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Side by Side Diff: components/mus/gles2/command_buffer_driver.h

Issue 1346113003: Mandoline: WebGL: Pass context creation attributes to GPU. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 5 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_GLES2_COMMAND_BUFFER_DRIVER_H_ 5 #ifndef COMPONENTS_MUS_GLES2_COMMAND_BUFFER_DRIVER_H_
6 #define COMPONENTS_MUS_GLES2_COMMAND_BUFFER_DRIVER_H_ 6 #define COMPONENTS_MUS_GLES2_COMMAND_BUFFER_DRIVER_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
42 virtual void DidLoseContext() = 0; 42 virtual void DidLoseContext() = 0;
43 }; 43 };
44 explicit CommandBufferDriver(scoped_refptr<GpuState> gpu_state); 44 explicit CommandBufferDriver(scoped_refptr<GpuState> gpu_state);
45 45
46 ~CommandBufferDriver(); 46 ~CommandBufferDriver();
47 47
48 void set_client(scoped_ptr<Client> client) { client_ = client.Pass(); } 48 void set_client(scoped_ptr<Client> client) { client_ = client.Pass(); }
49 49
50 void Initialize(mojo::CommandBufferSyncClientPtr sync_client, 50 void Initialize(mojo::CommandBufferSyncClientPtr sync_client,
51 mojo::CommandBufferLostContextObserverPtr loss_observer, 51 mojo::CommandBufferLostContextObserverPtr loss_observer,
52 mojo::ScopedSharedBufferHandle shared_state); 52 mojo::ScopedSharedBufferHandle shared_state,
53 mojo::Array<int32_t> attribs);
53 void SetGetBuffer(int32_t buffer); 54 void SetGetBuffer(int32_t buffer);
54 void Flush(int32_t put_offset); 55 void Flush(int32_t put_offset);
55 void MakeProgress(int32_t last_get_offset); 56 void MakeProgress(int32_t last_get_offset);
56 void RegisterTransferBuffer(int32_t id, 57 void RegisterTransferBuffer(int32_t id,
57 mojo::ScopedSharedBufferHandle transfer_buffer, 58 mojo::ScopedSharedBufferHandle transfer_buffer,
58 uint32_t size); 59 uint32_t size);
59 void DestroyTransferBuffer(int32_t id); 60 void DestroyTransferBuffer(int32_t id);
60 void Echo(const mojo::Callback<void()>& callback); 61 void Echo(const mojo::Callback<void()>& callback);
61 void CreateImage(int32_t id, 62 void CreateImage(int32_t id,
62 mojo::ScopedHandle memory_handle, 63 mojo::ScopedHandle memory_handle,
63 int32_t type, 64 int32_t type,
64 mojo::SizePtr size, 65 mojo::SizePtr size,
65 int32_t format, 66 int32_t format,
66 int32_t internal_format); 67 int32_t internal_format);
67 void DestroyImage(int32_t id); 68 void DestroyImage(int32_t id);
68 69
69 private: 70 private:
70 bool MakeCurrent(); 71 bool MakeCurrent();
71 bool DoInitialize(mojo::ScopedSharedBufferHandle shared_state); 72 bool DoInitialize(mojo::ScopedSharedBufferHandle shared_state,
73 mojo::Array<int32_t> attribs);
72 void OnResize(gfx::Size size, float scale_factor); 74 void OnResize(gfx::Size size, float scale_factor);
73 bool OnWaitSyncPoint(uint32_t sync_point); 75 bool OnWaitSyncPoint(uint32_t sync_point);
74 void OnSyncPointRetired(); 76 void OnSyncPointRetired();
75 void OnParseError(); 77 void OnParseError();
76 void OnContextLost(uint32_t reason); 78 void OnContextLost(uint32_t reason);
77 void DestroyDecoder(); 79 void DestroyDecoder();
78 80
79 scoped_ptr<Client> client_; 81 scoped_ptr<Client> client_;
80 mojo::CommandBufferSyncClientPtr sync_client_; 82 mojo::CommandBufferSyncClientPtr sync_client_;
81 mojo::CommandBufferLostContextObserverPtr loss_observer_; 83 mojo::CommandBufferLostContextObserverPtr loss_observer_;
82 scoped_ptr<gpu::CommandBufferService> command_buffer_; 84 scoped_ptr<gpu::CommandBufferService> command_buffer_;
83 scoped_ptr<gpu::gles2::GLES2Decoder> decoder_; 85 scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
84 scoped_ptr<gpu::GpuScheduler> scheduler_; 86 scoped_ptr<gpu::GpuScheduler> scheduler_;
85 scoped_refptr<gfx::GLContext> context_; 87 scoped_refptr<gfx::GLContext> context_;
86 scoped_refptr<gfx::GLSurface> surface_; 88 scoped_refptr<gfx::GLSurface> surface_;
87 scoped_refptr<GpuState> gpu_state_; 89 scoped_refptr<GpuState> gpu_state_;
88 90
89 scoped_refptr<base::SingleThreadTaskRunner> context_lost_task_runner_; 91 scoped_refptr<base::SingleThreadTaskRunner> context_lost_task_runner_;
90 base::Callback<void(int32_t)> context_lost_callback_; 92 base::Callback<void(int32_t)> context_lost_callback_;
91 93
92 base::WeakPtrFactory<CommandBufferDriver> weak_factory_; 94 base::WeakPtrFactory<CommandBufferDriver> weak_factory_;
93 95
94 DISALLOW_COPY_AND_ASSIGN(CommandBufferDriver); 96 DISALLOW_COPY_AND_ASSIGN(CommandBufferDriver);
95 }; 97 };
96 98
97 } // namespace gles2 99 } // namespace gles2
98 100
99 #endif // COMPONENTS_GLES2_COMMAND_BUFFER_DRIVER_H_ 101 #endif // COMPONENTS_GLES2_COMMAND_BUFFER_DRIVER_H_
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