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Side by Side Diff: mandoline/ui/aura/input_method_mandoline.cc

Issue 1344573002: Mandoline: Rename components/view_manager to components/mus (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 5 years, 3 months ago
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1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "mandoline/ui/aura/input_method_mandoline.h" 5 #include "mandoline/ui/aura/input_method_mandoline.h"
6 6
7 #include "components/view_manager/public/cpp/view.h" 7 #include "components/mus/public/cpp/view.h"
8 #include "mojo/converters/ime/ime_type_converters.h" 8 #include "mojo/converters/ime/ime_type_converters.h"
9 #include "ui/base/ime/text_input_client.h" 9 #include "ui/base/ime/text_input_client.h"
10 #include "ui/events/event.h" 10 #include "ui/events/event.h"
11 #include "ui/mojo/ime/text_input_state.mojom.h" 11 #include "ui/mojo/ime/text_input_state.mojom.h"
12 12
13 namespace mandoline { 13 namespace mandoline {
14 14
15 //////////////////////////////////////////////////////////////////////////////// 15 ////////////////////////////////////////////////////////////////////////////////
16 // InputMethodMandoline, public: 16 // InputMethodMandoline, public:
17 17
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103 ui::TextInputType type = GetTextInputType(); 103 ui::TextInputType type = GetTextInputType();
104 mojo::TextInputStatePtr state = mojo::TextInputState::New(); 104 mojo::TextInputStatePtr state = mojo::TextInputState::New();
105 state->type = mojo::ConvertTo<mojo::TextInputType>(type); 105 state->type = mojo::ConvertTo<mojo::TextInputType>(type);
106 if (type != ui::TEXT_INPUT_TYPE_NONE) 106 if (type != ui::TEXT_INPUT_TYPE_NONE)
107 view_->SetImeVisibility(true, state.Pass()); 107 view_->SetImeVisibility(true, state.Pass());
108 else 108 else
109 view_->SetTextInputState(state.Pass()); 109 view_->SetTextInputState(state.Pass());
110 } 110 }
111 111
112 } // namespace mandoline 112 } // namespace mandoline
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