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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/gles2_conform_support/egl/display.h" | 5 #include "gpu/gles2_conform_support/egl/display.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 #include "base/at_exit.h" | 8 #include "base/at_exit.h" |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
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109 // We do not support more than one window surface. | 109 // We do not support more than one window surface. |
110 return EGL_NO_SURFACE; | 110 return EGL_NO_SURFACE; |
111 } | 111 } |
112 | 112 |
113 { | 113 { |
114 gpu::TransferBufferManager* manager = | 114 gpu::TransferBufferManager* manager = |
115 new gpu::TransferBufferManager(nullptr); | 115 new gpu::TransferBufferManager(nullptr); |
116 transfer_buffer_manager_ = manager; | 116 transfer_buffer_manager_ = manager; |
117 manager->Initialize(); | 117 manager->Initialize(); |
118 } | 118 } |
| 119 static uint64_t command_buffer_id = 0; |
119 scoped_ptr<gpu::CommandBufferService> command_buffer( | 120 scoped_ptr<gpu::CommandBufferService> command_buffer( |
120 new gpu::CommandBufferService(transfer_buffer_manager_.get())); | 121 new gpu::CommandBufferService(transfer_buffer_manager_.get(), |
| 122 kCommandBufferNamespace_InProcess, |
| 123 command_buffer_id++)); |
121 if (!command_buffer->Initialize()) | 124 if (!command_buffer->Initialize()) |
122 return NULL; | 125 return NULL; |
123 | 126 |
124 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( | 127 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( |
125 NULL, NULL, new gpu::gles2::ShaderTranslatorCache, | 128 NULL, NULL, new gpu::gles2::ShaderTranslatorCache, |
126 new gpu::gles2::FramebufferCompletenessCache, NULL, NULL, NULL, true)); | 129 new gpu::gles2::FramebufferCompletenessCache, NULL, NULL, NULL, true)); |
127 | 130 |
128 decoder_.reset(gpu::gles2::GLES2Decoder::Create(group.get())); | 131 decoder_.reset(gpu::gles2::GLES2Decoder::Create(group.get())); |
129 if (!decoder_.get()) | 132 if (!decoder_.get()) |
130 return EGL_NO_SURFACE; | 133 return EGL_NO_SURFACE; |
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338 void Display::SetLock(base::Lock*) { | 341 void Display::SetLock(base::Lock*) { |
339 NOTIMPLEMENTED(); | 342 NOTIMPLEMENTED(); |
340 } | 343 } |
341 | 344 |
342 bool Display::IsGpuChannelLost() { | 345 bool Display::IsGpuChannelLost() { |
343 NOTIMPLEMENTED(); | 346 NOTIMPLEMENTED(); |
344 return false; | 347 return false; |
345 } | 348 } |
346 | 349 |
347 } // namespace egl | 350 } // namespace egl |
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