Index: components/view_manager/display_manager.h |
diff --git a/components/view_manager/display_manager.h b/components/view_manager/display_manager.h |
deleted file mode 100644 |
index 1b20e7b6c9359ef024cf22389e7c8dfec8054c5b..0000000000000000000000000000000000000000 |
--- a/components/view_manager/display_manager.h |
+++ /dev/null |
@@ -1,148 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ |
-#define COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ |
- |
-#include <map> |
- |
-#include "base/basictypes.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/timer/timer.h" |
-#include "components/view_manager/display_manager_delegate.h" |
-#include "components/view_manager/public/interfaces/view_tree.mojom.h" |
-#include "components/view_manager/surfaces/top_level_display_client.h" |
-#include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h" |
-#include "ui/gfx/geometry/rect.h" |
-#include "ui/platform_window/platform_window_delegate.h" |
- |
-namespace cc { |
-class SurfaceIdAllocator; |
-class SurfaceManager; |
-} // namespace cc |
- |
-namespace gles2 { |
-class GpuState; |
-} // namespace gles2 |
- |
-namespace mojo { |
-class ApplicationImpl; |
-} // namespace mojo |
- |
-namespace surfaces { |
-class SurfacesScheduler; |
-class SurfacesState; |
-} // namespace surfaces |
- |
-namespace ui { |
-class PlatformWindow; |
-struct TextInputState; |
-} // namespace ui |
- |
-namespace view_manager { |
- |
-class DisplayManagerFactory; |
-class EventDispatcher; |
-class ServerView; |
- |
-// DisplayManager is used to connect the root ServerView to a display. |
-class DisplayManager { |
- public: |
- virtual ~DisplayManager() {} |
- |
- static DisplayManager* Create( |
- bool is_headless, |
- mojo::ApplicationImpl* app_impl, |
- const scoped_refptr<gles2::GpuState>& gpu_state, |
- const scoped_refptr<surfaces::SurfacesState>& surfaces_state); |
- |
- virtual void Init(DisplayManagerDelegate* delegate) = 0; |
- |
- // Schedules a paint for the specified region in the coordinates of |view|. |
- virtual void SchedulePaint(const ServerView* view, |
- const gfx::Rect& bounds) = 0; |
- |
- virtual void SetViewportSize(const gfx::Size& size) = 0; |
- |
- virtual void SetTitle(const base::string16& title) = 0; |
- |
- virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0; |
- |
- virtual void UpdateTextInputState(const ui::TextInputState& state) = 0; |
- virtual void SetImeVisibility(bool visible) = 0; |
- |
- // Overrides factory for testing. Default (NULL) value indicates regular |
- // (non-test) environment. |
- static void set_factory_for_testing(DisplayManagerFactory* factory) { |
- DisplayManager::factory_ = factory; |
- } |
- |
- private: |
- // Static factory instance (always NULL for non-test). |
- static DisplayManagerFactory* factory_; |
-}; |
- |
-// DisplayManager implementation that connects to the services necessary to |
-// actually display. |
-class DefaultDisplayManager : |
- public DisplayManager, |
- public ui::PlatformWindowDelegate { |
- public: |
- DefaultDisplayManager( |
- bool is_headless, |
- mojo::ApplicationImpl* app_impl, |
- const scoped_refptr<gles2::GpuState>& gpu_state, |
- const scoped_refptr<surfaces::SurfacesState>& surfaces_state); |
- ~DefaultDisplayManager() override; |
- |
- // DisplayManager: |
- void Init(DisplayManagerDelegate* delegate) override; |
- void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; |
- void SetViewportSize(const gfx::Size& size) override; |
- void SetTitle(const base::string16& title) override; |
- const mojo::ViewportMetrics& GetViewportMetrics() override; |
- void UpdateTextInputState(const ui::TextInputState& state) override; |
- void SetImeVisibility(bool visible) override; |
- |
- private: |
- void WantToDraw(); |
- void Draw(); |
- void DidDraw(); |
- void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio); |
- |
- // ui::PlatformWindowDelegate: |
- void OnBoundsChanged(const gfx::Rect& new_bounds) override; |
- void OnDamageRect(const gfx::Rect& damaged_region) override; |
- void DispatchEvent(ui::Event* event) override; |
- void OnCloseRequest() override; |
- void OnClosed() override; |
- void OnWindowStateChanged(ui::PlatformWindowState new_state) override; |
- void OnLostCapture() override; |
- void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, |
- float device_pixel_ratio) override; |
- void OnActivationChanged(bool active) override; |
- |
- bool is_headless_; |
- mojo::ApplicationImpl* app_impl_; |
- scoped_refptr<gles2::GpuState> gpu_state_; |
- scoped_refptr<surfaces::SurfacesState> surfaces_state_; |
- DisplayManagerDelegate* delegate_; |
- |
- mojo::ViewportMetrics metrics_; |
- gfx::Rect dirty_rect_; |
- base::Timer draw_timer_; |
- bool frame_pending_; |
- |
- scoped_ptr<surfaces::TopLevelDisplayClient> top_level_display_client_; |
- scoped_ptr<ui::PlatformWindow> platform_window_; |
- |
- base::WeakPtrFactory<DefaultDisplayManager> weak_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); |
-}; |
- |
-} // namespace view_manager |
- |
-#endif // COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ |