Index: content/browser/background_sync/background_sync_manager_unittest.cc |
diff --git a/content/browser/background_sync/background_sync_manager_unittest.cc b/content/browser/background_sync/background_sync_manager_unittest.cc |
index d073b06bbda4de026897c8c29de7f821cb7fbf2f..d8cd6935e9dd8c6d6ea95ce45f938da56fcda847 100644 |
--- a/content/browser/background_sync/background_sync_manager_unittest.cc |
+++ b/content/browser/background_sync/background_sync_manager_unittest.cc |
@@ -82,6 +82,16 @@ void OneShotDelayedCallback( |
*out_callback = callback; |
} |
+void NotifyWhenDoneCallback(bool* was_called, |
+ BackgroundSyncStatus* out_status, |
+ BackgroundSyncState* out_state, |
+ BackgroundSyncStatus status, |
+ BackgroundSyncState state) { |
+ *was_called = true; |
+ *out_status = status; |
+ *out_state = state; |
+} |
+ |
class TestPowerSource : public base::PowerMonitorSource { |
public: |
void GeneratePowerStateEvent(bool on_battery_power) { |
@@ -1023,6 +1033,218 @@ TEST_F(BackgroundSyncManagerTest, OneShotFiresOnRegistration) { |
EXPECT_FALSE(GetRegistration(sync_options_1_)); |
} |
+TEST_F(BackgroundSyncManagerTest, NotifyWhenDoneAfterEventSuccess) { |
+ InitSyncEventTest(); |
+ |
+ EXPECT_TRUE(Register(sync_options_1_)); |
+ EXPECT_EQ(1, sync_events_called_); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_SUCCESS, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, NotifyWhenDoneBeforeEventSuccess) { |
+ InitDelayedSyncEventTest(); |
+ |
+ RegisterAndVerifySyncEventDelayed(sync_options_1_); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_FALSE(notify_done_called); |
+ |
+ // Finish firing the event. |
+ sync_fired_callback_.Run(SERVICE_WORKER_OK); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_EQ(1, sync_events_called_); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_SUCCESS, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, |
+ NotifyWhenDoneBeforeUnregisteredEventSuccess) { |
+ InitDelayedSyncEventTest(); |
+ |
+ RegisterAndVerifySyncEventDelayed(sync_options_1_); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_FALSE(notify_done_called); |
+ |
+ // Unregistering should set the state to UNREGISTERED but done shouldn't |
+ // be called until the event finishes firing, at which point its state should |
+ // be SUCCESS. |
+ EXPECT_TRUE(Unregister(callback_registration_handle_.get())); |
+ EXPECT_FALSE(GetRegistration(sync_options_1_)); |
+ |
+ // Finish firing the event. |
+ sync_fired_callback_.Run(SERVICE_WORKER_OK); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_EQ(1, sync_events_called_); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_SUCCESS, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, |
+ NotifyWhenDoneBeforeUnregisteredEventFailure) { |
+ InitDelayedSyncEventTest(); |
+ |
+ RegisterAndVerifySyncEventDelayed(sync_options_1_); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_FALSE(notify_done_called); |
+ |
+ // Unregistering should set the state to UNREGISTERED but done shouldn't |
+ // be called until the event finishes firing, at which point its state should |
+ // be FAILED. |
+ EXPECT_TRUE(Unregister(callback_registration_handle_.get())); |
+ EXPECT_FALSE(GetRegistration(sync_options_1_)); |
+ |
+ // Finish firing the event. |
+ sync_fired_callback_.Run(SERVICE_WORKER_ERROR_FAILED); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_EQ(1, sync_events_called_); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_FAILED, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, NotifyWhenDoneBeforeUnregisteredEventFires) { |
+ InitSyncEventTest(); |
+ |
+ SetNetwork(net::NetworkChangeNotifier::CONNECTION_NONE); |
+ EXPECT_TRUE(Register(sync_options_1_)); |
+ EXPECT_TRUE(Unregister(callback_registration_handle_.get())); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_UNREGISTERED, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, |
+ NotifyWhenDoneBeforeEventSuccessDroppedHandle) { |
+ InitDelayedSyncEventTest(); |
+ |
+ RegisterAndVerifySyncEventDelayed(sync_options_1_); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_FALSE(notify_done_called); |
+ |
+ // Drop the client's handle to the registration before the event fires, ensure |
+ // that the done callback is still run. |
+ callback_registration_handle_ = nullptr; |
+ |
+ // Finish firing the event. |
+ sync_fired_callback_.Run(SERVICE_WORKER_OK); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_EQ(1, sync_events_called_); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_SUCCESS, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, NotifyWhenDoneAfterEventFailure) { |
+ InitFailedSyncEventTest(); |
+ |
+ EXPECT_TRUE(Register(sync_options_1_)); |
+ EXPECT_EQ(1, sync_events_called_); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_FAILED, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, NotifyWhenDoneBeforeEventFailure) { |
+ InitDelayedSyncEventTest(); |
+ |
+ RegisterAndVerifySyncEventDelayed(sync_options_1_); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_FALSE(notify_done_called); |
+ |
+ // Finish firing the event. |
+ sync_fired_callback_.Run(SERVICE_WORKER_ERROR_FAILED); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_FAILED, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, NotifyWhenDoneAfterUnregistered) { |
+ EXPECT_TRUE(Register(sync_options_1_)); |
+ EXPECT_TRUE(Unregister(callback_registration_handle_.get())); |
+ |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_UNREGISTERED, sync_state); |
+} |
+ |
+TEST_F(BackgroundSyncManagerTest, NotifyWhenDoneBeforeUnregistered) { |
+ Register(sync_options_1_); |
+ bool notify_done_called = false; |
+ BackgroundSyncStatus status = BACKGROUND_SYNC_STATUS_OK; |
+ BackgroundSyncState sync_state = BACKGROUND_SYNC_STATE_SUCCESS; |
+ callback_registration_handle_->NotifyWhenDone(base::Bind( |
+ &NotifyWhenDoneCallback, ¬ify_done_called, &status, &sync_state)); |
+ base::RunLoop().RunUntilIdle(); |
+ EXPECT_FALSE(notify_done_called); |
+ |
+ EXPECT_TRUE(Unregister(callback_registration_handle_.get())); |
+ EXPECT_TRUE(notify_done_called); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATUS_OK, status); |
+ EXPECT_EQ(BACKGROUND_SYNC_STATE_UNREGISTERED, sync_state); |
+} |
+ |
// TODO(jkarlin): Change this to a periodic test as one-shots can't be power |
// dependent according to spec. |
TEST_F(BackgroundSyncManagerTest, OneShotFiresOnPowerChange) { |