| Index: src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp b/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
|
| index 0189932cacf74e3f3c5842b040d730302206a922..cde827939219dd9e3c7a1a7adef3f69009bf4e53 100644
|
| --- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
|
| @@ -18,10 +18,11 @@ GrGLVertexBuilder::GrGLVertexBuilder(GrGLProgramBuilder* program)
|
| , fRtAdjustName(nullptr) {
|
| }
|
|
|
| -void GrGLVertexBuilder::addVarying(const char* name, GrGLVarying* v) {
|
| +void GrGLVertexBuilder::addVarying(const char* name, GrSLPrecision precision, GrGLVarying* v) {
|
| fOutputs.push_back();
|
| fOutputs.back().setType(v->fType);
|
| fOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier);
|
| + fOutputs.back().setPrecision(precision);
|
| fProgramBuilder->nameVariable(fOutputs.back().accessName(), 'v', name);
|
| v->fVsOut = fOutputs.back().getName().c_str();
|
| }
|
|
|