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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_VIEW_MANAGER_GLES2_COMMAND_BUFFER_TYPE_CONVERSIONS_H_ | |
| 6 #define COMPONENTS_VIEW_MANAGER_GLES2_COMMAND_BUFFER_TYPE_CONVERSIONS_H_ | |
| 7 | |
| 8 #include "components/view_manager/public/interfaces/command_buffer.mojom.h" | |
| 9 #include "gpu/command_buffer/common/capabilities.h" | |
| 10 #include "gpu/command_buffer/common/command_buffer.h" | |
| 11 #include "third_party/mojo/src/mojo/public/cpp/bindings/type_converter.h" | |
| 12 | |
| 13 namespace mojo { | |
| 14 | |
| 15 class CommandBufferState; | |
| 16 | |
| 17 template <> | |
| 18 struct TypeConverter<CommandBufferStatePtr, gpu::CommandBuffer::State> { | |
| 19 static CommandBufferStatePtr Convert(const gpu::CommandBuffer::State& input); | |
| 20 }; | |
| 21 | |
| 22 template <> | |
| 23 struct TypeConverter<gpu::CommandBuffer::State, CommandBufferStatePtr> { | |
| 24 static gpu::CommandBuffer::State Convert(const CommandBufferStatePtr& input); | |
| 25 }; | |
| 26 | |
| 27 template <> | |
| 28 struct TypeConverter<GpuShaderPrecisionPtr, | |
| 29 gpu::Capabilities::ShaderPrecision> { | |
| 30 static GpuShaderPrecisionPtr Convert( | |
| 31 const gpu::Capabilities::ShaderPrecision& input); | |
| 32 }; | |
| 33 | |
| 34 template <> | |
| 35 struct TypeConverter<gpu::Capabilities::ShaderPrecision, | |
| 36 GpuShaderPrecisionPtr> { | |
| 37 static gpu::Capabilities::ShaderPrecision Convert( | |
| 38 const GpuShaderPrecisionPtr& input); | |
| 39 }; | |
| 40 | |
| 41 template <> | |
| 42 struct TypeConverter<GpuPerStagePrecisionsPtr, | |
| 43 gpu::Capabilities::PerStagePrecisions> { | |
| 44 static GpuPerStagePrecisionsPtr Convert( | |
| 45 const gpu::Capabilities::PerStagePrecisions& input); | |
| 46 }; | |
| 47 | |
| 48 template <> | |
| 49 struct TypeConverter<gpu::Capabilities::PerStagePrecisions, | |
| 50 GpuPerStagePrecisionsPtr> { | |
| 51 static gpu::Capabilities::PerStagePrecisions Convert( | |
| 52 const GpuPerStagePrecisionsPtr& input); | |
| 53 }; | |
| 54 | |
| 55 template <> | |
| 56 struct TypeConverter<GpuCapabilitiesPtr, gpu::Capabilities> { | |
| 57 static GpuCapabilitiesPtr Convert(const gpu::Capabilities& input); | |
| 58 }; | |
| 59 | |
| 60 template <> | |
| 61 struct TypeConverter<gpu::Capabilities, GpuCapabilitiesPtr> { | |
| 62 static gpu::Capabilities Convert(const GpuCapabilitiesPtr& input); | |
| 63 }; | |
| 64 | |
| 65 } // namespace gles2 | |
| 66 | |
| 67 #endif // COMPONENTS_VIEW_MANAGER_GLES2_COMMAND_BUFFER_TYPE_CONVERSIONS_H_ | |
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