| Index: components/view_manager/gesture_manager.cc
|
| diff --git a/components/view_manager/gesture_manager.cc b/components/view_manager/gesture_manager.cc
|
| deleted file mode 100644
|
| index 37bb4b01b4664e72570faa86f6d456b60f6cecc7..0000000000000000000000000000000000000000
|
| --- a/components/view_manager/gesture_manager.cc
|
| +++ /dev/null
|
| @@ -1,701 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "components/view_manager/gesture_manager.h"
|
| -
|
| -#include <algorithm>
|
| -
|
| -#include "components/view_manager/gesture_manager_delegate.h"
|
| -#include "components/view_manager/public/cpp/keys.h"
|
| -#include "components/view_manager/server_view.h"
|
| -#include "components/view_manager/view_coordinate_conversions.h"
|
| -#include "components/view_manager/view_locator.h"
|
| -#include "ui/gfx/geometry/point_f.h"
|
| -#include "ui/mojo/events/input_events.mojom.h"
|
| -
|
| -namespace view_manager {
|
| -
|
| -using Views = std::vector<const ServerView*>;
|
| -
|
| -namespace {
|
| -
|
| -GestureManager::GestureAndConnectionId MakeGestureAndConnectionId(
|
| - const ServerView* view,
|
| - uint32_t gesture_id) {
|
| - return (static_cast<GestureManager::GestureAndConnectionId>(
|
| - view->id().connection_id)
|
| - << 32) |
|
| - gesture_id;
|
| -}
|
| -
|
| -// Returns the views (deepest first) that should receive touch events. This only
|
| -// returns one view per connection. If multiple views from the same connection
|
| -// are interested in touch events the shallowest view is returned.
|
| -Views GetTouchTargets(const ServerView* deepest) {
|
| - Views result;
|
| - const ServerView* view = deepest;
|
| - while (view) {
|
| - if (view->properties().count(mojo::kViewManagerKeyWantsTouchEvents)) {
|
| - if (!result.empty() &&
|
| - result.back()->id().connection_id == view->id().connection_id) {
|
| - result.pop_back();
|
| - }
|
| - result.push_back(view);
|
| - }
|
| - view = view->parent();
|
| - }
|
| - // TODO(sky): I'm doing this until things are converted. Seems as though we
|
| - // shouldn't do this long term.
|
| - if (result.empty())
|
| - result.push_back(deepest);
|
| - return result;
|
| -}
|
| -
|
| -mojo::EventPtr CloneEventForView(const mojo::Event& event,
|
| - const ServerView* view) {
|
| - mojo::EventPtr result(event.Clone());
|
| - const gfx::PointF location(event.pointer_data->x, event.pointer_data->y);
|
| - const gfx::PointF target_location(
|
| - ConvertPointFBetweenViews(view->GetRoot(), view, location));
|
| - result->pointer_data->x = target_location.x();
|
| - result->pointer_data->y = target_location.y();
|
| - return result.Pass();
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// GestureStateChange ----------------------------------------------------------
|
| -
|
| -GestureStateChange::GestureStateChange()
|
| - : chosen_gesture(GestureManager::kInvalidGestureId) {
|
| -}
|
| -
|
| -GestureStateChange::~GestureStateChange() {
|
| -}
|
| -
|
| -// ViewIterator ----------------------------------------------------------------
|
| -
|
| -// Used to iterate over a set of views.
|
| -class ViewIterator {
|
| - public:
|
| - explicit ViewIterator(const Views& views)
|
| - : views_(views), current_(views_.begin()) {}
|
| -
|
| - // Advances to the next view. Returns true if there are no more views (at
|
| - // the end).
|
| - bool advance() { return ++current_ != views_.end(); }
|
| -
|
| - bool at_end() const { return current_ == views_.end(); }
|
| -
|
| - bool empty() const { return views_.empty(); }
|
| -
|
| - const ServerView* current() const { return *current_; }
|
| -
|
| - void reset_to_beginning() { current_ = views_.begin(); }
|
| -
|
| - void remove(const ServerView* view) {
|
| - Views::iterator iter = std::find(views_.begin(), views_.end(), view);
|
| - DCHECK(iter != views_.end());
|
| - if (iter == current_) {
|
| - current_ = views_.erase(current_);
|
| - } else if (!at_end()) {
|
| - size_t index = current_ - views_.begin();
|
| - if (current_ > iter)
|
| - index--;
|
| - views_.erase(iter);
|
| - current_ = views_.begin() + index;
|
| - } else {
|
| - views_.erase(iter);
|
| - current_ = views_.end();
|
| - }
|
| - }
|
| -
|
| - bool contains(const ServerView* view) const {
|
| - return std::find(views_.begin(), views_.end(), view) != views_.end();
|
| - }
|
| -
|
| - private:
|
| - Views views_;
|
| - Views::iterator current_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ViewIterator);
|
| -};
|
| -
|
| -// PointerAndView --------------------------------------------------------------
|
| -
|
| -struct GestureManager::PointerAndView {
|
| - PointerAndView();
|
| - PointerAndView(Pointer* pointer, const ServerView* view);
|
| -
|
| - // Compares two PointerAndView instances based on pointer id, then view id.
|
| - // This is really only interesting for unit tests so that they get a known
|
| - // order of events.
|
| - bool operator<(const PointerAndView& other) const;
|
| -
|
| - Pointer* pointer;
|
| - const ServerView* view;
|
| -};
|
| -
|
| -// Gesture ---------------------------------------------------------------------
|
| -
|
| -// Gesture maintains the set of pointers and views it is attached to.
|
| -class GestureManager::Gesture {
|
| - public:
|
| - enum State { STATE_INITIAL, STATE_CANCELED, STATE_CHOSEN };
|
| -
|
| - explicit Gesture(uint32_t id);
|
| - ~Gesture();
|
| -
|
| - uint32_t id() const { return id_; }
|
| -
|
| - void Attach(Pointer* pointer, const ServerView* view);
|
| - void Detach(Pointer* pointer, const ServerView* view);
|
| -
|
| - void set_state(State state) { state_ = state; }
|
| - State state() const { return state_; }
|
| -
|
| - const std::set<PointerAndView>& pointers_and_views() const {
|
| - return pointers_and_views_;
|
| - }
|
| -
|
| - private:
|
| - const uint32_t id_;
|
| - State state_;
|
| - std::set<PointerAndView> pointers_and_views_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(Gesture);
|
| -};
|
| -
|
| -GestureManager::Gesture::Gesture(uint32_t id) : id_(id), state_(STATE_INITIAL) {
|
| -}
|
| -
|
| -GestureManager::Gesture::~Gesture() {
|
| -}
|
| -
|
| -void GestureManager::Gesture::Attach(Pointer* pointer, const ServerView* view) {
|
| - pointers_and_views_.insert(PointerAndView(pointer, view));
|
| -}
|
| -
|
| -void GestureManager::Gesture::Detach(Pointer* pointer, const ServerView* view) {
|
| - pointers_and_views_.erase(PointerAndView(pointer, view));
|
| -}
|
| -
|
| -// Pointer ---------------------------------------------------------------------
|
| -
|
| -// Pointer manages the state associated with a particular pointer from the time
|
| -// of the POINTER_DOWN to the time of the POINTER_UP (or POINTER_CANCEL). This
|
| -// state includes a mapping from view to the set of gestures the view is
|
| -// interested in. It also manages choosing gestures at the appropriate point as
|
| -// well as which view to dispatch to and the events to dispatch.
|
| -// See description in GestureManager for more.
|
| -class GestureManager::Pointer {
|
| - public:
|
| - Pointer(GestureManager* gesture_manager,
|
| - int32_t pointer_id,
|
| - const mojo::Event& event,
|
| - const Views& views);
|
| - ~Pointer();
|
| -
|
| - int32_t pointer_id() const { return pointer_id_; }
|
| - bool was_chosen_or_canceled() const { return was_chosen_or_canceled_; }
|
| -
|
| - // Sets the set of gestures for this pointer.
|
| - void SetGestures(const ServerView* view,
|
| - uint32_t chosen_gesture_id,
|
| - const std::set<uint32_t>& possible_gesture_ids,
|
| - const std::set<uint32_t>& canceled_ids);
|
| -
|
| - // Called when a Gesture we contain has been canceled.
|
| - void GestureCanceled(Gesture* gesture);
|
| -
|
| - // Called when a Gesture we contain has been chosen.
|
| - void GestureChosen(Gesture* gesture, const ServerView* view);
|
| -
|
| - // Process a move or up event. This may delay processing if we're waiting for
|
| - // previous results.
|
| - void ProcessEvent(const mojo::Event& event);
|
| -
|
| - private:
|
| - // Corresponds to the type of event we're dispatching.
|
| - enum Phase {
|
| - // We're dispatching the initial down.
|
| - PHASE_DOWN,
|
| -
|
| - // We're dispatching a move.
|
| - PHASE_MOVE,
|
| - };
|
| -
|
| - // Sends the event for the current phase to the delegate.
|
| - void ForwardCurrentEvent();
|
| -
|
| - // Moves |pending_event_| to |current_event_| and notifies the delegate.
|
| - void MovePendingToCurrentAndProcess();
|
| -
|
| - // If |was_chosen_or_canceled_| is false and there is only one possible
|
| - // gesture and it is in the initial state, choose it. Otherwise do nothing.
|
| - void ChooseGestureIfPossible();
|
| -
|
| - bool ScheduleDeleteIfNecessary();
|
| -
|
| - GestureManager* gesture_manager_;
|
| - const int32_t pointer_id_;
|
| - Phase phase_;
|
| -
|
| - // Used to iterate over the set of views that potentially have gestures.
|
| - ViewIterator view_iter_;
|
| -
|
| - // Maps from the view to the set of possible gestures for the view.
|
| - std::map<const ServerView*, std::set<Gesture*>> view_to_gestures_;
|
| -
|
| - Gesture* chosen_gesture_;
|
| -
|
| - bool was_chosen_or_canceled_;
|
| -
|
| - // The event we're processing. When initially created this is the supplied
|
| - // down event. When in PHASE_MOVE this is a move event.
|
| - mojo::EventPtr current_event_;
|
| -
|
| - // Incoming events (move or up) are added here while while waiting for
|
| - // responses.
|
| - mojo::EventPtr pending_event_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(Pointer);
|
| -};
|
| -
|
| -GestureManager::Pointer::Pointer(GestureManager* gesture_manager,
|
| - int32_t pointer_id,
|
| - const mojo::Event& event,
|
| - const Views& views)
|
| - : gesture_manager_(gesture_manager),
|
| - pointer_id_(pointer_id),
|
| - phase_(PHASE_DOWN),
|
| - view_iter_(views),
|
| - chosen_gesture_(nullptr),
|
| - was_chosen_or_canceled_(false),
|
| - current_event_(event.Clone()) {
|
| - ForwardCurrentEvent();
|
| -}
|
| -
|
| -GestureManager::Pointer::~Pointer() {
|
| - for (auto& pair : view_to_gestures_) {
|
| - for (Gesture* gesture : pair.second)
|
| - gesture_manager_->DetachGesture(gesture, this, pair.first);
|
| - }
|
| -}
|
| -
|
| -void GestureManager::Pointer::SetGestures(
|
| - const ServerView* view,
|
| - uint32_t chosen_gesture_id,
|
| - const std::set<uint32_t>& possible_gesture_ids,
|
| - const std::set<uint32_t>& canceled_gesture_ids) {
|
| - if (!view_iter_.contains(view)) {
|
| - // We don't know about this view.
|
| - return;
|
| - }
|
| -
|
| - // True if this is the view we're waiting for a response from.
|
| - const bool was_waiting_on =
|
| - (!was_chosen_or_canceled_ &&
|
| - (!view_iter_.at_end() && view_iter_.current() == view));
|
| -
|
| - if (possible_gesture_ids.empty()) {
|
| - // The view no longer wants to be notified.
|
| - for (Gesture* gesture : view_to_gestures_[view])
|
| - gesture_manager_->DetachGesture(gesture, this, view);
|
| - view_to_gestures_.erase(view);
|
| - view_iter_.remove(view);
|
| - if (view_iter_.empty()) {
|
| - gesture_manager_->PointerHasNoGestures(this);
|
| - // WARNING: we've been deleted.
|
| - return;
|
| - }
|
| - } else {
|
| - if (was_waiting_on)
|
| - view_iter_.advance();
|
| -
|
| - Gesture* to_choose = nullptr;
|
| - std::set<Gesture*> gestures;
|
| - for (auto gesture_id : possible_gesture_ids) {
|
| - Gesture* gesture = gesture_manager_->GetGesture(view, gesture_id);
|
| - gesture_manager_->AttachGesture(gesture, this, view);
|
| - gestures.insert(gesture);
|
| - if (gesture->state() == Gesture::STATE_CHOSEN &&
|
| - !was_chosen_or_canceled_) {
|
| - to_choose = gesture;
|
| - }
|
| - }
|
| -
|
| - // Give preference to the supplied |chosen_gesture_id|.
|
| - if (!was_chosen_or_canceled_ && chosen_gesture_id != kInvalidGestureId) {
|
| - Gesture* gesture = gesture_manager_->GetGesture(view, chosen_gesture_id);
|
| - if (gesture->state() != Gesture::STATE_CANCELED)
|
| - to_choose = gesture;
|
| -
|
| - DCHECK(possible_gesture_ids.count(gesture->id()));
|
| - gesture_manager_->AttachGesture(gesture, this, view);
|
| - }
|
| -
|
| - // Tell GestureManager of any Gestures we're no longer associated with.
|
| - std::set<Gesture*> removed_gestures;
|
| - std::set_difference(
|
| - view_to_gestures_[view].begin(), view_to_gestures_[view].end(),
|
| - gestures.begin(), gestures.end(),
|
| - std::inserter(removed_gestures, removed_gestures.begin()));
|
| - view_to_gestures_[view].swap(gestures);
|
| - for (Gesture* gesture : removed_gestures)
|
| - gesture_manager_->DetachGesture(gesture, this, view);
|
| -
|
| - if (chosen_gesture_ && removed_gestures.count(chosen_gesture_))
|
| - chosen_gesture_ = nullptr;
|
| -
|
| - if (to_choose) {
|
| - gesture_manager_->ChooseGesture(to_choose, this, view);
|
| - } else {
|
| - // Choosing a gesture implicitly cancels all other gestures. If we didn't
|
| - // choose a gesture we need to update the state of any newly added
|
| - // gestures.
|
| - for (Gesture* gesture : gestures) {
|
| - if (gesture != chosen_gesture_ &&
|
| - (was_chosen_or_canceled_ ||
|
| - canceled_gesture_ids.count(gesture->id()))) {
|
| - gesture_manager_->CancelGesture(gesture, this, view);
|
| - }
|
| - }
|
| - }
|
| - }
|
| -
|
| - if (was_waiting_on && !was_chosen_or_canceled_) {
|
| - if (view_iter_.at_end()) {
|
| - if (ScheduleDeleteIfNecessary())
|
| - return;
|
| - // If we're got all the responses, check if there is only one valid
|
| - // gesture.
|
| - ChooseGestureIfPossible();
|
| - if (!was_chosen_or_canceled_) {
|
| - // There is more than one valid gesture and none chosen. Continue
|
| - // synchronous dispatch of move events.
|
| - phase_ = PHASE_MOVE;
|
| - MovePendingToCurrentAndProcess();
|
| - }
|
| - } else {
|
| - ForwardCurrentEvent();
|
| - }
|
| - } else if (!was_chosen_or_canceled_ && phase_ != PHASE_DOWN) {
|
| - // We weren't waiting on this view but we're in the move phase. The set of
|
| - // gestures may have changed such that we only have one valid gesture. Check
|
| - // for that.
|
| - ChooseGestureIfPossible();
|
| - }
|
| -}
|
| -
|
| -void GestureManager::Pointer::GestureCanceled(Gesture* gesture) {
|
| - if (was_chosen_or_canceled_ && gesture == chosen_gesture_) {
|
| - chosen_gesture_ = nullptr;
|
| - // No need to cancel other gestures as they are already canceled by virtue
|
| - // of us having been chosen.
|
| - } else if (!was_chosen_or_canceled_ && phase_ == PHASE_MOVE) {
|
| - ChooseGestureIfPossible();
|
| - }
|
| -}
|
| -
|
| -void GestureManager::Pointer::GestureChosen(Gesture* gesture,
|
| - const ServerView* view) {
|
| - DCHECK(!was_chosen_or_canceled_);
|
| - was_chosen_or_canceled_ = true;
|
| - chosen_gesture_ = gesture;
|
| - for (auto& pair : view_to_gestures_) {
|
| - for (Gesture* g : pair.second) {
|
| - if (g != gesture)
|
| - gesture_manager_->CancelGesture(g, this, pair.first);
|
| - }
|
| - }
|
| -
|
| - while (!view_iter_.at_end()) {
|
| - ForwardCurrentEvent();
|
| - view_iter_.advance();
|
| - }
|
| - if (ScheduleDeleteIfNecessary())
|
| - return;
|
| - phase_ = PHASE_MOVE;
|
| - MovePendingToCurrentAndProcess();
|
| -}
|
| -
|
| -void GestureManager::Pointer::ProcessEvent(const mojo::Event& event) {
|
| - // |event| is either a move or up. In either case it has the new coordinates
|
| - // and is safe to replace the existing one with.
|
| - pending_event_ = event.Clone();
|
| - if (was_chosen_or_canceled_) {
|
| - MovePendingToCurrentAndProcess();
|
| - } else if (view_iter_.at_end()) {
|
| - view_iter_.reset_to_beginning();
|
| - MovePendingToCurrentAndProcess();
|
| - }
|
| - // The else case is we are waiting on a response from a view before we
|
| - // continue dispatching. When we get the response for the last view in the
|
| - // stack we'll move pending to current and start dispatching it.
|
| -}
|
| -
|
| -void GestureManager::Pointer::ForwardCurrentEvent() {
|
| - DCHECK(!view_iter_.at_end());
|
| - const ServerView* view = view_iter_.current();
|
| - gesture_manager_->delegate_->ProcessEvent(
|
| - view, CloneEventForView(*current_event_, view), was_chosen_or_canceled_);
|
| -}
|
| -
|
| -void GestureManager::Pointer::MovePendingToCurrentAndProcess() {
|
| - if (!pending_event_.get()) {
|
| - current_event_ = nullptr;
|
| - return;
|
| - }
|
| - current_event_ = pending_event_.Pass();
|
| - view_iter_.reset_to_beginning();
|
| - ForwardCurrentEvent();
|
| - if (was_chosen_or_canceled_) {
|
| - while (view_iter_.advance())
|
| - ForwardCurrentEvent();
|
| - if (ScheduleDeleteIfNecessary())
|
| - return;
|
| - current_event_ = nullptr;
|
| - }
|
| -}
|
| -
|
| -void GestureManager::Pointer::ChooseGestureIfPossible() {
|
| - if (was_chosen_or_canceled_)
|
| - return;
|
| -
|
| - Gesture* gesture_to_choose = nullptr;
|
| - const ServerView* view = nullptr;
|
| - for (auto& pair : view_to_gestures_) {
|
| - for (Gesture* gesture : pair.second) {
|
| - if (gesture->state() == Gesture::STATE_INITIAL) {
|
| - if (gesture_to_choose)
|
| - return;
|
| - view = pair.first;
|
| - gesture_to_choose = gesture;
|
| - }
|
| - }
|
| - }
|
| - if (view)
|
| - gesture_manager_->ChooseGesture(gesture_to_choose, this, view);
|
| -}
|
| -
|
| -bool GestureManager::Pointer::ScheduleDeleteIfNecessary() {
|
| - if (current_event_ &&
|
| - (current_event_->action == mojo::EVENT_TYPE_POINTER_UP ||
|
| - current_event_->action == mojo::EVENT_TYPE_POINTER_CANCEL)) {
|
| - gesture_manager_->ScheduleDelete(this);
|
| - return true;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -// ScheduledDeleteProcessor ---------------------------------------------------
|
| -
|
| -class GestureManager::ScheduledDeleteProcessor {
|
| - public:
|
| - explicit ScheduledDeleteProcessor(GestureManager* manager)
|
| - : manager_(manager) {}
|
| -
|
| - ~ScheduledDeleteProcessor() { manager_->pointers_to_delete_.clear(); }
|
| -
|
| - private:
|
| - GestureManager* manager_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(ScheduledDeleteProcessor);
|
| -};
|
| -
|
| -// PointerAndView --------------------------------------------------------------
|
| -
|
| -GestureManager::PointerAndView::PointerAndView()
|
| - : pointer(nullptr), view(nullptr) {
|
| -}
|
| -
|
| -GestureManager::PointerAndView::PointerAndView(Pointer* pointer,
|
| - const ServerView* view)
|
| - : pointer(pointer), view(view) {
|
| -}
|
| -
|
| -bool GestureManager::PointerAndView::operator<(
|
| - const PointerAndView& other) const {
|
| - if (other.pointer->pointer_id() == pointer->pointer_id())
|
| - return view->id().connection_id < other.view->id().connection_id;
|
| - return pointer->pointer_id() < other.pointer->pointer_id();
|
| -}
|
| -
|
| -// GestureManager --------------------------------------------------------------
|
| -
|
| -// static
|
| -const uint32_t GestureManager::kInvalidGestureId = 0u;
|
| -
|
| -GestureManager::GestureManager(GestureManagerDelegate* delegate,
|
| - const ServerView* root)
|
| - : delegate_(delegate), root_view_(root) {
|
| -}
|
| -
|
| -GestureManager::~GestureManager() {
|
| - // Explicitly delete the pointers first as this may result in calling back to
|
| - // us to cleanup and delete gestures.
|
| - active_pointers_.clear();
|
| -}
|
| -
|
| -bool GestureManager::ProcessEvent(const mojo::Event& event) {
|
| - if (!event.pointer_data)
|
| - return false;
|
| -
|
| - ScheduledDeleteProcessor delete_processor(this);
|
| - const gfx::Point location(static_cast<int>(event.pointer_data->x),
|
| - static_cast<int>(event.pointer_data->y));
|
| - switch (event.action) {
|
| - case mojo::EVENT_TYPE_POINTER_DOWN: {
|
| - if (GetPointerById(event.pointer_data->pointer_id)) {
|
| - DVLOG(1) << "received more than one down for a pointer without a "
|
| - << "corresponding up, id=" << event.pointer_data->pointer_id;
|
| - NOTREACHED();
|
| - return true;
|
| - }
|
| -
|
| - const ServerView* deepest = FindDeepestVisibleView(root_view_, location);
|
| - Views targets(GetTouchTargets(deepest));
|
| - if (targets.empty())
|
| - return true;
|
| -
|
| - scoped_ptr<Pointer> pointer(
|
| - new Pointer(this, event.pointer_data->pointer_id, event, targets));
|
| - active_pointers_.push_back(pointer.Pass());
|
| - return true;
|
| - }
|
| -
|
| - case mojo::EVENT_TYPE_POINTER_CANCEL:
|
| - case mojo::EVENT_TYPE_POINTER_MOVE:
|
| - case mojo::EVENT_TYPE_POINTER_UP: {
|
| - Pointer* pointer = GetPointerById(event.pointer_data->pointer_id);
|
| - // We delete a pointer when it has no gestures, so it's possible to get
|
| - // here with no gestures. Additionally there is no need to explicitly
|
| - // delete |pointer| as it'll tell us when it's ready to be deleted.
|
| - if (pointer)
|
| - pointer->ProcessEvent(event);
|
| - return true;
|
| - }
|
| -
|
| - default:
|
| - break;
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -scoped_ptr<ChangeMap> GestureManager::SetGestures(
|
| - const ServerView* view,
|
| - int32_t pointer_id,
|
| - uint32_t chosen_gesture_id,
|
| - const std::set<uint32_t>& possible_gesture_ids,
|
| - const std::set<uint32_t>& canceled_gesture_ids) {
|
| - // TODO(sky): caller should validate ids and make sure possible contains
|
| - // canceled and chosen.
|
| - DCHECK(!canceled_gesture_ids.count(kInvalidGestureId));
|
| - DCHECK(!possible_gesture_ids.count(kInvalidGestureId));
|
| - DCHECK(chosen_gesture_id == kInvalidGestureId ||
|
| - possible_gesture_ids.count(chosen_gesture_id));
|
| - DCHECK(chosen_gesture_id == kInvalidGestureId ||
|
| - !canceled_gesture_ids.count(chosen_gesture_id));
|
| - ScheduledDeleteProcessor delete_processor(this);
|
| - Pointer* pointer = GetPointerById(pointer_id);
|
| - current_change_.reset(new ChangeMap);
|
| - if (pointer) {
|
| - pointer->SetGestures(view, chosen_gesture_id, possible_gesture_ids,
|
| - canceled_gesture_ids);
|
| - }
|
| - return current_change_.Pass();
|
| -}
|
| -
|
| -GestureManager::Pointer* GestureManager::GetPointerById(int32_t pointer_id) {
|
| - for (Pointer* pointer : active_pointers_) {
|
| - if (pointer->pointer_id() == pointer_id)
|
| - return pointer;
|
| - }
|
| - return nullptr;
|
| -}
|
| -
|
| -void GestureManager::PointerHasNoGestures(Pointer* pointer) {
|
| - auto iter =
|
| - std::find(active_pointers_.begin(), active_pointers_.end(), pointer);
|
| - CHECK(iter != active_pointers_.end());
|
| - active_pointers_.erase(iter);
|
| -}
|
| -
|
| -GestureManager::Gesture* GestureManager::GetGesture(const ServerView* view,
|
| - uint32_t gesture_id) {
|
| - GestureAndConnectionId gesture_and_connection_id =
|
| - MakeGestureAndConnectionId(view, gesture_id);
|
| - Gesture* gesture = gesture_map_[gesture_and_connection_id];
|
| - if (!gesture) {
|
| - gesture = new Gesture(gesture_id);
|
| - gesture_map_[gesture_and_connection_id] = gesture;
|
| - }
|
| - return gesture;
|
| -}
|
| -
|
| -void GestureManager::AttachGesture(Gesture* gesture,
|
| - Pointer* pointer,
|
| - const ServerView* view) {
|
| - gesture->Attach(pointer, view);
|
| -}
|
| -
|
| -void GestureManager::DetachGesture(Gesture* gesture,
|
| - Pointer* pointer,
|
| - const ServerView* view) {
|
| - gesture->Detach(pointer, view);
|
| - if (gesture->pointers_and_views().empty()) {
|
| - gesture_map_.erase(MakeGestureAndConnectionId(view, gesture->id()));
|
| - delete gesture;
|
| - }
|
| -}
|
| -
|
| -void GestureManager::CancelGesture(Gesture* gesture,
|
| - Pointer* pointer,
|
| - const ServerView* view) {
|
| - if (gesture->state() == Gesture::STATE_CANCELED)
|
| - return;
|
| -
|
| - gesture->set_state(Gesture::STATE_CANCELED);
|
| - for (auto& pointer_and_view : gesture->pointers_and_views()) {
|
| - (*current_change_)[pointer_and_view.view].canceled_gestures.insert(
|
| - gesture->id());
|
| - if (pointer_and_view.pointer != pointer)
|
| - pointer_and_view.pointer->GestureCanceled(gesture);
|
| - }
|
| -}
|
| -
|
| -void GestureManager::ChooseGesture(Gesture* gesture,
|
| - Pointer* pointer,
|
| - const ServerView* view) {
|
| - if (gesture->state() == Gesture::STATE_CHOSEN) {
|
| - // This happens when |pointer| is supplied a gesture that is already
|
| - // chosen.
|
| - DCHECK((*current_change_)[view].chosen_gesture == kInvalidGestureId ||
|
| - (*current_change_)[view].chosen_gesture == gesture->id());
|
| - (*current_change_)[view].chosen_gesture = gesture->id();
|
| - pointer->GestureChosen(gesture, view);
|
| - } else {
|
| - gesture->set_state(Gesture::STATE_CHOSEN);
|
| - for (auto& pointer_and_view : gesture->pointers_and_views()) {
|
| - DCHECK((*current_change_)[pointer_and_view.view].chosen_gesture ==
|
| - kInvalidGestureId ||
|
| - (*current_change_)[pointer_and_view.view].chosen_gesture ==
|
| - gesture->id());
|
| - (*current_change_)[pointer_and_view.view].chosen_gesture = gesture->id();
|
| - pointer_and_view.pointer->GestureChosen(gesture, view);
|
| - }
|
| - }
|
| -}
|
| -
|
| -void GestureManager::ScheduleDelete(Pointer* pointer) {
|
| - auto iter =
|
| - std::find(active_pointers_.begin(), active_pointers_.end(), pointer);
|
| - if (iter != active_pointers_.end()) {
|
| - active_pointers_.weak_erase(iter);
|
| - pointers_to_delete_.push_back(pointer);
|
| - }
|
| -}
|
| -
|
| -} // namespace view_manager
|
|
|