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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/display/display_controller.h" | 5 #include "ash/display/display_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "ash/ash_root_window_transformer.h" | 10 #include "ash/ash_root_window_transformer.h" |
11 #include "ash/ash_switches.h" | 11 #include "ash/ash_switches.h" |
12 #include "ash/display/display_manager.h" | 12 #include "ash/display/display_manager.h" |
13 #include "ash/display/display_pref_util.h" | 13 #include "ash/display/display_pref_util.h" |
14 #include "ash/host/root_window_host_factory.h" | 14 #include "ash/host/root_window_host_factory.h" |
15 #include "ash/root_window_controller.h" | 15 #include "ash/root_window_controller.h" |
16 #include "ash/screen_ash.h" | 16 #include "ash/screen_ash.h" |
17 #include "ash/shell.h" | 17 #include "ash/shell.h" |
18 #include "ash/wm/coordinate_conversion.h" | 18 #include "ash/wm/coordinate_conversion.h" |
19 #include "ash/wm/property_util.h" | 19 #include "ash/wm/property_util.h" |
20 #include "ash/wm/window_util.h" | 20 #include "ash/wm/window_util.h" |
21 #include "base/command_line.h" | 21 #include "base/command_line.h" |
22 #include "base/json/json_value_converter.h" | 22 #include "base/json/json_value_converter.h" |
23 #include "base/string_piece.h" | 23 #include "base/string_piece.h" |
24 #include "base/stringprintf.h" | 24 #include "base/stringprintf.h" |
25 #include "base/strings/string_number_conversions.h" | 25 #include "base/strings/string_number_conversions.h" |
26 #include "base/values.h" | 26 #include "base/values.h" |
27 #include "ui/aura/client/cursor_client.h" | |
27 #include "ui/aura/client/screen_position_client.h" | 28 #include "ui/aura/client/screen_position_client.h" |
28 #include "ui/aura/env.h" | 29 #include "ui/aura/env.h" |
29 #include "ui/aura/root_window.h" | 30 #include "ui/aura/root_window.h" |
30 #include "ui/aura/window.h" | 31 #include "ui/aura/window.h" |
31 #include "ui/aura/window_property.h" | 32 #include "ui/aura/window_property.h" |
32 #include "ui/compositor/compositor.h" | 33 #include "ui/compositor/compositor.h" |
33 #include "ui/compositor/dip_util.h" | 34 #include "ui/compositor/dip_util.h" |
34 #include "ui/gfx/display.h" | 35 #include "ui/gfx/display.h" |
35 #include "ui/gfx/screen.h" | 36 #include "ui/gfx/screen.h" |
36 | 37 |
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715 GetDisplayManager()->set_force_bounds_changed(false); | 716 GetDisplayManager()->set_force_bounds_changed(false); |
716 } | 717 } |
717 | 718 |
718 gfx::Display* DisplayController::GetSecondaryDisplay() { | 719 gfx::Display* DisplayController::GetSecondaryDisplay() { |
719 internal::DisplayManager* display_manager = GetDisplayManager(); | 720 internal::DisplayManager* display_manager = GetDisplayManager(); |
720 CHECK_EQ(2U, display_manager->GetNumDisplays()); | 721 CHECK_EQ(2U, display_manager->GetNumDisplays()); |
721 return display_manager->GetDisplayAt(0)->id() == primary_display_id ? | 722 return display_manager->GetDisplayAt(0)->id() == primary_display_id ? |
722 display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0); | 723 display_manager->GetDisplayAt(1) : display_manager->GetDisplayAt(0); |
723 } | 724 } |
724 | 725 |
726 void DisplayController::EnsurePointerInDisplays() { | |
727 // Don't try to move the pointer during the boot/startup. | |
728 if (!HasPrimaryDisplay()) | |
729 return; | |
730 gfx::Point location_in_screen = Shell::GetScreen()->GetCursorScreenPoint(); | |
731 gfx::Point target_location; | |
732 int64 closest_distance_squared = -1; | |
733 internal::DisplayManager* display_manager = GetDisplayManager(); | |
734 | |
735 aura::RootWindow* dst_root_window = NULL; | |
736 for (size_t i = 0; i < display_manager->GetNumDisplays(); ++i) { | |
737 const gfx::Display* display = display_manager->GetDisplayAt(i); | |
738 aura::RootWindow* root_window = GetRootWindowForDisplayId(display->id()); | |
739 if (display->bounds().Contains(location_in_screen)) { | |
740 dst_root_window = root_window; | |
741 target_location = location_in_screen; | |
Jun Mukai
2013/04/06 03:13:39
in which case do we still need to call MoveCursorT
oshima
2013/04/08 18:00:40
Yes, we need to update the cursor when screen was
| |
742 break; | |
743 } | |
744 gfx::Point center = display->bounds().CenterPoint(); | |
745 // Use the distance squared from the center of the dislay. This is not | |
746 // exactly "closest" display, but good enough to pick one | |
747 // appropriate (and there are at most two displays). | |
748 // We don't care about actual distance, only relative to other displays, so | |
749 // using the LengthSquared() is cheaper than Length(). | |
750 | |
751 int64 distance_squared = (center - location_in_screen).LengthSquared(); | |
752 if (closest_distance_squared < 0 || | |
753 closest_distance_squared > distance_squared) { | |
754 dst_root_window = root_window; | |
755 target_location = center; | |
756 closest_distance_squared = distance_squared; | |
757 } | |
758 } | |
Jun Mukai
2013/04/06 03:13:39
It seems that this method doesn't ensure it if dst
oshima
2013/04/08 18:00:40
good point. done.
| |
759 if (dst_root_window) { | |
760 aura::client::ScreenPositionClient* client = | |
761 aura::client::GetScreenPositionClient(dst_root_window); | |
762 client->ConvertPointFromScreen(dst_root_window, &target_location); | |
763 dst_root_window->MoveCursorTo(target_location); | |
764 } | |
765 } | |
766 | |
767 gfx::Point DisplayController::GetNativeMouseCursorLocation() const { | |
768 gfx::Point location = Shell::GetScreen()->GetCursorScreenPoint(); | |
769 const gfx::Display& display = | |
770 Shell::GetScreen()->GetDisplayNearestPoint(location); | |
771 const aura::RootWindow* root_window = | |
772 root_windows_.find(display.id())->second; | |
773 aura::client::ScreenPositionClient* client = | |
774 aura::client::GetScreenPositionClient(root_window); | |
775 client->ConvertPointFromScreen(root_window, &location); | |
776 root_window->ConvertPointToNativeScreen(&location); | |
777 return location; | |
778 } | |
779 | |
780 void DisplayController::UpdateMouseCursor(const gfx::Point& point_in_native) { | |
781 std::vector<aura::RootWindow*> root_windows = GetAllRootWindows(); | |
782 for (std::vector<aura::RootWindow*>::iterator iter = root_windows.begin(); | |
783 iter != root_windows.end(); | |
784 ++iter) { | |
785 aura::RootWindow* root_window = *iter; | |
786 gfx::Rect bounds(root_window->GetHostOrigin(), root_window->GetHostSize()); | |
Jun Mukai
2013/04/06 03:13:39
bounds_in_native?
oshima
2013/04/08 18:00:40
Done.
| |
787 if (bounds.Contains(point_in_native)) { | |
788 gfx::Point point(point_in_native); | |
789 root_window->ConvertPointFromNativeScreen(&point); | |
790 root_window->MoveCursorTo(point); | |
791 break; | |
792 } | |
793 } | |
794 } | |
795 | |
725 void DisplayController::OnDisplayBoundsChanged(const gfx::Display& display) { | 796 void DisplayController::OnDisplayBoundsChanged(const gfx::Display& display) { |
726 if (limiter_.get()) | 797 if (limiter_.get()) |
727 limiter_->SetThrottleTimeout(kAfterDisplayChangeThrottleTimeoutMs); | 798 limiter_->SetThrottleTimeout(kAfterDisplayChangeThrottleTimeoutMs); |
728 const internal::DisplayInfo& display_info = | 799 const internal::DisplayInfo& display_info = |
729 GetDisplayManager()->GetDisplayInfo(display.id()); | 800 GetDisplayManager()->GetDisplayInfo(display.id()); |
730 DCHECK(!display_info.bounds_in_pixel().IsEmpty()); | 801 DCHECK(!display_info.bounds_in_pixel().IsEmpty()); |
731 | 802 |
732 UpdateDisplayBoundsForLayout(); | 803 UpdateDisplayBoundsForLayout(); |
733 aura::RootWindow* root = root_windows_[display.id()]; | 804 aura::RootWindow* root = root_windows_[display.id()]; |
734 SetDisplayPropertiesOnHostWindow(root, display); | 805 SetDisplayPropertiesOnHostWindow(root, display); |
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938 } | 1009 } |
939 | 1010 |
940 void DisplayController::OnFadeOutForSwapDisplayFinished() { | 1011 void DisplayController::OnFadeOutForSwapDisplayFinished() { |
941 #if defined(OS_CHROMEOS) | 1012 #if defined(OS_CHROMEOS) |
942 SetPrimaryDisplay(ScreenAsh::GetSecondaryDisplay()); | 1013 SetPrimaryDisplay(ScreenAsh::GetSecondaryDisplay()); |
943 Shell::GetInstance()->output_configurator_animation()->StartFadeInAnimation(); | 1014 Shell::GetInstance()->output_configurator_animation()->StartFadeInAnimation(); |
944 #endif | 1015 #endif |
945 } | 1016 } |
946 | 1017 |
947 } // namespace ash | 1018 } // namespace ash |
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