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Unified Diff: Source/core/rendering/RenderObject.h

Issue 134473008: Remove CSS regions support, keeping a bare minimum to support "region-based" multicol. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase master Created 6 years, 10 months ago
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Index: Source/core/rendering/RenderObject.h
diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h
index 535b0e65bed7b1af4ce85ef9edad5cfba84b16b1..7fd2dfebb7a2ebf2c8ebef682eeffd473a9b1c3f 100644
--- a/Source/core/rendering/RenderObject.h
+++ b/Source/core/rendering/RenderObject.h
@@ -60,7 +60,6 @@ class RenderFlowThread;
class RenderGeometryMap;
class RenderLayer;
class RenderLayerModelObject;
-class RenderNamedFlowThread;
class RenderSVGResourceContainer;
class RenderTable;
class RenderTheme;
@@ -211,8 +210,6 @@ public:
return locateFlowThreadContainingBlock();
}
- RenderNamedFlowThread* renderNamedFlowThreadWrapper() const;
-
virtual bool isEmpty() const { return firstChild() == 0; }
#ifndef NDEBUG
@@ -345,7 +342,6 @@ public:
virtual bool isRenderInline() const { return false; }
virtual bool isRenderPart() const { return false; }
virtual bool isRenderRegion() const { return false; }
- virtual bool isRenderNamedFlowFragment() const { return false; }
virtual bool isRenderView() const { return false; }
virtual bool isReplica() const { return false; }
@@ -374,10 +370,8 @@ public:
virtual bool isRenderGrid() const { return false; }
virtual bool isRenderFlowThread() const { return false; }
- virtual bool isRenderNamedFlowThread() const { return false; }
bool isInFlowRenderFlowThread() const { return isRenderFlowThread() && !isOutOfFlowPositioned(); }
bool isOutOfFlowRenderFlowThread() const { return isRenderFlowThread() && isOutOfFlowPositioned(); }
- bool isRenderNamedFlowFragmentContainer() const;
virtual bool isRenderMultiColumnBlock() const { return false; }
virtual bool isRenderMultiColumnSet() const { return false; }
@@ -610,7 +604,7 @@ public:
// is true if the renderer returned is an ancestor of repaintContainer.
RenderObject* container(const RenderLayerModelObject* repaintContainer = 0, bool* repaintContainerSkipped = 0) const;
- virtual RenderObject* hoverAncestor() const;
+ virtual RenderObject* hoverAncestor() const { return parent(); }
Element* offsetParent() const;
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