OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
50 path.addRect(rect); | 50 path.addRect(rect); |
51 path.setFillType(SkPath::kEvenOdd_FillType); | 51 path.setFillType(SkPath::kEvenOdd_FillType); |
52 | 52 |
53 canvas->drawPath(path, p); | 53 canvas->drawPath(path, p); |
54 } | 54 } |
55 | 55 |
56 #include "SkGradientShader.h" | 56 #include "SkGradientShader.h" |
57 | 57 |
58 typedef void (*PaintProc)(SkPaint*, SkScalar width); | 58 typedef void (*PaintProc)(SkPaint*, SkScalar width); |
59 | 59 |
60 static const char* gBlurStyle2Name[] = { | |
61 "normal", | |
62 "solid", | |
63 "outer", | |
64 "inner" | |
65 }; | |
66 | |
67 class BlurRectGM : public skiagm::GM { | 60 class BlurRectGM : public skiagm::GM { |
68 SkAutoTUnref<SkMaskFilter> fMaskFilter; | 61 SkAutoTUnref<SkMaskFilter> fMaskFilters[SkBlurMaskFilter::kBlurStyleCount]
; |
69 SkString fName; | 62 SkString fName; |
70 PaintProc fPProc; | |
71 SkAlpha fAlpha; | 63 SkAlpha fAlpha; |
72 public: | 64 public: |
73 BlurRectGM(const char name[], PaintProc pproc, U8CPU alpha, | 65 BlurRectGM(const char name[], U8CPU alpha) |
74 SkBlurMaskFilter::BlurStyle bs) | 66 : fName(name) |
75 : fMaskFilter(SkBlurMaskFilter::Create(bs, | 67 , fAlpha(SkToU8(alpha)) { |
76 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STRO
KE_WIDTH/2)), | |
77 SkBlurMaskFilter::kHighQuality_BlurFlag)) | |
78 , fName(name) | |
79 , fPProc(pproc) | |
80 , fAlpha(SkToU8(alpha)) { | |
81 fName.appendf("_%s", gBlurStyle2Name[bs]); | |
82 } | 68 } |
83 | 69 |
84 protected: | 70 protected: |
| 71 virtual void onOnceBeforeDraw() SK_OVERRIDE { |
| 72 for (int i = 0; i < SkBlurMaskFilter::kBlurStyleCount; ++i) { |
| 73 fMaskFilters[i].reset(SkBlurMaskFilter::Create((SkBlurMaskFilter::Bl
urStyle) i, |
| 74 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar
(STROKE_WIDTH/2)), |
| 75 SkBlurMaskFilter::kHighQuality_BlurFlag)); |
| 76 } |
| 77 } |
| 78 |
85 virtual SkString onShortName() { | 79 virtual SkString onShortName() { |
86 return fName; | 80 return fName; |
87 } | 81 } |
88 | 82 |
89 virtual SkISize onISize() { | 83 virtual SkISize onISize() { |
90 return SkISize::Make(640, 480); | 84 return SkISize::Make(440, 820); |
91 } | 85 } |
92 | 86 |
93 virtual void onDraw(SkCanvas* canvas) { | 87 virtual void onDraw(SkCanvas* canvas) { |
94 canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2); | 88 canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2); |
95 | 89 |
96 SkRect r = { 0, 0, 250, 120 }; | 90 SkRect r = { 0, 0, 100, 50 }; |
| 91 SkScalar scales[] = { SK_Scalar1, 0.6f }; |
97 | 92 |
98 SkPaint paint; | 93 for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) { |
99 paint.setMaskFilter(fMaskFilter); | 94 canvas->save(); |
100 if (fPProc) { | 95 for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) { |
101 fPProc(&paint, r.width()); | 96 SkPaint paint; |
| 97 paint.setMaskFilter(fMaskFilters[f]); |
| 98 paint.setAlpha(fAlpha); |
| 99 |
| 100 static const Proc procs[] = { |
| 101 fill_rect, draw_donut, draw_donut_skewed |
| 102 }; |
| 103 |
| 104 canvas->save(); |
| 105 canvas->scale(scales[s], scales[s]); |
| 106 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(p
rocs)); |
| 107 canvas->translate(r.width() * 4/3, 0); |
| 108 this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(pr
ocs)); |
| 109 canvas->restore(); |
| 110 |
| 111 canvas->translate(0, SK_ARRAY_COUNT(procs) * r.height() * 4/3 *
scales[s]); |
| 112 } |
| 113 canvas->restore(); |
| 114 canvas->translate(2 * r.width() * 4/3 * scales[s], 0); |
102 } | 115 } |
103 paint.setAlpha(fAlpha); | |
104 | |
105 static const Proc procs[] = { | |
106 fill_rect, draw_donut, draw_donut_skewed | |
107 }; | |
108 | |
109 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs)); | |
110 canvas->translate(r.width() * 4/3, 0); | |
111 this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs)); | |
112 } | 116 } |
113 | 117 |
114 virtual uint32_t onGetFlags() const { return kSkipPipe_Flag; } | 118 virtual uint32_t onGetFlags() const { return kSkipPipe_Flag; } |
115 | 119 |
116 private: | 120 private: |
117 void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint, | 121 void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint, |
118 bool doClip, const Proc procs[], size_t procsCount) { | 122 bool doClip, const Proc procs[], size_t procsCount) { |
119 SkAutoCanvasRestore acr(canvas, true); | 123 SkAutoCanvasRestore acr(canvas, true); |
120 for (size_t i = 0; i < procsCount; ++i) { | 124 for (size_t i = 0; i < procsCount; ++i) { |
121 if (doClip) { | 125 if (doClip) { |
(...skipping 175 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
297 virtual SkBlurMask::Quality getQuality() { | 301 virtual SkBlurMask::Quality getQuality() { |
298 return SkBlurMask::kHigh_Quality; | 302 return SkBlurMask::kHigh_Quality; |
299 } | 303 } |
300 private: | 304 private: |
301 typedef BlurRectCompareGM INHERITED; | 305 typedef BlurRectCompareGM INHERITED; |
302 }; | 306 }; |
303 | 307 |
304 | 308 |
305 ////////////////////////////////////////////////////////////////////////////// | 309 ////////////////////////////////////////////////////////////////////////////// |
306 | 310 |
307 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kNormal_B
lurStyle);) | 311 DEF_GM(return new BlurRectGM("blurrects", 0xFF);) |
308 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kSolid_Bl
urStyle);) | |
309 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kOuter_Bl
urStyle);) | |
310 DEF_GM(return new BlurRectGM("blurrect", NULL, 0xFF, SkBlurMaskFilter::kInner_Bl
urStyle);) | |
311 | 312 |
312 static const SkScalar kBig = 20; | 313 static const SkScalar kBig = 20; |
313 static const SkScalar kSmall = 2; | 314 static const SkScalar kSmall = 2; |
314 | 315 |
315 // regular size rects, blurs should be small enough not to completely overlap. | 316 // regular size rects, blurs should be small enough not to completely overlap. |
316 | 317 |
317 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSma
ll, SkBlurMask::kNormal_Style);) | 318 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSma
ll, SkBlurMask::kNormal_Style);) |
318 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig
, SkBlurMask::kNormal_Style);) | 319 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig
, SkBlurMask::kNormal_Style);) |
319 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSma
ll, SkBlurMask::kNormal_Style);) | 320 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSma
ll, SkBlurMask::kNormal_Style);) |
320 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig
, SkBlurMask::kNormal_Style);) | 321 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig
, SkBlurMask::kNormal_Style);) |
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
375 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_11_simple", 25, 100, 11
);) | 376 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_11_simple", 25, 100, 11
);) |
376 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_12_simple", 25, 100, 12
);) | 377 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_12_simple", 25, 100, 12
);) |
377 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_13_simple", 25, 100, 13
);) | 378 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_13_simple", 25, 100, 13
);) |
378 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_14_simple", 25, 100, 14
);) | 379 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_14_simple", 25, 100, 14
);) |
379 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_15_simple", 25, 100, 15
);) | 380 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_15_simple", 25, 100, 15
);) |
380 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_16_simple", 25, 100, 16
);) | 381 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_16_simple", 25, 100, 16
);) |
381 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_17_simple", 25, 100, 17
);) | 382 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_17_simple", 25, 100, 17
);) |
382 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_18_simple", 25, 100, 18
);) | 383 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_18_simple", 25, 100, 18
);) |
383 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_19_simple", 25, 100, 19
);) | 384 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_19_simple", 25, 100, 19
);) |
384 #endif | 385 #endif |
OLD | NEW |