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Side by Side Diff: Source/core/svg/SVGAnimateMotionElement.h

Issue 134593005: Update SVG classes to use OVERRIDE / FINAL when needed (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> 2 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
3 * Copyright (C) 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2008 Apple Inc. All rights reserved.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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31 class SVGAnimateMotionElement FINAL : public SVGAnimationElement { 31 class SVGAnimateMotionElement FINAL : public SVGAnimationElement {
32 public: 32 public:
33 virtual ~SVGAnimateMotionElement(); 33 virtual ~SVGAnimateMotionElement();
34 34
35 static PassRefPtr<SVGAnimateMotionElement> create(Document&); 35 static PassRefPtr<SVGAnimateMotionElement> create(Document&);
36 void updateAnimationPath(); 36 void updateAnimationPath();
37 37
38 private: 38 private:
39 explicit SVGAnimateMotionElement(Document&); 39 explicit SVGAnimateMotionElement(Document&);
40 40
41 virtual bool hasValidAttributeType(); 41 virtual bool hasValidAttributeType() OVERRIDE;
42 virtual bool hasValidAttributeName(); 42 virtual bool hasValidAttributeName() OVERRIDE;
43 43
44 bool isSupportedAttribute(const QualifiedName&); 44 bool isSupportedAttribute(const QualifiedName&);
45 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERR IDE; 45 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERR IDE;
46 46
47 virtual void resetAnimatedType(); 47 virtual void resetAnimatedType() OVERRIDE;
48 virtual void clearAnimatedType(SVGElement* targetElement); 48 virtual void clearAnimatedType(SVGElement* targetElement) OVERRIDE;
49 virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDuration String); 49 virtual bool calculateToAtEndOfDurationValue(const String& toAtEndOfDuration String) OVERRIDE;
50 virtual bool calculateFromAndToValues(const String& fromString, const String & toString); 50 virtual bool calculateFromAndToValues(const String& fromString, const String & toString) OVERRIDE;
51 virtual bool calculateFromAndByValues(const String& fromString, const String & byString); 51 virtual bool calculateFromAndByValues(const String& fromString, const String & byString) OVERRIDE;
52 virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement); 52 virtual void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGSMILElement* resultElement) OVERRIDE;
53 virtual void applyResultsToTarget(); 53 virtual void applyResultsToTarget() OVERRIDE;
54 virtual float calculateDistance(const String& fromString, const String& toSt ring); 54 virtual float calculateDistance(const String& fromString, const String& toSt ring) OVERRIDE;
55 55
56 enum RotateMode { 56 enum RotateMode {
57 RotateAngle, 57 RotateAngle,
58 RotateAuto, 58 RotateAuto,
59 RotateAutoReverse 59 RotateAutoReverse
60 }; 60 };
61 RotateMode rotateMode() const; 61 RotateMode rotateMode() const;
62 62
63 bool m_hasToPointAtEndOfDuration; 63 bool m_hasToPointAtEndOfDuration;
64 64
65 virtual void updateAnimationMode() OVERRIDE; 65 virtual void updateAnimationMode() OVERRIDE;
66 66
67 // Note: we do not support percentage values for to/from coords as the spec implies we should (opera doesn't either) 67 // Note: we do not support percentage values for to/from coords as the spec implies we should (opera doesn't either)
68 FloatPoint m_fromPoint; 68 FloatPoint m_fromPoint;
69 FloatPoint m_toPoint; 69 FloatPoint m_toPoint;
70 FloatPoint m_toPointAtEndOfDuration; 70 FloatPoint m_toPointAtEndOfDuration;
71 71
72 Path m_path; 72 Path m_path;
73 Path m_animationPath; 73 Path m_animationPath;
74 }; 74 };
75 75
76 } // namespace WebCore 76 } // namespace WebCore
77 77
78 #endif // SVGAnimateMotionElement_h 78 #endif // SVGAnimateMotionElement_h
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