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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/gles2_conform_support/egl/display.h" | 5 #include "gpu/gles2_conform_support/egl/display.h" |
| 6 | 6 |
| 7 #include <vector> | 7 #include <vector> |
| 8 #include "base/at_exit.h" | 8 #include "base/at_exit.h" |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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| 109 // We do not support more than one window surface. | 109 // We do not support more than one window surface. |
| 110 return EGL_NO_SURFACE; | 110 return EGL_NO_SURFACE; |
| 111 } | 111 } |
| 112 | 112 |
| 113 { | 113 { |
| 114 gpu::TransferBufferManager* manager = | 114 gpu::TransferBufferManager* manager = |
| 115 new gpu::TransferBufferManager(nullptr); | 115 new gpu::TransferBufferManager(nullptr); |
| 116 transfer_buffer_manager_ = manager; | 116 transfer_buffer_manager_ = manager; |
| 117 manager->Initialize(); | 117 manager->Initialize(); |
| 118 } | 118 } |
| 119 static uint64_t command_buffer_id = 0; |
| 119 scoped_ptr<gpu::CommandBufferService> command_buffer( | 120 scoped_ptr<gpu::CommandBufferService> command_buffer( |
| 120 new gpu::CommandBufferService(transfer_buffer_manager_.get())); | 121 new gpu::CommandBufferService(transfer_buffer_manager_.get(), |
| 122 kCommandBufferNamespace_InProcess, |
| 123 command_buffer_id++)); |
| 121 if (!command_buffer->Initialize()) | 124 if (!command_buffer->Initialize()) |
| 122 return NULL; | 125 return NULL; |
| 123 | 126 |
| 124 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( | 127 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( |
| 125 NULL, NULL, new gpu::gles2::ShaderTranslatorCache, | 128 NULL, NULL, new gpu::gles2::ShaderTranslatorCache, |
| 126 new gpu::gles2::FramebufferCompletenessCache, NULL, NULL, NULL, true)); | 129 new gpu::gles2::FramebufferCompletenessCache, NULL, NULL, NULL, true)); |
| 127 | 130 |
| 128 decoder_.reset(gpu::gles2::GLES2Decoder::Create(group.get())); | 131 decoder_.reset(gpu::gles2::GLES2Decoder::Create(group.get())); |
| 129 if (!decoder_.get()) | 132 if (!decoder_.get()) |
| 130 return EGL_NO_SURFACE; | 133 return EGL_NO_SURFACE; |
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| 338 void Display::SetLock(base::Lock*) { | 341 void Display::SetLock(base::Lock*) { |
| 339 NOTIMPLEMENTED(); | 342 NOTIMPLEMENTED(); |
| 340 } | 343 } |
| 341 | 344 |
| 342 bool Display::IsGpuChannelLost() { | 345 bool Display::IsGpuChannelLost() { |
| 343 NOTIMPLEMENTED(); | 346 NOTIMPLEMENTED(); |
| 344 return false; | 347 return false; |
| 345 } | 348 } |
| 346 | 349 |
| 347 } // namespace egl | 350 } // namespace egl |
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