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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | |
2 // for details. All rights reserved. Use of this source code is governed by a | |
3 // BSD-style license that can be found in the LICENSE file. | |
4 | |
5 part of dart.collection; | |
6 | |
7 | |
8 class LinkedList<E extends LinkedListEntry<E>> | |
Lasse Reichstein Nielsen
2013/06/13 11:36:59
Documentation of for class?
Anders Johnsen
2013/06/13 11:54:08
Done.
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9 extends IterableBase<E> | |
10 implements _LinkedListLink { | |
11 int _modificationCount = 0; | |
12 | |
13 int _length = 0; | |
14 _LinkedListLink _next; | |
15 _LinkedListLink _previous; | |
16 | |
17 LinkedList() { | |
18 _next = _previous = this; | |
19 } | |
20 | |
21 void addFirst(E entry) { | |
Lasse Reichstein Nielsen
2013/06/13 11:36:59
And documentation for all public methods?
Anders Johnsen
2013/06/13 11:54:08
Done.
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22 _insertAfter(this, entry); | |
23 } | |
24 | |
25 void add(E entry) { | |
26 _insertAfter(_previous, entry); | |
27 } | |
28 | |
29 void addAll(Iterable<E> entries) { | |
30 entries.forEach(add); | |
Lasse Reichstein Nielsen
2013/06/13 11:36:59
Consider having an internal method, e.g., called "
Anders Johnsen
2013/06/13 11:54:08
Done.
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31 } | |
32 | |
33 bool remove(E entry) { | |
34 if (entry._list != this) return false; | |
35 _unlink(entry); // Unlink will decrement length. | |
36 return true; | |
37 } | |
38 | |
39 void _insertAfter(_LinkedListLink entry, E newEntry) { | |
40 if (newEntry.list != null) { | |
41 throw new StateError( | |
42 'LinkedListEntry is already in a LinkedList'); | |
43 } | |
44 _modificationCount++; | |
45 newEntry._list = this; | |
46 var predecessor = entry; | |
47 var successor = entry._next; | |
48 successor._previous = newEntry; | |
49 newEntry._previous = predecessor; | |
50 newEntry._next = successor; | |
51 predecessor._next = newEntry; | |
52 _length++; | |
53 } | |
54 | |
55 void _unlink(E entry) { | |
56 _modificationCount++; | |
57 entry._next._previous = entry._previous; | |
58 entry._previous._next = entry._next; | |
59 _length--; | |
60 entry._list = entry._next = entry._previous = null; | |
61 } | |
62 | |
63 Iterator<LinkedListEntry> get iterator { | |
64 return new _LinkedListIterator(this); | |
Lasse Reichstein Nielsen
2013/06/13 11:36:59
Iterator<E> get iterator => new _LinkedListIterato
Anders Johnsen
2013/06/13 11:54:08
Done.
| |
65 } | |
66 | |
67 String toString() => ToString.iterableToString(this); | |
68 | |
69 int get length => _length; | |
70 | |
71 void clear() { | |
72 _modificationCount++; | |
73 _LinkedListLink next = _next; | |
74 while (!identical(next, this)) { | |
75 _LinkedListLink entry = next; | |
76 next = entry._next; | |
77 entry._next = entry._previous = entry._list = null; | |
78 } | |
79 _next = _previous = this; | |
80 _length = 0; | |
81 } | |
82 | |
83 E get first { | |
84 if (identical(_next, this)) { | |
85 throw new StateError('No such element'); | |
86 } | |
87 return _next; | |
88 } | |
89 | |
90 E get last { | |
91 if (identical(_previous, this)) { | |
92 throw new StateError('No such element'); | |
93 } | |
94 return _previous; | |
95 } | |
96 | |
97 E get single { | |
98 if (identical(_previous, this)) { | |
99 throw new StateError('No such element'); | |
100 } | |
101 if (!identical(_previous, _next)) { | |
102 throw new StateError('Too many elements'); | |
103 } | |
104 return _next; | |
105 } | |
106 | |
107 void forEach(void action(E entry)) { | |
Lasse Reichstein Nielsen
2013/06/13 11:36:59
Mention that it is an error to remove or add eleme
Anders Johnsen
2013/06/13 11:54:08
Done.
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108 int modificationCount = _modificationCount; | |
109 _LinkedListLink current = _next; | |
110 while (!identical(current, this)) { | |
111 action(current); | |
112 if (modificationCount != _modificationCount) { | |
113 throw new ConcurrentModificationError(this); | |
114 } | |
115 current = current._next; | |
116 } | |
117 } | |
118 | |
119 bool get isEmpty => _length == 0; | |
120 } | |
121 | |
122 | |
123 class _LinkedListIterator<E extends LinkedListEntry> | |
124 implements Iterator<E> { | |
125 final LinkedList<E> _list; | |
126 final int _modificationCount; | |
127 E _current; | |
128 _LinkedListLink _next; | |
129 | |
130 _LinkedListIterator(LinkedList<E> list) | |
131 : _list = list, | |
132 _modificationCount = list._modificationCount, | |
133 _next = list._next; | |
134 | |
135 E get current => _current; | |
136 | |
137 bool moveNext() { | |
138 if (identical(_next, _list)) { | |
139 _current = null; | |
140 return false; | |
141 } | |
142 if (_modificationCount != _list._modificationCount) { | |
143 throw new ConcurrentModificationError(this); | |
144 } | |
145 _current = _next; | |
146 _next = _next._next; | |
147 return true; | |
148 } | |
149 } | |
150 | |
151 | |
152 class _LinkedListLink { | |
153 _LinkedListLink _next; | |
154 _LinkedListLink _previous; | |
155 } | |
156 | |
157 | |
158 abstract class LinkedListEntry<E> extends _LinkedListLink { | |
Lasse Reichstein Nielsen
2013/06/13 11:36:59
Consider implementing _LinkedListLink instead of e
Anders Johnsen
2013/06/13 11:54:08
Done.
| |
159 LinkedList<E> _list; | |
160 | |
161 LinkedList<E> get list => _list; | |
162 | |
163 void unlink() { | |
164 _list._unlink(this); | |
165 } | |
166 | |
167 LinkedListEntry get next { | |
168 return _next; | |
169 } | |
170 | |
171 LinkedListEntry get previous { | |
172 if (_previous == _list) return null; | |
173 return _previous; | |
174 } | |
175 | |
176 void insertAfter(E entry) { | |
177 _list._insertAfter(this, entry); | |
178 } | |
179 | |
180 void insertBefore(E entry) { | |
181 _list._insertAfter(_previous, entry); | |
182 } | |
183 } | |
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