Index: components/view_manager/gesture_manager.cc |
diff --git a/components/view_manager/gesture_manager.cc b/components/view_manager/gesture_manager.cc |
deleted file mode 100644 |
index 37bb4b01b4664e72570faa86f6d456b60f6cecc7..0000000000000000000000000000000000000000 |
--- a/components/view_manager/gesture_manager.cc |
+++ /dev/null |
@@ -1,701 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "components/view_manager/gesture_manager.h" |
- |
-#include <algorithm> |
- |
-#include "components/view_manager/gesture_manager_delegate.h" |
-#include "components/view_manager/public/cpp/keys.h" |
-#include "components/view_manager/server_view.h" |
-#include "components/view_manager/view_coordinate_conversions.h" |
-#include "components/view_manager/view_locator.h" |
-#include "ui/gfx/geometry/point_f.h" |
-#include "ui/mojo/events/input_events.mojom.h" |
- |
-namespace view_manager { |
- |
-using Views = std::vector<const ServerView*>; |
- |
-namespace { |
- |
-GestureManager::GestureAndConnectionId MakeGestureAndConnectionId( |
- const ServerView* view, |
- uint32_t gesture_id) { |
- return (static_cast<GestureManager::GestureAndConnectionId>( |
- view->id().connection_id) |
- << 32) | |
- gesture_id; |
-} |
- |
-// Returns the views (deepest first) that should receive touch events. This only |
-// returns one view per connection. If multiple views from the same connection |
-// are interested in touch events the shallowest view is returned. |
-Views GetTouchTargets(const ServerView* deepest) { |
- Views result; |
- const ServerView* view = deepest; |
- while (view) { |
- if (view->properties().count(mojo::kViewManagerKeyWantsTouchEvents)) { |
- if (!result.empty() && |
- result.back()->id().connection_id == view->id().connection_id) { |
- result.pop_back(); |
- } |
- result.push_back(view); |
- } |
- view = view->parent(); |
- } |
- // TODO(sky): I'm doing this until things are converted. Seems as though we |
- // shouldn't do this long term. |
- if (result.empty()) |
- result.push_back(deepest); |
- return result; |
-} |
- |
-mojo::EventPtr CloneEventForView(const mojo::Event& event, |
- const ServerView* view) { |
- mojo::EventPtr result(event.Clone()); |
- const gfx::PointF location(event.pointer_data->x, event.pointer_data->y); |
- const gfx::PointF target_location( |
- ConvertPointFBetweenViews(view->GetRoot(), view, location)); |
- result->pointer_data->x = target_location.x(); |
- result->pointer_data->y = target_location.y(); |
- return result.Pass(); |
-} |
- |
-} // namespace |
- |
-// GestureStateChange ---------------------------------------------------------- |
- |
-GestureStateChange::GestureStateChange() |
- : chosen_gesture(GestureManager::kInvalidGestureId) { |
-} |
- |
-GestureStateChange::~GestureStateChange() { |
-} |
- |
-// ViewIterator ---------------------------------------------------------------- |
- |
-// Used to iterate over a set of views. |
-class ViewIterator { |
- public: |
- explicit ViewIterator(const Views& views) |
- : views_(views), current_(views_.begin()) {} |
- |
- // Advances to the next view. Returns true if there are no more views (at |
- // the end). |
- bool advance() { return ++current_ != views_.end(); } |
- |
- bool at_end() const { return current_ == views_.end(); } |
- |
- bool empty() const { return views_.empty(); } |
- |
- const ServerView* current() const { return *current_; } |
- |
- void reset_to_beginning() { current_ = views_.begin(); } |
- |
- void remove(const ServerView* view) { |
- Views::iterator iter = std::find(views_.begin(), views_.end(), view); |
- DCHECK(iter != views_.end()); |
- if (iter == current_) { |
- current_ = views_.erase(current_); |
- } else if (!at_end()) { |
- size_t index = current_ - views_.begin(); |
- if (current_ > iter) |
- index--; |
- views_.erase(iter); |
- current_ = views_.begin() + index; |
- } else { |
- views_.erase(iter); |
- current_ = views_.end(); |
- } |
- } |
- |
- bool contains(const ServerView* view) const { |
- return std::find(views_.begin(), views_.end(), view) != views_.end(); |
- } |
- |
- private: |
- Views views_; |
- Views::iterator current_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ViewIterator); |
-}; |
- |
-// PointerAndView -------------------------------------------------------------- |
- |
-struct GestureManager::PointerAndView { |
- PointerAndView(); |
- PointerAndView(Pointer* pointer, const ServerView* view); |
- |
- // Compares two PointerAndView instances based on pointer id, then view id. |
- // This is really only interesting for unit tests so that they get a known |
- // order of events. |
- bool operator<(const PointerAndView& other) const; |
- |
- Pointer* pointer; |
- const ServerView* view; |
-}; |
- |
-// Gesture --------------------------------------------------------------------- |
- |
-// Gesture maintains the set of pointers and views it is attached to. |
-class GestureManager::Gesture { |
- public: |
- enum State { STATE_INITIAL, STATE_CANCELED, STATE_CHOSEN }; |
- |
- explicit Gesture(uint32_t id); |
- ~Gesture(); |
- |
- uint32_t id() const { return id_; } |
- |
- void Attach(Pointer* pointer, const ServerView* view); |
- void Detach(Pointer* pointer, const ServerView* view); |
- |
- void set_state(State state) { state_ = state; } |
- State state() const { return state_; } |
- |
- const std::set<PointerAndView>& pointers_and_views() const { |
- return pointers_and_views_; |
- } |
- |
- private: |
- const uint32_t id_; |
- State state_; |
- std::set<PointerAndView> pointers_and_views_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Gesture); |
-}; |
- |
-GestureManager::Gesture::Gesture(uint32_t id) : id_(id), state_(STATE_INITIAL) { |
-} |
- |
-GestureManager::Gesture::~Gesture() { |
-} |
- |
-void GestureManager::Gesture::Attach(Pointer* pointer, const ServerView* view) { |
- pointers_and_views_.insert(PointerAndView(pointer, view)); |
-} |
- |
-void GestureManager::Gesture::Detach(Pointer* pointer, const ServerView* view) { |
- pointers_and_views_.erase(PointerAndView(pointer, view)); |
-} |
- |
-// Pointer --------------------------------------------------------------------- |
- |
-// Pointer manages the state associated with a particular pointer from the time |
-// of the POINTER_DOWN to the time of the POINTER_UP (or POINTER_CANCEL). This |
-// state includes a mapping from view to the set of gestures the view is |
-// interested in. It also manages choosing gestures at the appropriate point as |
-// well as which view to dispatch to and the events to dispatch. |
-// See description in GestureManager for more. |
-class GestureManager::Pointer { |
- public: |
- Pointer(GestureManager* gesture_manager, |
- int32_t pointer_id, |
- const mojo::Event& event, |
- const Views& views); |
- ~Pointer(); |
- |
- int32_t pointer_id() const { return pointer_id_; } |
- bool was_chosen_or_canceled() const { return was_chosen_or_canceled_; } |
- |
- // Sets the set of gestures for this pointer. |
- void SetGestures(const ServerView* view, |
- uint32_t chosen_gesture_id, |
- const std::set<uint32_t>& possible_gesture_ids, |
- const std::set<uint32_t>& canceled_ids); |
- |
- // Called when a Gesture we contain has been canceled. |
- void GestureCanceled(Gesture* gesture); |
- |
- // Called when a Gesture we contain has been chosen. |
- void GestureChosen(Gesture* gesture, const ServerView* view); |
- |
- // Process a move or up event. This may delay processing if we're waiting for |
- // previous results. |
- void ProcessEvent(const mojo::Event& event); |
- |
- private: |
- // Corresponds to the type of event we're dispatching. |
- enum Phase { |
- // We're dispatching the initial down. |
- PHASE_DOWN, |
- |
- // We're dispatching a move. |
- PHASE_MOVE, |
- }; |
- |
- // Sends the event for the current phase to the delegate. |
- void ForwardCurrentEvent(); |
- |
- // Moves |pending_event_| to |current_event_| and notifies the delegate. |
- void MovePendingToCurrentAndProcess(); |
- |
- // If |was_chosen_or_canceled_| is false and there is only one possible |
- // gesture and it is in the initial state, choose it. Otherwise do nothing. |
- void ChooseGestureIfPossible(); |
- |
- bool ScheduleDeleteIfNecessary(); |
- |
- GestureManager* gesture_manager_; |
- const int32_t pointer_id_; |
- Phase phase_; |
- |
- // Used to iterate over the set of views that potentially have gestures. |
- ViewIterator view_iter_; |
- |
- // Maps from the view to the set of possible gestures for the view. |
- std::map<const ServerView*, std::set<Gesture*>> view_to_gestures_; |
- |
- Gesture* chosen_gesture_; |
- |
- bool was_chosen_or_canceled_; |
- |
- // The event we're processing. When initially created this is the supplied |
- // down event. When in PHASE_MOVE this is a move event. |
- mojo::EventPtr current_event_; |
- |
- // Incoming events (move or up) are added here while while waiting for |
- // responses. |
- mojo::EventPtr pending_event_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Pointer); |
-}; |
- |
-GestureManager::Pointer::Pointer(GestureManager* gesture_manager, |
- int32_t pointer_id, |
- const mojo::Event& event, |
- const Views& views) |
- : gesture_manager_(gesture_manager), |
- pointer_id_(pointer_id), |
- phase_(PHASE_DOWN), |
- view_iter_(views), |
- chosen_gesture_(nullptr), |
- was_chosen_or_canceled_(false), |
- current_event_(event.Clone()) { |
- ForwardCurrentEvent(); |
-} |
- |
-GestureManager::Pointer::~Pointer() { |
- for (auto& pair : view_to_gestures_) { |
- for (Gesture* gesture : pair.second) |
- gesture_manager_->DetachGesture(gesture, this, pair.first); |
- } |
-} |
- |
-void GestureManager::Pointer::SetGestures( |
- const ServerView* view, |
- uint32_t chosen_gesture_id, |
- const std::set<uint32_t>& possible_gesture_ids, |
- const std::set<uint32_t>& canceled_gesture_ids) { |
- if (!view_iter_.contains(view)) { |
- // We don't know about this view. |
- return; |
- } |
- |
- // True if this is the view we're waiting for a response from. |
- const bool was_waiting_on = |
- (!was_chosen_or_canceled_ && |
- (!view_iter_.at_end() && view_iter_.current() == view)); |
- |
- if (possible_gesture_ids.empty()) { |
- // The view no longer wants to be notified. |
- for (Gesture* gesture : view_to_gestures_[view]) |
- gesture_manager_->DetachGesture(gesture, this, view); |
- view_to_gestures_.erase(view); |
- view_iter_.remove(view); |
- if (view_iter_.empty()) { |
- gesture_manager_->PointerHasNoGestures(this); |
- // WARNING: we've been deleted. |
- return; |
- } |
- } else { |
- if (was_waiting_on) |
- view_iter_.advance(); |
- |
- Gesture* to_choose = nullptr; |
- std::set<Gesture*> gestures; |
- for (auto gesture_id : possible_gesture_ids) { |
- Gesture* gesture = gesture_manager_->GetGesture(view, gesture_id); |
- gesture_manager_->AttachGesture(gesture, this, view); |
- gestures.insert(gesture); |
- if (gesture->state() == Gesture::STATE_CHOSEN && |
- !was_chosen_or_canceled_) { |
- to_choose = gesture; |
- } |
- } |
- |
- // Give preference to the supplied |chosen_gesture_id|. |
- if (!was_chosen_or_canceled_ && chosen_gesture_id != kInvalidGestureId) { |
- Gesture* gesture = gesture_manager_->GetGesture(view, chosen_gesture_id); |
- if (gesture->state() != Gesture::STATE_CANCELED) |
- to_choose = gesture; |
- |
- DCHECK(possible_gesture_ids.count(gesture->id())); |
- gesture_manager_->AttachGesture(gesture, this, view); |
- } |
- |
- // Tell GestureManager of any Gestures we're no longer associated with. |
- std::set<Gesture*> removed_gestures; |
- std::set_difference( |
- view_to_gestures_[view].begin(), view_to_gestures_[view].end(), |
- gestures.begin(), gestures.end(), |
- std::inserter(removed_gestures, removed_gestures.begin())); |
- view_to_gestures_[view].swap(gestures); |
- for (Gesture* gesture : removed_gestures) |
- gesture_manager_->DetachGesture(gesture, this, view); |
- |
- if (chosen_gesture_ && removed_gestures.count(chosen_gesture_)) |
- chosen_gesture_ = nullptr; |
- |
- if (to_choose) { |
- gesture_manager_->ChooseGesture(to_choose, this, view); |
- } else { |
- // Choosing a gesture implicitly cancels all other gestures. If we didn't |
- // choose a gesture we need to update the state of any newly added |
- // gestures. |
- for (Gesture* gesture : gestures) { |
- if (gesture != chosen_gesture_ && |
- (was_chosen_or_canceled_ || |
- canceled_gesture_ids.count(gesture->id()))) { |
- gesture_manager_->CancelGesture(gesture, this, view); |
- } |
- } |
- } |
- } |
- |
- if (was_waiting_on && !was_chosen_or_canceled_) { |
- if (view_iter_.at_end()) { |
- if (ScheduleDeleteIfNecessary()) |
- return; |
- // If we're got all the responses, check if there is only one valid |
- // gesture. |
- ChooseGestureIfPossible(); |
- if (!was_chosen_or_canceled_) { |
- // There is more than one valid gesture and none chosen. Continue |
- // synchronous dispatch of move events. |
- phase_ = PHASE_MOVE; |
- MovePendingToCurrentAndProcess(); |
- } |
- } else { |
- ForwardCurrentEvent(); |
- } |
- } else if (!was_chosen_or_canceled_ && phase_ != PHASE_DOWN) { |
- // We weren't waiting on this view but we're in the move phase. The set of |
- // gestures may have changed such that we only have one valid gesture. Check |
- // for that. |
- ChooseGestureIfPossible(); |
- } |
-} |
- |
-void GestureManager::Pointer::GestureCanceled(Gesture* gesture) { |
- if (was_chosen_or_canceled_ && gesture == chosen_gesture_) { |
- chosen_gesture_ = nullptr; |
- // No need to cancel other gestures as they are already canceled by virtue |
- // of us having been chosen. |
- } else if (!was_chosen_or_canceled_ && phase_ == PHASE_MOVE) { |
- ChooseGestureIfPossible(); |
- } |
-} |
- |
-void GestureManager::Pointer::GestureChosen(Gesture* gesture, |
- const ServerView* view) { |
- DCHECK(!was_chosen_or_canceled_); |
- was_chosen_or_canceled_ = true; |
- chosen_gesture_ = gesture; |
- for (auto& pair : view_to_gestures_) { |
- for (Gesture* g : pair.second) { |
- if (g != gesture) |
- gesture_manager_->CancelGesture(g, this, pair.first); |
- } |
- } |
- |
- while (!view_iter_.at_end()) { |
- ForwardCurrentEvent(); |
- view_iter_.advance(); |
- } |
- if (ScheduleDeleteIfNecessary()) |
- return; |
- phase_ = PHASE_MOVE; |
- MovePendingToCurrentAndProcess(); |
-} |
- |
-void GestureManager::Pointer::ProcessEvent(const mojo::Event& event) { |
- // |event| is either a move or up. In either case it has the new coordinates |
- // and is safe to replace the existing one with. |
- pending_event_ = event.Clone(); |
- if (was_chosen_or_canceled_) { |
- MovePendingToCurrentAndProcess(); |
- } else if (view_iter_.at_end()) { |
- view_iter_.reset_to_beginning(); |
- MovePendingToCurrentAndProcess(); |
- } |
- // The else case is we are waiting on a response from a view before we |
- // continue dispatching. When we get the response for the last view in the |
- // stack we'll move pending to current and start dispatching it. |
-} |
- |
-void GestureManager::Pointer::ForwardCurrentEvent() { |
- DCHECK(!view_iter_.at_end()); |
- const ServerView* view = view_iter_.current(); |
- gesture_manager_->delegate_->ProcessEvent( |
- view, CloneEventForView(*current_event_, view), was_chosen_or_canceled_); |
-} |
- |
-void GestureManager::Pointer::MovePendingToCurrentAndProcess() { |
- if (!pending_event_.get()) { |
- current_event_ = nullptr; |
- return; |
- } |
- current_event_ = pending_event_.Pass(); |
- view_iter_.reset_to_beginning(); |
- ForwardCurrentEvent(); |
- if (was_chosen_or_canceled_) { |
- while (view_iter_.advance()) |
- ForwardCurrentEvent(); |
- if (ScheduleDeleteIfNecessary()) |
- return; |
- current_event_ = nullptr; |
- } |
-} |
- |
-void GestureManager::Pointer::ChooseGestureIfPossible() { |
- if (was_chosen_or_canceled_) |
- return; |
- |
- Gesture* gesture_to_choose = nullptr; |
- const ServerView* view = nullptr; |
- for (auto& pair : view_to_gestures_) { |
- for (Gesture* gesture : pair.second) { |
- if (gesture->state() == Gesture::STATE_INITIAL) { |
- if (gesture_to_choose) |
- return; |
- view = pair.first; |
- gesture_to_choose = gesture; |
- } |
- } |
- } |
- if (view) |
- gesture_manager_->ChooseGesture(gesture_to_choose, this, view); |
-} |
- |
-bool GestureManager::Pointer::ScheduleDeleteIfNecessary() { |
- if (current_event_ && |
- (current_event_->action == mojo::EVENT_TYPE_POINTER_UP || |
- current_event_->action == mojo::EVENT_TYPE_POINTER_CANCEL)) { |
- gesture_manager_->ScheduleDelete(this); |
- return true; |
- } |
- return false; |
-} |
- |
-// ScheduledDeleteProcessor --------------------------------------------------- |
- |
-class GestureManager::ScheduledDeleteProcessor { |
- public: |
- explicit ScheduledDeleteProcessor(GestureManager* manager) |
- : manager_(manager) {} |
- |
- ~ScheduledDeleteProcessor() { manager_->pointers_to_delete_.clear(); } |
- |
- private: |
- GestureManager* manager_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ScheduledDeleteProcessor); |
-}; |
- |
-// PointerAndView -------------------------------------------------------------- |
- |
-GestureManager::PointerAndView::PointerAndView() |
- : pointer(nullptr), view(nullptr) { |
-} |
- |
-GestureManager::PointerAndView::PointerAndView(Pointer* pointer, |
- const ServerView* view) |
- : pointer(pointer), view(view) { |
-} |
- |
-bool GestureManager::PointerAndView::operator<( |
- const PointerAndView& other) const { |
- if (other.pointer->pointer_id() == pointer->pointer_id()) |
- return view->id().connection_id < other.view->id().connection_id; |
- return pointer->pointer_id() < other.pointer->pointer_id(); |
-} |
- |
-// GestureManager -------------------------------------------------------------- |
- |
-// static |
-const uint32_t GestureManager::kInvalidGestureId = 0u; |
- |
-GestureManager::GestureManager(GestureManagerDelegate* delegate, |
- const ServerView* root) |
- : delegate_(delegate), root_view_(root) { |
-} |
- |
-GestureManager::~GestureManager() { |
- // Explicitly delete the pointers first as this may result in calling back to |
- // us to cleanup and delete gestures. |
- active_pointers_.clear(); |
-} |
- |
-bool GestureManager::ProcessEvent(const mojo::Event& event) { |
- if (!event.pointer_data) |
- return false; |
- |
- ScheduledDeleteProcessor delete_processor(this); |
- const gfx::Point location(static_cast<int>(event.pointer_data->x), |
- static_cast<int>(event.pointer_data->y)); |
- switch (event.action) { |
- case mojo::EVENT_TYPE_POINTER_DOWN: { |
- if (GetPointerById(event.pointer_data->pointer_id)) { |
- DVLOG(1) << "received more than one down for a pointer without a " |
- << "corresponding up, id=" << event.pointer_data->pointer_id; |
- NOTREACHED(); |
- return true; |
- } |
- |
- const ServerView* deepest = FindDeepestVisibleView(root_view_, location); |
- Views targets(GetTouchTargets(deepest)); |
- if (targets.empty()) |
- return true; |
- |
- scoped_ptr<Pointer> pointer( |
- new Pointer(this, event.pointer_data->pointer_id, event, targets)); |
- active_pointers_.push_back(pointer.Pass()); |
- return true; |
- } |
- |
- case mojo::EVENT_TYPE_POINTER_CANCEL: |
- case mojo::EVENT_TYPE_POINTER_MOVE: |
- case mojo::EVENT_TYPE_POINTER_UP: { |
- Pointer* pointer = GetPointerById(event.pointer_data->pointer_id); |
- // We delete a pointer when it has no gestures, so it's possible to get |
- // here with no gestures. Additionally there is no need to explicitly |
- // delete |pointer| as it'll tell us when it's ready to be deleted. |
- if (pointer) |
- pointer->ProcessEvent(event); |
- return true; |
- } |
- |
- default: |
- break; |
- } |
- return false; |
-} |
- |
-scoped_ptr<ChangeMap> GestureManager::SetGestures( |
- const ServerView* view, |
- int32_t pointer_id, |
- uint32_t chosen_gesture_id, |
- const std::set<uint32_t>& possible_gesture_ids, |
- const std::set<uint32_t>& canceled_gesture_ids) { |
- // TODO(sky): caller should validate ids and make sure possible contains |
- // canceled and chosen. |
- DCHECK(!canceled_gesture_ids.count(kInvalidGestureId)); |
- DCHECK(!possible_gesture_ids.count(kInvalidGestureId)); |
- DCHECK(chosen_gesture_id == kInvalidGestureId || |
- possible_gesture_ids.count(chosen_gesture_id)); |
- DCHECK(chosen_gesture_id == kInvalidGestureId || |
- !canceled_gesture_ids.count(chosen_gesture_id)); |
- ScheduledDeleteProcessor delete_processor(this); |
- Pointer* pointer = GetPointerById(pointer_id); |
- current_change_.reset(new ChangeMap); |
- if (pointer) { |
- pointer->SetGestures(view, chosen_gesture_id, possible_gesture_ids, |
- canceled_gesture_ids); |
- } |
- return current_change_.Pass(); |
-} |
- |
-GestureManager::Pointer* GestureManager::GetPointerById(int32_t pointer_id) { |
- for (Pointer* pointer : active_pointers_) { |
- if (pointer->pointer_id() == pointer_id) |
- return pointer; |
- } |
- return nullptr; |
-} |
- |
-void GestureManager::PointerHasNoGestures(Pointer* pointer) { |
- auto iter = |
- std::find(active_pointers_.begin(), active_pointers_.end(), pointer); |
- CHECK(iter != active_pointers_.end()); |
- active_pointers_.erase(iter); |
-} |
- |
-GestureManager::Gesture* GestureManager::GetGesture(const ServerView* view, |
- uint32_t gesture_id) { |
- GestureAndConnectionId gesture_and_connection_id = |
- MakeGestureAndConnectionId(view, gesture_id); |
- Gesture* gesture = gesture_map_[gesture_and_connection_id]; |
- if (!gesture) { |
- gesture = new Gesture(gesture_id); |
- gesture_map_[gesture_and_connection_id] = gesture; |
- } |
- return gesture; |
-} |
- |
-void GestureManager::AttachGesture(Gesture* gesture, |
- Pointer* pointer, |
- const ServerView* view) { |
- gesture->Attach(pointer, view); |
-} |
- |
-void GestureManager::DetachGesture(Gesture* gesture, |
- Pointer* pointer, |
- const ServerView* view) { |
- gesture->Detach(pointer, view); |
- if (gesture->pointers_and_views().empty()) { |
- gesture_map_.erase(MakeGestureAndConnectionId(view, gesture->id())); |
- delete gesture; |
- } |
-} |
- |
-void GestureManager::CancelGesture(Gesture* gesture, |
- Pointer* pointer, |
- const ServerView* view) { |
- if (gesture->state() == Gesture::STATE_CANCELED) |
- return; |
- |
- gesture->set_state(Gesture::STATE_CANCELED); |
- for (auto& pointer_and_view : gesture->pointers_and_views()) { |
- (*current_change_)[pointer_and_view.view].canceled_gestures.insert( |
- gesture->id()); |
- if (pointer_and_view.pointer != pointer) |
- pointer_and_view.pointer->GestureCanceled(gesture); |
- } |
-} |
- |
-void GestureManager::ChooseGesture(Gesture* gesture, |
- Pointer* pointer, |
- const ServerView* view) { |
- if (gesture->state() == Gesture::STATE_CHOSEN) { |
- // This happens when |pointer| is supplied a gesture that is already |
- // chosen. |
- DCHECK((*current_change_)[view].chosen_gesture == kInvalidGestureId || |
- (*current_change_)[view].chosen_gesture == gesture->id()); |
- (*current_change_)[view].chosen_gesture = gesture->id(); |
- pointer->GestureChosen(gesture, view); |
- } else { |
- gesture->set_state(Gesture::STATE_CHOSEN); |
- for (auto& pointer_and_view : gesture->pointers_and_views()) { |
- DCHECK((*current_change_)[pointer_and_view.view].chosen_gesture == |
- kInvalidGestureId || |
- (*current_change_)[pointer_and_view.view].chosen_gesture == |
- gesture->id()); |
- (*current_change_)[pointer_and_view.view].chosen_gesture = gesture->id(); |
- pointer_and_view.pointer->GestureChosen(gesture, view); |
- } |
- } |
-} |
- |
-void GestureManager::ScheduleDelete(Pointer* pointer) { |
- auto iter = |
- std::find(active_pointers_.begin(), active_pointers_.end(), pointer); |
- if (iter != active_pointers_.end()) { |
- active_pointers_.weak_erase(iter); |
- pointers_to_delete_.push_back(pointer); |
- } |
-} |
- |
-} // namespace view_manager |