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Side by Side Diff: content/renderer/render_widget.cc

Issue 134623005: Make SingleThreadProxy a SchedulerClient (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Synchronous compositeAndReadbackAsync for test reliability Created 6 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/render_widget.h" 5 #include "content/renderer/render_widget.h"
6 6
7 #include "base/auto_reset.h" 7 #include "base/auto_reset.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
(...skipping 368 matching lines...) Expand 10 before | Expand all | Expand 10 after
379 did_show_(false), 379 did_show_(false),
380 is_hidden_(hidden), 380 is_hidden_(hidden),
381 never_visible_(never_visible), 381 never_visible_(never_visible),
382 is_fullscreen_(false), 382 is_fullscreen_(false),
383 has_focus_(false), 383 has_focus_(false),
384 handling_input_event_(false), 384 handling_input_event_(false),
385 handling_ime_event_(false), 385 handling_ime_event_(false),
386 handling_event_type_(WebInputEvent::Undefined), 386 handling_event_type_(WebInputEvent::Undefined),
387 ignore_ack_for_mouse_move_from_debugger_(false), 387 ignore_ack_for_mouse_move_from_debugger_(false),
388 closing_(false), 388 closing_(false),
389 host_closing_(false),
389 is_swapped_out_(swapped_out), 390 is_swapped_out_(swapped_out),
390 input_method_is_active_(false), 391 input_method_is_active_(false),
391 text_input_type_(ui::TEXT_INPUT_TYPE_NONE), 392 text_input_type_(ui::TEXT_INPUT_TYPE_NONE),
392 text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT), 393 text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT),
393 can_compose_inline_(true), 394 can_compose_inline_(true),
394 popup_type_(popup_type), 395 popup_type_(popup_type),
395 pending_window_rect_count_(0), 396 pending_window_rect_count_(0),
396 suppress_next_char_events_(false), 397 suppress_next_char_events_(false),
397 screen_info_(screen_info), 398 screen_info_(screen_info),
398 device_scale_factor_(screen_info_.deviceScaleFactor), 399 device_scale_factor_(screen_info_.deviceScaleFactor),
(...skipping 766 matching lines...) Expand 10 before | Expand all | Expand 10 after
1165 } 1166 }
1166 1167
1167 void RenderWidget::AutoResizeCompositor() { 1168 void RenderWidget::AutoResizeCompositor() {
1168 physical_backing_size_ = gfx::ToCeiledSize(gfx::ScaleSize(size_, 1169 physical_backing_size_ = gfx::ToCeiledSize(gfx::ScaleSize(size_,
1169 device_scale_factor_)); 1170 device_scale_factor_));
1170 if (compositor_) 1171 if (compositor_)
1171 compositor_->setViewportSize(size_, physical_backing_size_); 1172 compositor_->setViewportSize(size_, physical_backing_size_);
1172 } 1173 }
1173 1174
1174 void RenderWidget::initializeLayerTreeView() { 1175 void RenderWidget::initializeLayerTreeView() {
1176 DCHECK(!host_closing_);
1177
1175 compositor_ = RenderWidgetCompositor::Create( 1178 compositor_ = RenderWidgetCompositor::Create(
1176 this, is_threaded_compositing_enabled_); 1179 this, is_threaded_compositing_enabled_);
1177 compositor_->setViewportSize(size_, physical_backing_size_); 1180 compositor_->setViewportSize(size_, physical_backing_size_);
1178 if (init_complete_) 1181 if (init_complete_)
1179 StartCompositor(); 1182 StartCompositor();
1180 } 1183 }
1181 1184
1185 void RenderWidget::DestroyLayerTreeView() {
1186 // Always send this notification to prevent new layer tree views from
enne (OOO) 2014/07/10 20:37:42 This fixed a race where the layer tree view would
1187 // being created, even if one hasn't been created yet.
1188 webwidget_->willCloseLayerTreeView();
1189 compositor_.reset();
1190 }
1191
1182 blink::WebLayerTreeView* RenderWidget::layerTreeView() { 1192 blink::WebLayerTreeView* RenderWidget::layerTreeView() {
1183 return compositor_.get(); 1193 return compositor_.get();
1184 } 1194 }
1185 1195
1186 void RenderWidget::suppressCompositorScheduling(bool enable) {
1187 if (compositor_)
1188 compositor_->SetSuppressScheduleComposite(enable);
1189 }
1190
1191 void RenderWidget::willBeginCompositorFrame() { 1196 void RenderWidget::willBeginCompositorFrame() {
1192 TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame"); 1197 TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
1193 1198
1194 DCHECK(RenderThreadImpl::current()->compositor_message_loop_proxy().get());
1195
1196 // The following two can result in further layout and possibly 1199 // The following two can result in further layout and possibly
1197 // enable GPU acceleration so they need to be called before any painting 1200 // enable GPU acceleration so they need to be called before any painting
1198 // is done. 1201 // is done.
1199 UpdateTextInputState(NO_SHOW_IME, FROM_NON_IME); 1202 UpdateTextInputState(NO_SHOW_IME, FROM_NON_IME);
1200 UpdateSelectionBounds(); 1203 UpdateSelectionBounds();
1201 } 1204 }
1202 1205
1203 void RenderWidget::didBecomeReadyForAdditionalInput() { 1206 void RenderWidget::didBecomeReadyForAdditionalInput() {
1204 TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput"); 1207 TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput");
1205 FlushPendingInputEventAck(); 1208 FlushPendingInputEventAck();
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1289 SetPendingWindowRect(initial_pos_); 1292 SetPendingWindowRect(initial_pos_);
1290 } 1293 }
1291 1294
1292 void RenderWidget::didFocus() { 1295 void RenderWidget::didFocus() {
1293 } 1296 }
1294 1297
1295 void RenderWidget::didBlur() { 1298 void RenderWidget::didBlur() {
1296 } 1299 }
1297 1300
1298 void RenderWidget::DoDeferredClose() { 1301 void RenderWidget::DoDeferredClose() {
1302 // No more compositing is possible. This prevents shutdown races between
1303 // previously posted CreateOutputSurface tasks and the host being unable to
1304 // create them because the close message was handled.
1305 DestroyLayerTreeView();
1306 // Also prevent new compositors from being created.
1307 host_closing_ = true;
1299 Send(new ViewHostMsg_Close(routing_id_)); 1308 Send(new ViewHostMsg_Close(routing_id_));
1300 } 1309 }
1301 1310
1302 void RenderWidget::closeWidgetSoon() { 1311 void RenderWidget::closeWidgetSoon() {
1303 if (is_swapped_out_) { 1312 if (is_swapped_out_) {
1304 // This widget is currently swapped out, and the active widget is in a 1313 // This widget is currently swapped out, and the active widget is in a
1305 // different process. Have the browser route the close request to the 1314 // different process. Have the browser route the close request to the
1306 // active widget instead, so that the correct unload handlers are run. 1315 // active widget instead, so that the correct unload handlers are run.
1307 Send(new ViewHostMsg_RouteCloseEvent(routing_id_)); 1316 Send(new ViewHostMsg_RouteCloseEvent(routing_id_));
1308 return; 1317 return;
(...skipping 20 matching lines...) Expand all
1329 1338
1330 SyntheticGesturePacket gesture_packet; 1339 SyntheticGesturePacket gesture_packet;
1331 gesture_packet.set_gesture_params(gesture_params.Pass()); 1340 gesture_packet.set_gesture_params(gesture_params.Pass());
1332 1341
1333 Send(new InputHostMsg_QueueSyntheticGesture(routing_id_, gesture_packet)); 1342 Send(new InputHostMsg_QueueSyntheticGesture(routing_id_, gesture_packet));
1334 } 1343 }
1335 1344
1336 void RenderWidget::Close() { 1345 void RenderWidget::Close() {
1337 screen_metrics_emulator_.reset(); 1346 screen_metrics_emulator_.reset();
1338 if (webwidget_) { 1347 if (webwidget_) {
1339 webwidget_->willCloseLayerTreeView(); 1348 DestroyLayerTreeView();
1340 compositor_.reset();
1341 webwidget_->close(); 1349 webwidget_->close();
1342 webwidget_ = NULL; 1350 webwidget_ = NULL;
1343 } 1351 }
1344 } 1352 }
1345 1353
1346 WebRect RenderWidget::windowRect() { 1354 WebRect RenderWidget::windowRect() {
1347 if (pending_window_rect_count_) 1355 if (pending_window_rect_count_)
1348 return pending_window_rect_; 1356 return pending_window_rect_;
1349 1357
1350 return view_screen_rect_; 1358 return view_screen_rect_;
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2073 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) { 2081 void RenderWidget::RegisterVideoHoleFrame(RenderFrameImpl* frame) {
2074 video_hole_frames_.AddObserver(frame); 2082 video_hole_frames_.AddObserver(frame);
2075 } 2083 }
2076 2084
2077 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) { 2085 void RenderWidget::UnregisterVideoHoleFrame(RenderFrameImpl* frame) {
2078 video_hole_frames_.RemoveObserver(frame); 2086 video_hole_frames_.RemoveObserver(frame);
2079 } 2087 }
2080 #endif // defined(VIDEO_HOLE) 2088 #endif // defined(VIDEO_HOLE)
2081 2089
2082 } // namespace content 2090 } // namespace content
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