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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_HOST_CONTINUE_WINDOW_H_ | 5 #ifndef REMOTING_HOST_CONTINUE_WINDOW_H_ |
6 #define REMOTING_HOST_CONTINUE_WINDOW_H_ | 6 #define REMOTING_HOST_CONTINUE_WINDOW_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/weak_ptr.h" |
| 10 #include "base/timer.h" |
| 11 #include "remoting/host/host_window.h" |
9 | 12 |
10 namespace remoting { | 13 namespace remoting { |
11 | 14 |
12 struct UiStrings; | 15 class ContinueWindow : public HostWindow { |
| 16 public: |
| 17 virtual ~ContinueWindow(); |
13 | 18 |
14 class ContinueWindow { | 19 // HostWindow override. |
15 public: | 20 virtual void Start( |
16 // ContinueSessionCallback is called when the user clicks on the | 21 const base::WeakPtr<ClientSessionControl>& client_session_control) |
17 // Continue button to resume the session, or dismisses the window to | 22 OVERRIDE; |
18 // terminate the session. This callback is provided as a parameter to the | |
19 // Show() method, and will be triggered on the UI thread. | |
20 typedef base::Callback<void(bool)> ContinueSessionCallback; | |
21 | 23 |
22 virtual ~ContinueWindow() {} | 24 // Resumes paused client session. |
| 25 void ContinueSession(); |
23 | 26 |
24 // Show the continuation window requesting that the user approve continuing | 27 // Disconnects the client session. |
25 // the session. | 28 void DisconnectSession(); |
26 virtual void Show(const ContinueSessionCallback& callback) = 0; | |
27 | 29 |
28 // Hide the continuation window if it is visible. | 30 protected: |
29 virtual void Hide() = 0; | 31 ContinueWindow(); |
30 | 32 |
31 static scoped_ptr<ContinueWindow> Create(const UiStrings* ui_strings); | 33 // Shows and hides the UI. |
| 34 virtual void ShowUi() = 0; |
| 35 virtual void HideUi() = 0; |
| 36 |
| 37 private: |
| 38 // Invoked periodically to ask for the local user whether the session should |
| 39 // be continued. |
| 40 void OnSessionExpired(); |
| 41 |
| 42 // Used to disconnect the client session. |
| 43 base::WeakPtr<ClientSessionControl> client_session_control_; |
| 44 |
| 45 // Used to disconnect the client session when timeout expires. |
| 46 base::OneShotTimer<ContinueWindow> disconnect_timer_; |
| 47 |
| 48 // Used to ask the local user whether the session should be continued. |
| 49 base::OneShotTimer<ContinueWindow> session_expired_timer_; |
| 50 |
| 51 DISALLOW_COPY_AND_ASSIGN(ContinueWindow); |
32 }; | 52 }; |
33 | 53 |
34 } // namespace remoting | 54 } // namespace remoting |
35 | 55 |
36 #endif // REMOTING_HOST_CONTINUE_WINDOW_H_ | 56 #endif // REMOTING_HOST_CONTINUE_WINDOW_H_ |
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