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Side by Side Diff: ui/compositor/compositor.h

Issue 134623005: Make SingleThreadProxy a SchedulerClient (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Asynchronous BeginMainFrame Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_ 5 #ifndef UI_COMPOSITOR_COMPOSITOR_H_
6 #define UI_COMPOSITOR_COMPOSITOR_H_ 6 #define UI_COMPOSITOR_COMPOSITOR_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/containers/hash_tables.h" 10 #include "base/containers/hash_tables.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/observer_list.h" 13 #include "base/observer_list.h"
14 #include "base/single_thread_task_runner.h" 14 #include "base/single_thread_task_runner.h"
15 #include "base/time/time.h" 15 #include "base/time/time.h"
16 #include "cc/trees/layer_tree_host_client.h" 16 #include "cc/trees/layer_tree_host_client.h"
17 #include "cc/trees/layer_tree_host_single_thread_client.h" 17 #include "cc/trees/layer_tree_host_single_thread_client.h"
18 #include "third_party/skia/include/core/SkColor.h" 18 #include "third_party/skia/include/core/SkColor.h"
19 #include "ui/compositor/compositor_export.h" 19 #include "ui/compositor/compositor_export.h"
20 #include "ui/compositor/compositor_observer.h" 20 #include "ui/compositor/compositor_observer.h"
21 #include "ui/compositor/layer_animator_collection.h" 21 #include "ui/compositor/layer_animator_collection.h"
22 #include "ui/gfx/native_widget_types.h" 22 #include "ui/gfx/native_widget_types.h"
23 #include "ui/gfx/size.h" 23 #include "ui/gfx/size.h"
24 #include "ui/gfx/vector2d.h" 24 #include "ui/gfx/vector2d.h"
25 25
26 class SkBitmap;
27
28 namespace base { 26 namespace base {
29 class MessageLoopProxy; 27 class MessageLoopProxy;
30 class RunLoop; 28 class RunLoop;
31 } 29 }
32 30
33 namespace cc { 31 namespace cc {
34 class ContextProvider; 32 class ContextProvider;
35 class Layer; 33 class Layer;
36 class LayerTreeDebugState; 34 class LayerTreeDebugState;
37 class LayerTreeHost; 35 class LayerTreeHost;
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152 150
153 // Called when we need the compositor to preserve the alpha channel in the 151 // Called when we need the compositor to preserve the alpha channel in the
154 // output for situations when we want to render transparently atop something 152 // output for situations when we want to render transparently atop something
155 // else, e.g. Aero glass. 153 // else, e.g. Aero glass.
156 void SetHostHasTransparentBackground(bool host_has_transparent_background); 154 void SetHostHasTransparentBackground(bool host_has_transparent_background);
157 155
158 // The scale factor of the device that this compositor is 156 // The scale factor of the device that this compositor is
159 // compositing layers on. 157 // compositing layers on.
160 float device_scale_factor() const { return device_scale_factor_; } 158 float device_scale_factor() const { return device_scale_factor_; }
161 159
162 // Draws the scene created by the layer tree and any visual effects.
163 void Draw();
164
165 // Where possible, draws are scissored to a damage region calculated from 160 // Where possible, draws are scissored to a damage region calculated from
166 // changes to layer properties. This bypasses that and indicates that 161 // changes to layer properties. This bypasses that and indicates that
167 // the whole frame needs to be drawn. 162 // the whole frame needs to be drawn.
168 void ScheduleFullRedraw(); 163 void ScheduleFullRedraw();
169 164
170 // Schedule redraw and append damage_rect to the damage region calculated 165 // Schedule redraw and append damage_rect to the damage region calculated
171 // from changes to layer properties. 166 // from changes to layer properties.
172 void ScheduleRedrawRect(const gfx::Rect& damage_rect); 167 void ScheduleRedrawRect(const gfx::Rect& damage_rect);
173 168
174 // Finishes all outstanding rendering on the GPU. 169 // Finishes all outstanding rendering on the GPU.
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223 float page_scale) OVERRIDE {} 218 float page_scale) OVERRIDE {}
224 virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback) 219 virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback)
225 OVERRIDE; 220 OVERRIDE;
226 virtual void DidInitializeOutputSurface() OVERRIDE {} 221 virtual void DidInitializeOutputSurface() OVERRIDE {}
227 virtual void WillCommit() OVERRIDE {} 222 virtual void WillCommit() OVERRIDE {}
228 virtual void DidCommit() OVERRIDE; 223 virtual void DidCommit() OVERRIDE;
229 virtual void DidCommitAndDrawFrame() OVERRIDE; 224 virtual void DidCommitAndDrawFrame() OVERRIDE;
230 virtual void DidCompleteSwapBuffers() OVERRIDE; 225 virtual void DidCompleteSwapBuffers() OVERRIDE;
231 226
232 // cc::LayerTreeHostSingleThreadClient implementation. 227 // cc::LayerTreeHostSingleThreadClient implementation.
233 virtual void ScheduleComposite() OVERRIDE;
234 virtual void ScheduleAnimation() OVERRIDE;
235 virtual void DidPostSwapBuffers() OVERRIDE; 228 virtual void DidPostSwapBuffers() OVERRIDE;
236 virtual void DidAbortSwapBuffers() OVERRIDE; 229 virtual void DidAbortSwapBuffers() OVERRIDE;
237 230
238 // LayerAnimatorCollectionDelegate implementation. 231 // LayerAnimatorCollectionDelegate implementation.
239 virtual void ScheduleAnimationForLayerCollection() OVERRIDE; 232 virtual void ScheduleAnimationForLayerCollection() OVERRIDE;
240 233
241 int last_started_frame() { return last_started_frame_; }
242 int last_ended_frame() { return last_ended_frame_; }
243
244 bool IsLocked() { return compositor_lock_ != NULL; } 234 bool IsLocked() { return compositor_lock_ != NULL; }
245 235
246 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const; 236 const cc::LayerTreeDebugState& GetLayerTreeDebugState() const;
247 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state); 237 void SetLayerTreeDebugState(const cc::LayerTreeDebugState& debug_state);
248 238
249 LayerAnimatorCollection* layer_animator_collection() { 239 LayerAnimatorCollection* layer_animator_collection() {
250 return &layer_animator_collection_; 240 return &layer_animator_collection_;
251 } 241 }
252 242
253 private: 243 private:
254 friend class base::RefCounted<Compositor>; 244 friend class base::RefCounted<Compositor>;
255 friend class CompositorLock; 245 friend class CompositorLock;
256 246
257 // Called by CompositorLock. 247 // Called by CompositorLock.
258 void UnlockCompositor(); 248 void UnlockCompositor();
259 249
260 // Called to release any pending CompositorLock 250 // Called to release any pending CompositorLock
261 void CancelCompositorLock(); 251 void CancelCompositorLock();
262 252
263 // Notifies the compositor that compositing is complete.
264 void NotifyEnd();
265
266 gfx::Size size_; 253 gfx::Size size_;
267 254
268 ui::ContextFactory* context_factory_; 255 ui::ContextFactory* context_factory_;
269 256
270 // The root of the Layer tree drawn by this compositor. 257 // The root of the Layer tree drawn by this compositor.
271 Layer* root_layer_; 258 Layer* root_layer_;
272 259
273 ObserverList<CompositorObserver> observer_list_; 260 ObserverList<CompositorObserver> observer_list_;
274 261
275 gfx::AcceleratedWidget widget_; 262 gfx::AcceleratedWidget widget_;
276 scoped_refptr<cc::Layer> root_web_layer_; 263 scoped_refptr<cc::Layer> root_web_layer_;
277 scoped_ptr<cc::LayerTreeHost> host_; 264 scoped_ptr<cc::LayerTreeHost> host_;
278 scoped_refptr<base::MessageLoopProxy> compositor_thread_loop_; 265 scoped_refptr<base::MessageLoopProxy> compositor_thread_loop_;
279 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; 266 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
280 267
281 // The manager of vsync parameters for this compositor. 268 // The manager of vsync parameters for this compositor.
282 scoped_refptr<CompositorVSyncManager> vsync_manager_; 269 scoped_refptr<CompositorVSyncManager> vsync_manager_;
283 270
284 // The device scale factor of the monitor that this compositor is compositing 271 // The device scale factor of the monitor that this compositor is compositing
285 // layers on. 272 // layers on.
286 float device_scale_factor_; 273 float device_scale_factor_;
287 274
288 int last_started_frame_; 275 int last_started_frame_;
289 int last_ended_frame_; 276 int last_ended_frame_;
290 277
291 bool disable_schedule_composite_; 278 bool disable_schedule_composite_;
292 279
293 CompositorLock* compositor_lock_; 280 CompositorLock* compositor_lock_;
294 281
295 // Prevent more than one draw from being scheduled.
296 bool defer_draw_scheduling_;
297
298 // Used to prevent Draw()s while a composite is in progress.
299 bool waiting_on_compositing_end_;
300 bool draw_on_compositing_end_;
301 enum SwapState { SWAP_NONE, SWAP_POSTED, SWAP_COMPLETED };
302 SwapState swap_state_;
303
304 LayerAnimatorCollection layer_animator_collection_; 282 LayerAnimatorCollection layer_animator_collection_;
305 283
306 base::WeakPtrFactory<Compositor> schedule_draw_factory_;
307
308 DISALLOW_COPY_AND_ASSIGN(Compositor); 284 DISALLOW_COPY_AND_ASSIGN(Compositor);
309 }; 285 };
310 286
311 } // namespace ui 287 } // namespace ui
312 288
313 #endif // UI_COMPOSITOR_COMPOSITOR_H_ 289 #endif // UI_COMPOSITOR_COMPOSITOR_H_
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