| Index: Source/core/svg/SVGPathTraversalStateBuilder.h
|
| diff --git a/Source/core/svg/SVGPathTraversalStateBuilder.h b/Source/core/svg/SVGPathTraversalStateBuilder.h
|
| index 59c2434cfe7edc492e6a1f20fab9cdfd1b6714ed..2d963ff3636d53a653b299ff32091fe29598e3ca 100644
|
| --- a/Source/core/svg/SVGPathTraversalStateBuilder.h
|
| +++ b/Source/core/svg/SVGPathTraversalStateBuilder.h
|
| @@ -28,7 +28,7 @@ namespace WebCore {
|
|
|
| class PathTraversalState;
|
|
|
| -class SVGPathTraversalStateBuilder : public SVGPathConsumer {
|
| +class SVGPathTraversalStateBuilder FINAL : public SVGPathConsumer {
|
| public:
|
| SVGPathTraversalStateBuilder();
|
|
|
| @@ -38,25 +38,25 @@ public:
|
|
|
| void setCurrentTraversalState(PathTraversalState* traversalState) { m_traversalState = traversalState; }
|
| void setDesiredLength(float);
|
| - virtual void incrementPathSegmentCount();
|
| - virtual bool continueConsuming();
|
| - virtual void cleanup() { m_traversalState = 0; }
|
| + virtual void incrementPathSegmentCount() OVERRIDE;
|
| + virtual bool continueConsuming() OVERRIDE;
|
| + virtual void cleanup() OVERRIDE { m_traversalState = 0; }
|
|
|
| private:
|
| // Used in UnalteredParsing/NormalizedParsing modes.
|
| - virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode);
|
| - virtual void lineTo(const FloatPoint&, PathCoordinateMode);
|
| - virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode);
|
| - virtual void closePath();
|
| + virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE;
|
| + virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE;
|
| + virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE;
|
| + virtual void closePath() OVERRIDE;
|
|
|
| private:
|
| // Not used for PathTraversalState.
|
| - virtual void lineToHorizontal(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
|
| - virtual void lineToVertical(float, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
|
| - virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
|
| - virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
|
| - virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
|
| - virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) { ASSERT_NOT_REACHED(); }
|
| + virtual void lineToHorizontal(float, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| + virtual void lineToVertical(float, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| + virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| + virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| + virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
| + virtual void arcTo(float, float, float, bool, bool, const FloatPoint&, PathCoordinateMode) OVERRIDE { ASSERT_NOT_REACHED(); }
|
|
|
| PathTraversalState* m_traversalState;
|
| };
|
|
|