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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include "base/logging.h" | |
8 #include "gpu/command_buffer/common/buffer.h" | 9 #include "gpu/command_buffer/common/buffer.h" |
9 #include "gpu/command_buffer/common/constants.h" | 10 #include "gpu/command_buffer/common/constants.h" |
10 #include "gpu/gpu_export.h" | 11 #include "gpu/gpu_export.h" |
11 | 12 |
12 namespace base { | 13 namespace base { |
13 class SharedMemory; | 14 class SharedMemory; |
14 } | 15 } |
15 | 16 |
16 namespace gpu { | 17 namespace gpu { |
17 | 18 |
19 enum CommandBufferNamespace { | |
20 kCommandBufferNamespace_Invalid = -1, | |
21 | |
22 kCommandBufferNamespace_GpuIO, | |
23 kCommandBufferNamespace_InProcess, | |
24 | |
25 NUM_COMMAND_BUFFER_NAMESPACES | |
26 }; | |
27 | |
18 // Common interface for CommandBuffer implementations. | 28 // Common interface for CommandBuffer implementations. |
19 class GPU_EXPORT CommandBuffer { | 29 class GPU_EXPORT CommandBuffer { |
piman
2015/09/15 22:51:05
This is a virtual interface, it should not have me
David Yen
2015/09/15 23:09:03
Doesn't it makes sense to put it as part of the co
piman
2015/09/15 23:17:17
I'd strongly prefer CommandBuffer to only worry ab
David Yen
2015/09/16 00:02:50
Ok, I've moved it to GpuControl as you suggested.
| |
20 public: | 30 public: |
21 struct State { | 31 struct State { |
22 State() | 32 State() |
23 : get_offset(0), | 33 : get_offset(0), |
24 token(-1), | 34 token(-1), |
25 error(error::kNoError), | 35 error(error::kNoError), |
26 context_lost_reason(error::kUnknown), | 36 context_lost_reason(error::kUnknown), |
27 generation(0) { | 37 generation(0) { |
28 } | 38 } |
29 | 39 |
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49 uint32 generation; | 59 uint32 generation; |
50 }; | 60 }; |
51 | 61 |
52 struct ConsoleMessage { | 62 struct ConsoleMessage { |
53 // An user supplied id. | 63 // An user supplied id. |
54 int32 id; | 64 int32 id; |
55 // The message. | 65 // The message. |
56 std::string message; | 66 std::string message; |
57 }; | 67 }; |
58 | 68 |
59 CommandBuffer() { | 69 explicit CommandBuffer(CommandBufferNamespace namespace_id, |
70 uint64_t command_buffer_id) | |
71 : namespace_id_(namespace_id), | |
72 command_buffer_id_(command_buffer_id) { | |
60 } | 73 } |
61 | 74 |
62 virtual ~CommandBuffer() { | 75 virtual ~CommandBuffer() { |
63 } | 76 } |
64 | 77 |
65 // Check if a value is between a start and end value, inclusive, allowing | 78 // Check if a value is between a start and end value, inclusive, allowing |
66 // for wrapping if start > end. | 79 // for wrapping if start > end. |
67 static bool InRange(int32 start, int32 end, int32 value) { | 80 static bool InRange(int32 start, int32 end, int32 value) { |
68 if (start <= end) | 81 if (start <= end) |
69 return start <= value && value <= end; | 82 return start <= value && value <= end; |
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
119 // GetLastError declared would mean we'd have to also define it, and pull more | 132 // GetLastError declared would mean we'd have to also define it, and pull more |
120 // of gpu in to the NaCl Win64 build. | 133 // of gpu in to the NaCl Win64 build. |
121 #if !defined(NACL_WIN64) | 134 #if !defined(NACL_WIN64) |
122 // TODO(apatrick): this is a temporary optimization while skia is calling | 135 // TODO(apatrick): this is a temporary optimization while skia is calling |
123 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 136 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
124 // ints redundantly when only the error is needed for the CommandBufferProxy | 137 // ints redundantly when only the error is needed for the CommandBufferProxy |
125 // implementation. | 138 // implementation. |
126 virtual error::Error GetLastError(); | 139 virtual error::Error GetLastError(); |
127 #endif | 140 #endif |
128 | 141 |
142 // The namespace and command buffer ID forms a unique pair for all existing | |
143 // command buffers in a single process. Intermediate command buffers | |
144 // (such as CommandBufferService) should assign have an invalid namespace | |
145 // to signify that they should not be queried. Command Buffers that forward | |
146 // messages to other command buffers should identify as the command buffer | |
147 // which actually does the executions. | |
148 CommandBufferNamespace namespace_id() const { | |
149 DCHECK_NE(namespace_id_, kCommandBufferNamespace_Invalid); | |
150 return namespace_id_; | |
151 } | |
152 | |
153 uint64_t command_buffer_id() const { | |
154 DCHECK_NE(namespace_id_, kCommandBufferNamespace_Invalid); | |
155 return command_buffer_id_; | |
156 } | |
157 | |
129 private: | 158 private: |
159 const CommandBufferNamespace namespace_id_; | |
160 const uint64_t command_buffer_id_; | |
161 | |
130 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); | 162 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); |
131 }; | 163 }; |
132 | 164 |
133 } // namespace gpu | 165 } // namespace gpu |
134 | 166 |
135 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 167 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
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