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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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861 if (!boundsComputed) { | 861 if (!boundsComputed) { |
862 // FIXME: If this layer's overlap bounds include its children, we don't
need to add its | 862 // FIXME: If this layer's overlap bounds include its children, we don't
need to add its |
863 // children's bounds to the overlap map. | 863 // children's bounds to the overlap map. |
864 layerBounds = enclosingIntRect(overlapMap.geometryMap().absoluteRect(lay
er->overlapBounds())); | 864 layerBounds = enclosingIntRect(overlapMap.geometryMap().absoluteRect(lay
er->overlapBounds())); |
865 // Empty rects never intersect, but we need them to for the purposes of
overlap testing. | 865 // Empty rects never intersect, but we need them to for the purposes of
overlap testing. |
866 if (layerBounds.isEmpty()) | 866 if (layerBounds.isEmpty()) |
867 layerBounds.setSize(IntSize(1, 1)); | 867 layerBounds.setSize(IntSize(1, 1)); |
868 boundsComputed = true; | 868 boundsComputed = true; |
869 } | 869 } |
870 | 870 |
871 IntRect clipRect = pixelSnappedIntRect(layer->clipper().backgroundClipRect(C
lipRectsContext(rootRenderLayer(), 0, AbsoluteClipRects)).rect()); // FIXME: Inc
orrect for CSS regions. | 871 IntRect clipRect = pixelSnappedIntRect(layer->clipper().backgroundClipRect(C
lipRectsContext(rootRenderLayer(), AbsoluteClipRects)).rect()); |
872 clipRect.intersect(layerBounds); | 872 clipRect.intersect(layerBounds); |
873 overlapMap.add(layer, clipRect); | 873 overlapMap.add(layer, clipRect); |
874 } | 874 } |
875 | 875 |
876 void RenderLayerCompositor::addToOverlapMapRecursive(OverlapMap& overlapMap, Ren
derLayer* layer, RenderLayer* ancestorLayer) | 876 void RenderLayerCompositor::addToOverlapMapRecursive(OverlapMap& overlapMap, Ren
derLayer* layer, RenderLayer* ancestorLayer) |
877 { | 877 { |
878 if (!canBeComposited(layer) || overlapMap.contains(layer)) | 878 if (!canBeComposited(layer) || overlapMap.contains(layer)) |
879 return; | 879 return; |
880 | 880 |
881 // A null ancestorLayer is an indication that 'layer' has already been pushe
d. | 881 // A null ancestorLayer is an indication that 'layer' has already been pushe
d. |
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1806 if (next == compositingAncestor) { | 1806 if (next == compositingAncestor) { |
1807 computeClipRoot = curr; | 1807 computeClipRoot = curr; |
1808 break; | 1808 break; |
1809 } | 1809 } |
1810 curr = next; | 1810 curr = next; |
1811 } | 1811 } |
1812 | 1812 |
1813 if (!computeClipRoot || computeClipRoot == layer) | 1813 if (!computeClipRoot || computeClipRoot == layer) |
1814 return false; | 1814 return false; |
1815 | 1815 |
1816 return layer->clipper().backgroundClipRect(ClipRectsContext(computeClipRoot,
0, TemporaryClipRects)).rect() != PaintInfo::infiniteRect(); // FIXME: Incorrec
t for CSS regions. | 1816 return layer->clipper().backgroundClipRect(ClipRectsContext(computeClipRoot,
TemporaryClipRects)).rect() != PaintInfo::infiniteRect(); |
1817 } | 1817 } |
1818 | 1818 |
1819 // Return true if the given layer is a stacking context and has compositing chil
d | 1819 // Return true if the given layer is a stacking context and has compositing chil
d |
1820 // layers that it needs to clip. In this case we insert a clipping GraphicsLayer | 1820 // layers that it needs to clip. In this case we insert a clipping GraphicsLayer |
1821 // into the hierarchy between this layer and its children in the z-order hierarc
hy. | 1821 // into the hierarchy between this layer and its children in the z-order hierarc
hy. |
1822 bool RenderLayerCompositor::clipsCompositingDescendants(const RenderLayer* layer
) const | 1822 bool RenderLayerCompositor::clipsCompositingDescendants(const RenderLayer* layer
) const |
1823 { | 1823 { |
1824 return layer->hasCompositingDescendant() && layer->renderer()->hasClipOrOver
flowClip(); | 1824 return layer->hasCompositingDescendant() && layer->renderer()->hasClipOrOver
flowClip(); |
1825 } | 1825 } |
1826 | 1826 |
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2728 } else if (graphicsLayer == m_scrollLayer.get()) { | 2728 } else if (graphicsLayer == m_scrollLayer.get()) { |
2729 name = "Frame Scrolling Layer"; | 2729 name = "Frame Scrolling Layer"; |
2730 } else { | 2730 } else { |
2731 ASSERT_NOT_REACHED(); | 2731 ASSERT_NOT_REACHED(); |
2732 } | 2732 } |
2733 | 2733 |
2734 return name; | 2734 return name; |
2735 } | 2735 } |
2736 | 2736 |
2737 } // namespace WebCore | 2737 } // namespace WebCore |
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