| Index: components/mus/gles2/gpu_state.h
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| diff --git a/components/view_manager/gles2/gpu_state.h b/components/mus/gles2/gpu_state.h
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| similarity index 91%
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| rename from components/view_manager/gles2/gpu_state.h
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| rename to components/mus/gles2/gpu_state.h
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| index c858f34262f6b21cafcd0ff898284323262e0379..48640531f8af353207c8051ac7d0ca1bb9f29fb5 100644
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| --- a/components/view_manager/gles2/gpu_state.h
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| +++ b/components/mus/gles2/gpu_state.h
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| @@ -2,8 +2,8 @@
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|  // Use of this source code is governed by a BSD-style license that can be
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|  // found in the LICENSE file.
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|  
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| -#ifndef COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_
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| -#define COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_
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| +#ifndef COMPONENTS_MUS_GLES2_GPU_STATE_H_
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| +#define COMPONENTS_MUS_GLES2_GPU_STATE_H_
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|  
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|  #include "base/memory/ref_counted.h"
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|  #include "base/memory/scoped_ptr.h"
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| @@ -52,4 +52,4 @@ class GpuState : public base::RefCounted<GpuState> {
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|  
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|  }  // namespace gles2
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|  
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| -#endif  // COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_
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| +#endif  // COMPONENTS_MUS_GLES2_GPU_STATE_H_
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| 
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