Index: gpu/tools/compositor_model_bench/render_model_utils.h |
diff --git a/gpu/tools/compositor_model_bench/render_model_utils.h b/gpu/tools/compositor_model_bench/render_model_utils.h |
index 8880b42596dd9c073d22b1e5b037bdb5c1442f7d..eaa899110a6e995c97df14e392c0d086a0895fb4 100644 |
--- a/gpu/tools/compositor_model_bench/render_model_utils.h |
+++ b/gpu/tools/compositor_model_bench/render_model_utils.h |
@@ -21,7 +21,7 @@ |
// texture ID's in the tree, replacing them with the matching new textures. |
class TextureGenerator : public RenderNodeVisitor { |
public: |
- typedef scoped_array<uint8> ImagePtr; |
+ typedef scoped_ptr<uint8[]> ImagePtr; |
typedef std::vector<Tile>::iterator tile_iter; |
explicit TextureGenerator(RenderNode* root); |
@@ -51,9 +51,9 @@ class TextureGenerator : public RenderNodeVisitor { |
TextureGenStage stage_; |
std::set<int> discovered_ids_; |
- scoped_array<GLuint> tex_ids_; |
+ scoped_ptr<GLuint[]> tex_ids_; |
std::map<int, int> remapped_ids_; |
- scoped_array<ImagePtr> image_data_; |
+ scoped_ptr<ImagePtr[]> image_data_; |
int images_generated_; |
std::set<int> ids_for_completed_textures_; |
}; |