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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ | 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ |
6 #define UI_COMPOSITOR_COMPOSITOR_H_ | 6 #define UI_COMPOSITOR_COMPOSITOR_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
14 #include "base/time/time.h" | 14 #include "base/time/time.h" |
15 #include "cc/trees/layer_tree_host_client.h" | 15 #include "cc/trees/layer_tree_host_client.h" |
16 #include "cc/trees/layer_tree_host_single_thread_client.h" | 16 #include "cc/trees/layer_tree_host_single_thread_client.h" |
17 #include "third_party/skia/include/core/SkColor.h" | 17 #include "third_party/skia/include/core/SkColor.h" |
18 #include "ui/compositor/compositor_export.h" | 18 #include "ui/compositor/compositor_export.h" |
19 #include "ui/compositor/compositor_observer.h" | 19 #include "ui/compositor/compositor_observer.h" |
20 #include "ui/gfx/native_widget_types.h" | 20 #include "ui/gfx/native_widget_types.h" |
21 #include "ui/gfx/size.h" | 21 #include "ui/gfx/size.h" |
22 #include "ui/gfx/vector2d.h" | 22 #include "ui/gfx/vector2d.h" |
23 | 23 |
24 class SkBitmap; | |
25 | |
26 namespace base { | 24 namespace base { |
27 class MessageLoopProxy; | 25 class MessageLoopProxy; |
28 class RunLoop; | 26 class RunLoop; |
29 } | 27 } |
30 | 28 |
31 namespace cc { | 29 namespace cc { |
32 class ContextProvider; | 30 class ContextProvider; |
33 class Layer; | 31 class Layer; |
34 class LayerTreeDebugState; | 32 class LayerTreeDebugState; |
35 class LayerTreeHost; | 33 class LayerTreeHost; |
36 } | 34 } |
37 | 35 |
38 namespace gfx { | 36 namespace gfx { |
39 class Rect; | 37 class Rect; |
40 class Size; | 38 class Size; |
41 } | 39 } |
42 | 40 |
43 namespace gpu { | 41 namespace gpu { |
44 struct Mailbox; | 42 struct Mailbox; |
45 } | 43 } |
46 | 44 |
47 namespace ui { | 45 namespace ui { |
48 | 46 |
49 class Compositor; | 47 class Compositor; |
50 class CompositorVSyncManager; | 48 class CompositorVSyncManager; |
51 class Layer; | 49 class Layer; |
52 class PostedSwapQueue; | |
53 class Reflector; | 50 class Reflector; |
54 class Texture; | 51 class Texture; |
55 struct LatencyInfo; | 52 struct LatencyInfo; |
56 | 53 |
57 // This class abstracts the creation of the 3D context for the compositor. It is | 54 // This class abstracts the creation of the 3D context for the compositor. It is |
58 // a global object. | 55 // a global object. |
59 class COMPOSITOR_EXPORT ContextFactory { | 56 class COMPOSITOR_EXPORT ContextFactory { |
60 public: | 57 public: |
61 virtual ~ContextFactory() {} | 58 virtual ~ContextFactory() {} |
62 | 59 |
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192 | 189 |
193 // Called when we need the compositor to preserve the alpha channel in the | 190 // Called when we need the compositor to preserve the alpha channel in the |
194 // output for situations when we want to render transparently atop something | 191 // output for situations when we want to render transparently atop something |
195 // else, e.g. Aero glass. | 192 // else, e.g. Aero glass. |
196 void SetHostHasTransparentBackground(bool host_has_transparent_background); | 193 void SetHostHasTransparentBackground(bool host_has_transparent_background); |
197 | 194 |
198 // The scale factor of the device that this compositor is | 195 // The scale factor of the device that this compositor is |
199 // compositing layers on. | 196 // compositing layers on. |
200 float device_scale_factor() const { return device_scale_factor_; } | 197 float device_scale_factor() const { return device_scale_factor_; } |
201 | 198 |
202 // Draws the scene created by the layer tree and any visual effects. | |
203 void Draw(); | |
204 | |
205 // Where possible, draws are scissored to a damage region calculated from | 199 // Where possible, draws are scissored to a damage region calculated from |
206 // changes to layer properties. This bypasses that and indicates that | 200 // changes to layer properties. This bypasses that and indicates that |
207 // the whole frame needs to be drawn. | 201 // the whole frame needs to be drawn. |
208 void ScheduleFullRedraw(); | 202 void ScheduleFullRedraw(); |
209 | 203 |
210 // Schedule redraw and append damage_rect to the damage region calculated | 204 // Schedule redraw and append damage_rect to the damage region calculated |
211 // from changes to layer properties. | 205 // from changes to layer properties. |
212 void ScheduleRedrawRect(const gfx::Rect& damage_rect); | 206 void ScheduleRedrawRect(const gfx::Rect& damage_rect); |
213 | 207 |
214 void SetLatencyInfo(const LatencyInfo& latency_info); | 208 void SetLatencyInfo(const LatencyInfo& latency_info); |
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285 private: | 279 private: |
286 friend class base::RefCounted<Compositor>; | 280 friend class base::RefCounted<Compositor>; |
287 friend class CompositorLock; | 281 friend class CompositorLock; |
288 | 282 |
289 // Called by CompositorLock. | 283 // Called by CompositorLock. |
290 void UnlockCompositor(); | 284 void UnlockCompositor(); |
291 | 285 |
292 // Called to release any pending CompositorLock | 286 // Called to release any pending CompositorLock |
293 void CancelCompositorLock(); | 287 void CancelCompositorLock(); |
294 | 288 |
295 // Notifies the compositor that compositing is complete. | |
296 void NotifyEnd(); | |
297 | |
298 gfx::Size size_; | 289 gfx::Size size_; |
299 | 290 |
300 // The root of the Layer tree drawn by this compositor. | 291 // The root of the Layer tree drawn by this compositor. |
301 Layer* root_layer_; | 292 Layer* root_layer_; |
302 | 293 |
303 ObserverList<CompositorObserver> observer_list_; | 294 ObserverList<CompositorObserver> observer_list_; |
304 | 295 |
305 gfx::AcceleratedWidget widget_; | 296 gfx::AcceleratedWidget widget_; |
306 scoped_refptr<cc::Layer> root_web_layer_; | 297 scoped_refptr<cc::Layer> root_web_layer_; |
307 scoped_ptr<cc::LayerTreeHost> host_; | 298 scoped_ptr<cc::LayerTreeHost> host_; |
308 | 299 |
309 // The manager of vsync parameters for this compositor. | 300 // The manager of vsync parameters for this compositor. |
310 scoped_refptr<CompositorVSyncManager> vsync_manager_; | 301 scoped_refptr<CompositorVSyncManager> vsync_manager_; |
311 | 302 |
312 // Used to verify that we have at most one draw swap in flight. | |
313 scoped_ptr<PostedSwapQueue> posted_swaps_; | |
314 | |
315 // The device scale factor of the monitor that this compositor is compositing | 303 // The device scale factor of the monitor that this compositor is compositing |
316 // layers on. | 304 // layers on. |
317 float device_scale_factor_; | 305 float device_scale_factor_; |
318 | 306 |
319 int last_started_frame_; | 307 int last_started_frame_; |
320 int last_ended_frame_; | 308 int last_ended_frame_; |
321 | 309 |
322 bool next_draw_is_resize_; | |
323 | |
324 bool disable_schedule_composite_; | 310 bool disable_schedule_composite_; |
325 | 311 |
326 CompositorLock* compositor_lock_; | 312 CompositorLock* compositor_lock_; |
327 | 313 |
328 // Prevent more than one draw from being scheduled. | |
329 bool defer_draw_scheduling_; | |
330 | |
331 // Used to prevent Draw()s while a composite is in progress. | |
332 bool waiting_on_compositing_end_; | |
333 bool draw_on_compositing_end_; | |
334 | |
335 base::WeakPtrFactory<Compositor> schedule_draw_factory_; | 314 base::WeakPtrFactory<Compositor> schedule_draw_factory_; |
336 | 315 |
337 DISALLOW_COPY_AND_ASSIGN(Compositor); | 316 DISALLOW_COPY_AND_ASSIGN(Compositor); |
338 }; | 317 }; |
339 | 318 |
340 } // namespace ui | 319 } // namespace ui |
341 | 320 |
342 #endif // UI_COMPOSITOR_COMPOSITOR_H_ | 321 #endif // UI_COMPOSITOR_COMPOSITOR_H_ |
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