Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(714)

Side by Side Diff: src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp

Issue 1344943002: fix up GrGLProgrambuilder precision on varyings (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLGeometryShaderBuilder.h" 8 #include "GrGLGeometryShaderBuilder.h"
9 #include "GrGLProgramBuilder.h" 9 #include "GrGLProgramBuilder.h"
10 #include "../GrGLGpu.h" 10 #include "../GrGLGpu.h"
11 11
12 GrGLGeometryBuilder::GrGLGeometryBuilder(GrGLProgramBuilder* program) 12 GrGLGeometryBuilder::GrGLGeometryBuilder(GrGLProgramBuilder* program)
13 : INHERITED(program) { 13 : INHERITED(program) {
14 14
15 } 15 }
16 16
17 void GrGLGeometryBuilder::addVarying(const char* name, GrGLVarying* v) { 17 void GrGLGeometryBuilder::addVarying(const char* name, GrSLPrecision precision, GrGLVarying* v) {
18 // if we have a GS take each varying in as an array 18 // if we have a GS take each varying in as an array
19 // and output as non-array. 19 // and output as non-array.
20 if (v->vsVarying()) { 20 if (v->vsVarying()) {
21 fInputs.push_back(); 21 fInputs.push_back();
22 fInputs.back().setType(v->fType); 22 fInputs.back().setType(v->fType);
23 fInputs.back().setTypeModifier(GrGLShaderVar::kVaryingIn_TypeModifier); 23 fInputs.back().setTypeModifier(GrGLShaderVar::kVaryingIn_TypeModifier);
24 fInputs.back().setPrecision(precision);
24 fInputs.back().setUnsizedArray(); 25 fInputs.back().setUnsizedArray();
25 *fInputs.back().accessName() = v->fVsOut; 26 *fInputs.back().accessName() = v->fVsOut;
26 v->fGsIn = v->fVsOut; 27 v->fGsIn = v->fVsOut;
27 } 28 }
28 29
29 if (v->fsVarying()) { 30 if (v->fsVarying()) {
30 fOutputs.push_back(); 31 fOutputs.push_back();
31 fOutputs.back().setType(v->fType); 32 fOutputs.back().setType(v->fType);
32 fOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier) ; 33 fOutputs.back().setTypeModifier(GrGLShaderVar::kVaryingOut_TypeModifier) ;
34 fOutputs.back().setPrecision(precision);
33 fProgramBuilder->nameVariable(fOutputs.back().accessName(), 'g', name); 35 fProgramBuilder->nameVariable(fOutputs.back().accessName(), 'g', name);
34 v->fGsOut = fOutputs.back().getName().c_str(); 36 v->fGsOut = fOutputs.back().getName().c_str();
35 } 37 }
36 } 38 }
37 39
38 bool GrGLGeometryBuilder::compileAndAttachShaders(GrGLuint programId, 40 bool GrGLGeometryBuilder::compileAndAttachShaders(GrGLuint programId,
39 SkTDArray<GrGLuint>* shaderIds) { 41 SkTDArray<GrGLuint>* shaderIds) {
40 SkFAIL("Geometry shaders are not currently supported"); 42 SkFAIL("Geometry shaders are not currently supported");
41 return false; 43 return false;
42 } 44 }
OLDNEW
« no previous file with comments | « src/gpu/gl/builders/GrGLGeometryShaderBuilder.h ('k') | src/gpu/gl/builders/GrGLProgramBuilder.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698