Index: mojo/public/dart/third_party/crypto/lib/src/sha1.dart |
diff --git a/mojo/public/dart/third_party/crypto/lib/src/sha1.dart b/mojo/public/dart/third_party/crypto/lib/src/sha1.dart |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6e8ea4823f3963381defbcf54cc02825e6f1b4b7 |
--- /dev/null |
+++ b/mojo/public/dart/third_party/crypto/lib/src/sha1.dart |
@@ -0,0 +1,69 @@ |
+// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
+// for details. All rights reserved. Use of this source code is governed by a |
+// BSD-style license that can be found in the LICENSE file. |
+ |
+part of crypto; |
+ |
+/** |
+ * SHA1 hash function implementation. |
+ */ |
+class SHA1 extends _HashBase { |
+ final Uint32List _w; |
+ |
+ // Construct a SHA1 hasher object. |
+ SHA1() : _w = new Uint32List(80), super(16, 5, true) { |
+ _h[0] = 0x67452301; |
+ _h[1] = 0xEFCDAB89; |
+ _h[2] = 0x98BADCFE; |
+ _h[3] = 0x10325476; |
+ _h[4] = 0xC3D2E1F0; |
+ } |
+ |
+ // Returns a new instance of this Hash. |
+ SHA1 newInstance() { |
+ return new SHA1(); |
+ } |
+ |
+ // Compute one iteration of the SHA1 algorithm with a chunk of |
+ // 16 32-bit pieces. |
+ void _updateHash(Uint32List m) { |
+ assert(m.length == 16); |
+ |
+ var a = _h[0]; |
+ var b = _h[1]; |
+ var c = _h[2]; |
+ var d = _h[3]; |
+ var e = _h[4]; |
+ |
+ for (var i = 0; i < 80; i++) { |
+ if (i < 16) { |
+ _w[i] = m[i]; |
+ } else { |
+ var n = _w[i - 3] ^ _w[i - 8] ^ _w[i - 14] ^ _w[i - 16]; |
+ _w[i] = _rotl32(n, 1); |
+ } |
+ var t = _add32(_add32(_rotl32(a, 5), e), _w[i]); |
+ if (i < 20) { |
+ t = _add32(_add32(t, (b & c) | (~b & d)), 0x5A827999); |
+ } else if (i < 40) { |
+ t = _add32(_add32(t, (b ^ c ^ d)), 0x6ED9EBA1); |
+ } else if (i < 60) { |
+ t = _add32(_add32(t, (b & c) | (b & d) | (c & d)), 0x8F1BBCDC); |
+ } else { |
+ t = _add32(_add32(t, b ^ c ^ d), 0xCA62C1D6); |
+ } |
+ |
+ e = d; |
+ d = c; |
+ c = _rotl32(b, 30); |
+ b = a; |
+ a = t & _MASK_32; |
+ } |
+ |
+ _h[0] = _add32(a, _h[0]); |
+ _h[1] = _add32(b, _h[1]); |
+ _h[2] = _add32(c, _h[2]); |
+ _h[3] = _add32(d, _h[3]); |
+ _h[4] = _add32(e, _h[4]); |
+ } |
+} |