareOutputs` (if
+ /// applicable) and `apply`.
+ void _run() {
+ assert(_state != _State.DECLARING);
+ assert(_state != _State.APPLYING);
+
+ _markOutputsDirty();
+ _declareOutputs(() {
+ if (_forced || _canRunDeclaringEagerly) {
+ _apply();
+ } else {
+ _state = _State.DECLARED;
+ _streams.changeStatus(NodeStatus.IDLE);
+ }
+ });
+ }
+
+ /// Restart the entire transformation, including `declareOutputs` if
+ /// applicable.
+ void _restartRun() {
+ if (_state == _State.DECLARED || _state == _State.APPLIED) {
+ // If we're currently idle, we can restart the transformation immediately.
+ _run();
+ return;
+ }
+
+ // If we're actively running `declareOutputs` or `apply`, cancel the
+ // transforms and transition to `NEEDS_DECLARE`. Once the transformer's
+ // method returns, we'll transition to `DECLARING`.
+ if (_declareController != null) _declareController.cancel();
+ if (_applyController != null) _applyController.cancel();
+ _state = _State.NEEDS_DECLARE;
+ }
+
+ /// Runs [transform.declareOutputs] and emits the resulting assets as dirty
+ /// assets.
+ ///
+ /// Calls [callback] when it's finished. This doesn't return a future so that
+ /// [callback] is called synchronously if there are no outputs to declare. If
+ /// [this] is removed while inputs are being declared, [callback] will not be
+ /// called.
+ void _declareOutputs(void callback()) {
+ if (transformer is! DeclaringAggregateTransformer) {
+ callback();
+ return;
+ }
+
+ _state = _State.DECLARING;
+ var controller = new DeclaringAggregateTransformController(this);
+ _declareController = controller;
+ _streams.onLogPool.add(controller.onLog);
+ for (var primary in _primaries) {
+ controller.addId(primary.id);
+ }
+ _maybeFinishDeclareController();
+
+ syncFuture(() {
+ return (transformer as DeclaringAggregateTransformer)
+ .declareOutputs(controller.transform);
+ }).whenComplete(() {
+ // Cancel the controller here even if `declareOutputs` wasn't interrupted.
+ // Since the declaration is finished, we want to close out the
+ // controller's streams.
+ controller.cancel();
+ _declareController = null;
+ }).then((_) {
+ if (_isRemoved) return;
+ if (_state == _State.NEEDS_DECLARE) {
+ _declareOutputs(callback);
+ return;
+ }
+
+ if (controller.loggedError) {
+ // If `declareOutputs` fails, fall back to treating a declaring
+ // transformer as though it were eager.
+ if (transformer is! LazyAggregateTransformer) _forced = true;
+ callback();
+ return;
+ }
+
+ _consumedPrimaries = controller.consumedPrimaries;
+ _declaredOutputs = controller.outputIds;
+ var invalidIds = _declaredOutputs
+ .where((id) => id.package != phase.cascade.package).toSet();
+ for (var id in invalidIds) {
+ _declaredOutputs.remove(id);
+ // TODO(nweiz): report this as a warning rather than a failing error.
+ phase.cascade.reportError(new InvalidOutputException(info, id));
+ }
+
+ for (var primary in _primaries) {
+ if (_declaredOutputs.contains(primary.id)) continue;
+ _passThrough(primary.id);
+ }
+ _emitDeclaredOutputs();
+ callback();
+ }).catchError((error, stackTrace) {
+ if (_isRemoved) return;
+ if (transformer is! LazyAggregateTransformer) _forced = true;
+ phase.cascade.reportError(_wrapException(error, stackTrace));
+ callback();
+ });
+ }
+
+ /// Emits a dirty asset node for all outputs that were declared by the
+ /// transformer.
+ ///
+ /// This won't emit any outputs for which there already exist output
+ /// controllers. It should only be called for transforms that have declared
+ /// their outputs.
+ void _emitDeclaredOutputs() {
+ assert(_declaredOutputs != null);
+ for (var id in _declaredOutputs) {
+ if (_outputControllers.containsKey(id)) continue;
+ var controller = _forced
+ ? new AssetNodeController(id, this)
+ : new AssetNodeController.lazy(id, force, this);
+ _outputControllers[id] = controller;
+ _streams.onAssetController.add(controller.node);
+ }
+ }
+
+ //// Mark all emitted and passed-through outputs of this transform as dirty.
+ void _markOutputsDirty() {
+ for (var controller in _passThroughControllers.values) {
+ controller.setDirty();
+ }
+ for (var controller in _outputControllers.values) {
+ if (_forced) {
+ controller.setDirty();
+ } else {
+ controller.setLazy(force);
+ }
+ }
+ }
+
+ /// Applies this transform.
+ void _apply() {
+ assert(!_isRemoved);
+
+ _markOutputsDirty();
+ _clearSecondarySubscriptions();
+ _state = _State.APPLYING;
+ _streams.changeStatus(status);
+ _runApply().then((hadError) {
+ if (_isRemoved) return;
+
+ if (_state == _State.DECLARED) return;
+
+ if (_state == _State.NEEDS_DECLARE) {
+ _run();
+ return;
+ }
+
+ // If an input's contents changed while running `apply`, retry unless the
+ // transformer is deferred and hasn't been forced.
+ if (_state == _State.NEEDS_APPLY) {
+ if (_forced || _canRunDeclaringEagerly) {
+ _apply();
+ } else {
+ _state = _State.DECLARED;
+ }
+ return;
+ }
+
+ if (_declaring) _forced = false;
+
+ assert(_state == _State.APPLYING);
+ if (hadError) {
+ _clearOutputs();
+ // If the transformer threw an error, we don't want to emit the
+ // pass-through assets in case they'll be overwritten by the
+ // transformer. However, if the transformer declared that it wouldn't
+ // overwrite or consume a pass-through asset, we can safely emit it.
+ if (_declaredOutputs != null) {
+ for (var input in _primaries) {
+ if (_consumedPrimaries.contains(input.id) ||
+ _declaredOutputs.contains(input.id)) {
+ _consumePrimary(input.id);
+ } else {
+ _passThrough(input.id);
+ }
+ }
+ }
+ }
+
+ _state = _State.APPLIED;
+ _streams.changeStatus(NodeStatus.IDLE);
+ });
+ }
+
+ /// Gets the asset for an input [id].
+ ///
+ /// If an input with [id] cannot be found, throws an [AssetNotFoundException].
+ Future<Asset> getInput(AssetId id) {
+ _timeAwaitingInputs.start();
+ _pendingSecondaryInputs++;
+ return phase.previous.getOutput(id).then((node) {
+ // Throw if the input isn't found. This ensures the transformer's apply
+ // is exited. We'll then catch this and report it through the proper
+ // results stream.
+ if (node == null) {
+ _missingInputs.add(id);
+
+ // If this id is for an asset in another package, subscribe to that
+ // package's asset cascade so when it starts emitting the id we know to
+ // re-run the transformer.
+ if (id.package != phase.cascade.package) {
+ var stream = phase.cascade.graph.onAssetFor(id.package);
+ if (stream != null) {
+ _missingExternalInputSubscriptions.putIfAbsent(id.package, () {
+ return stream.listen((node) {
+ if (!_missingInputs.contains(node.id)) return;
+ if (_forced) node.force();
+ _dirty();
+ });
+ });
+ }
+ }
+
+ throw new AssetNotFoundException(id);
+ }
+
+ _secondarySubscriptions.putIfAbsent(node.id, () {
+ return node.onStateChange.listen((_) => _dirty());
+ });
+
+ return node.asset;
+ }).whenComplete(() {
+ _pendingSecondaryInputs--;
+ if (_pendingSecondaryInputs != 0) _timeAwaitingInputs.stop();
+ });
+ }
+
+ /// Run [AggregateTransformer.apply].
+ ///
+ /// Returns whether or not an error occurred while running the transformer.
+ Future<bool> _runApply() {
+ var controller = new AggregateTransformController(this);
+ _applyController = controller;
+ _streams.onLogPool.add(controller.onLog);
+ for (var primary in _primaries) {
+ if (!primary.state.isAvailable) continue;
+ controller.addInput(primary.asset);
+ }
+ _maybeFinishApplyController();
+
+ return syncFuture(() {
+ _timeInTransformer.reset();
+ _timeAwaitingInputs.reset();
+ _timeInTransformer.start();
+ return transformer.apply(controller.transform);
+ }).whenComplete(() {
+ _timeInTransformer.stop();
+ _timeAwaitingInputs.stop();
+
+ // Cancel the controller here even if `apply` wasn't interrupted. Since
+ // the apply is finished, we want to close out the controller's streams.
+ controller.cancel();
+ _applyController = null;
+ }).then((_) {
+ assert(_state != _State.DECLARED);
+ assert(_state != _State.DECLARING);
+ assert(_state != _State.APPLIED);
+
+ if (!_forced && _primaries.any((node) => !node.state.isAvailable)) {
+ _state = _State.DECLARED;
+ _streams.changeStatus(NodeStatus.IDLE);
+ return false;
+ }
+
+ if (_isRemoved) return false;
+ if (_state == _State.NEEDS_APPLY) return false;
+ if (_state == _State.NEEDS_DECLARE) return false;
+ if (controller.loggedError) return true;
+
+ // If the transformer took long enough, log its duration in fine output.
+ // That way it's not always visible, but users running with "pub serve
+ // --verbose" can see it.
+ var ranLong = _timeInTransformer.elapsed > new Duration(seconds: 1);
+ var ranLongLocally =
+ _timeInTransformer.elapsed - _timeAwaitingInputs.elapsed >
+ new Duration(milliseconds: 200);
+
+ // Report the transformer's timing information if it spent more than 0.2s
+ // doing things other than waiting for its secondary inputs or if it spent
+ // more than 1s in total.
+ if (ranLongLocally || ranLong) {
+ _streams.onLogController.add(new LogEntry(
+ info, info.primaryId, LogLevel.FINE,
+ "Took ${niceDuration(_timeInTransformer.elapsed)} "
+ "(${niceDuration(_timeAwaitingInputs.elapsed)} awaiting "
+ "secondary inputs).",
+ null));
+ }
+
+ _handleApplyResults(controller);
+ return false;
+ }).catchError((error, stackTrace) {
+ // If the transform became dirty while processing, ignore any errors from
+ // it.
+ if (_state == _State.NEEDS_APPLY || _isRemoved) return false;
+
+ // Catch all transformer errors and pipe them to the results stream. This
+ // is so a broken transformer doesn't take down the whole graph.
+ phase.cascade.reportError(_wrapException(error, stackTrace));
+ return true;
+ });
+ }
+
+ /// Handle the results of running [Transformer.apply].
+ ///
+ /// [controller] should be the controller for the [AggegateTransform] passed
+ /// to [AggregateTransformer.apply].
+ void _handleApplyResults(AggregateTransformController controller) {
+ _consumedPrimaries = controller.consumedPrimaries;
+
+ var newOutputs = controller.outputs;
+ // Any ids that are for a different package are invalid.
+ var invalidIds = newOutputs
+ .map((asset) => asset.id)
+ .where((id) => id.package != phase.cascade.package)
+ .toSet();
+ for (var id in invalidIds) {
+ newOutputs.removeId(id);
+ // TODO(nweiz): report this as a warning rather than a failing error.
+ phase.cascade.reportError(new InvalidOutputException(info, id));
+ }
+
+ // Remove outputs that used to exist but don't anymore.
+ for (var id in _outputControllers.keys.toList()) {
+ if (newOutputs.containsId(id)) continue;
+ _outputControllers.remove(id).setRemoved();
+ }
+
+ // Emit or stop emitting pass-through assets between removing and adding
+ // outputs to ensure there are no collisions.
+ for (var id in _primaries.map((node) => node.id)) {
+ if (_consumedPrimaries.contains(id) || newOutputs.containsId(id)) {
+ _consumePrimary(id);
+ } else {
+ _passThrough(id);
+ }
+ }
+
+ // Store any new outputs or new contents for existing outputs.
+ for (var asset in newOutputs) {
+ var controller = _outputControllers[asset.id];
+ if (controller != null) {
+ controller.setAvailable(asset);
+ } else {
+ var controller = new AssetNodeController.available(asset, this);
+ _outputControllers[asset.id] = controller;
+ _streams.onAssetController.add(controller.node);
+ }
+ }
+ }
+
+ /// Cancels all subscriptions to secondary input nodes and other cascades.
+ void _clearSecondarySubscriptions() {
+ _missingInputs.clear();
+ for (var subscription in _secondarySubscriptions.values) {
+ subscription.cancel();
+ }
+ for (var subscription in _missingExternalInputSubscriptions.values) {
+ subscription.cancel();
+ }
+ _secondarySubscriptions.clear();
+ _missingExternalInputSubscriptions.clear();
+ }
+
+ /// Removes all output assets.
+ void _clearOutputs() {
+ // Remove all the previously-emitted assets.
+ for (var controller in _outputControllers.values) {
+ controller.setRemoved();
+ }
+ _outputControllers.clear();
+ }
+
+ /// Emit the pass-through node for the primary input [id] if it's not being
+ /// emitted already.
+ void _passThrough(AssetId id) {
+ assert(!_outputControllers.containsKey(id));
+
+ if (_consumedPrimaries.contains(id)) return;
+ var controller = _passThroughControllers[id];
+ var primary = _primaries[id];
+ if (controller == null) {
+ controller = new AssetNodeController.from(primary);
+ _passThroughControllers[id] = controller;
+ _streams.onAssetController.add(controller.node);
+ } else if (primary.state.isDirty) {
+ controller.setDirty();
+ } else if (!controller.node.state.isAvailable) {
+ controller.setAvailable(primary.asset);
+ }
+ }
+
+ /// Stops emitting the pass-through node for the primary input [id] if it's
+ /// being emitted.
+ void _consumePrimary(AssetId id) {
+ var controller = _passThroughControllers.remove(id);
+ if (controller == null) return;
+ controller.setRemoved();
+ }
+
+ /// If `declareOutputs` is running and all previous phases have declared their
+ /// outputs, mark [_declareController] as done.
+ void _maybeFinishDeclareController() {
+ if (_declareController == null) return;
+ if (classifier.isClassifying) return;
+ if (phase.previous.status == NodeStatus.RUNNING) return;
+ _declareController.done();
+ }
+
+ /// If `apply` is running, all previous phases have declared their outputs,
+ /// and all primary inputs are available and thus have been passed to the
+ /// transformer, mark [_applyController] as done.
+ void _maybeFinishApplyController() {
+ if (_applyController == null) return;
+ if (classifier.isClassifying) return;
+ if (_primaries.any((input) => !input.state.isAvailable)) return;
+ if (phase.previous.status == NodeStatus.RUNNING) return;
+ _applyController.done();
+ }
+
+ BarbackException _wrapException(error, StackTrace stackTrace) {
+ if (error is! AssetNotFoundException) {
+ return new TransformerException(info, error, stackTrace);
+ } else {
+ return new MissingInputException(info, error.id);
+ }
+ }
+
+ String toString() =>
+ "transform node in $_location for $transformer on ${info.primaryId} "
+ "($_state, $status, ${_forced ? '' : 'un'}forced)";
+}
+
+/// The enum of states that [TransformNode] can be in.
+class _State {
+ /// The transform is running [DeclaringAggregateTransformer.declareOutputs].
+ ///
+ /// If the set of primary inputs changes while in this state, it will
+ /// transition to [NEEDS_DECLARE]. If the [TransformNode] is still in this
+ /// state when `declareOutputs` finishes running, it will transition to
+ /// [APPLYING] if the transform is non-lazy and all of its primary inputs are
+ /// available, and [DECLARED] otherwise.
+ ///
+ /// Non-declaring transformers will transition out of this state and into
+ /// [APPLYING] immediately.
+ static const DECLARING = const _State._("declaring outputs");
+
+ /// The transform is running [AggregateTransformer.declareOutputs] or
+ /// [AggregateTransform.apply], but a primary input was added or removed after
+ /// it started, so it will need to re-run `declareOutputs`.
+ ///
+ /// The [TransformNode] will transition to [DECLARING] once `declareOutputs`
+ /// or `apply` finishes running.
+ static const NEEDS_DECLARE = const _State._("needs declare");
+
+ /// The transform is deferred and has run
+ /// [DeclaringAggregateTransformer.declareOutputs] but hasn't yet been forced.
+ ///
+ /// The [TransformNode] will transition to [APPLYING] when one of the outputs
+ /// has been forced or if the transformer is non-lazy and all of its primary
+ /// inputs become available.
+ static const DECLARED = const _State._("declared");
+
+ /// The transform is running [AggregateTransformer.apply].
+ ///
+ /// If an input's contents change or a secondary input is added or removed
+ /// while in this state, the [TransformNode] will transition to [NEEDS_APPLY].
+ /// If a primary input is added or removed, it will transition to
+ /// [NEEDS_DECLARE]. If it's still in this state when `apply` finishes
+ /// running, it will transition to [APPLIED].
+ static const APPLYING = const _State._("applying");
+
+ /// The transform is running [AggregateTransformer.apply], but an input's
+ /// contents changed or a secondary input was added or removed after it
+ /// started, so it will need to re-run `apply`.
+ ///
+ /// If a primary input is added or removed while in this state, the
+ /// [TranformNode] will transition to [NEEDS_DECLARE]. If it's still in this
+ /// state when `apply` finishes running, it will transition to [APPLYING].
+ static const NEEDS_APPLY = const _State._("needs apply");
+
+ /// The transform has finished running [AggregateTransformer.apply], whether
+ /// or not it emitted an error.
+ ///
+ /// If an input's contents change or a secondary input is added or removed,
+ /// the [TransformNode] will transition to [DECLARED] if the transform is
+ /// declaring and [APPLYING] otherwise. If a primary input is added or
+ /// removed, this will transition to [DECLARING].
+ static const APPLIED = const _State._("applied");
+
+ final String name;
+
+ const _State._(this.name);
+
+ String toString() => name;
+}

Powered by Google App Engine
This is Rietveld 408576698