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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "components/view_manager/gles2/gpu_impl.h" | |
6 | |
7 #include "components/view_manager/gles2/command_buffer_driver.h" | |
8 #include "components/view_manager/gles2/command_buffer_impl.h" | |
9 | |
10 namespace gles2 { | |
11 | |
12 GpuImpl::GpuImpl(mojo::InterfaceRequest<Gpu> request, | |
13 const scoped_refptr<GpuState>& state) | |
14 : binding_(this, request.Pass()), state_(state) { | |
15 } | |
16 | |
17 GpuImpl::~GpuImpl() { | |
18 } | |
19 | |
20 void GpuImpl::CreateOffscreenGLES2Context( | |
21 mojo::InterfaceRequest<mojo::CommandBuffer> request) { | |
22 new CommandBufferImpl(request.Pass(), state_, | |
23 make_scoped_ptr(new CommandBufferDriver(state_))); | |
24 } | |
25 | |
26 } // namespace gles2 | |
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