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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "components/view_manager/display_manager.h" | |
6 | |
7 #include "base/numerics/safe_conversions.h" | |
8 #include "cc/output/compositor_frame.h" | |
9 #include "cc/output/delegated_frame_data.h" | |
10 #include "cc/quads/render_pass.h" | |
11 #include "cc/quads/shared_quad_state.h" | |
12 #include "cc/quads/surface_draw_quad.h" | |
13 #include "components/view_manager/display_manager_factory.h" | |
14 #include "components/view_manager/gles2/gpu_state.h" | |
15 #include "components/view_manager/public/interfaces/gpu.mojom.h" | |
16 #include "components/view_manager/public/interfaces/quads.mojom.h" | |
17 #include "components/view_manager/server_view.h" | |
18 #include "components/view_manager/surfaces/surfaces_state.h" | |
19 #include "components/view_manager/view_coordinate_conversions.h" | |
20 #include "mojo/application/public/cpp/application_connection.h" | |
21 #include "mojo/application/public/cpp/application_impl.h" | |
22 #include "mojo/converters/geometry/geometry_type_converters.h" | |
23 #include "mojo/converters/input_events/input_events_type_converters.h" | |
24 #include "mojo/converters/input_events/mojo_extended_key_event_data.h" | |
25 #include "mojo/converters/surfaces/surfaces_type_converters.h" | |
26 #include "mojo/converters/surfaces/surfaces_utils.h" | |
27 #include "mojo/converters/transform/transform_type_converters.h" | |
28 #include "third_party/skia/include/core/SkXfermode.h" | |
29 #include "ui/events/event.h" | |
30 #include "ui/events/event_utils.h" | |
31 #include "ui/gfx/display.h" | |
32 #include "ui/platform_window/platform_ime_controller.h" | |
33 #include "ui/platform_window/platform_window.h" | |
34 #include "ui/platform_window/stub/stub_window.h" | |
35 | |
36 #if defined(OS_WIN) | |
37 #include "ui/platform_window/win/win_window.h" | |
38 #elif defined(USE_X11) | |
39 #include "ui/platform_window/x11/x11_window.h" | |
40 #elif defined(OS_ANDROID) | |
41 #include "ui/platform_window/android/platform_window_android.h" | |
42 #endif | |
43 | |
44 using mojo::Rect; | |
45 using mojo::Size; | |
46 | |
47 namespace view_manager { | |
48 namespace { | |
49 | |
50 void DrawViewTree(cc::RenderPass* pass, | |
51 const ServerView* view, | |
52 const gfx::Vector2d& parent_to_root_origin_offset, | |
53 float opacity) { | |
54 if (!view->visible()) | |
55 return; | |
56 | |
57 const gfx::Rect absolute_bounds = | |
58 view->bounds() + parent_to_root_origin_offset; | |
59 std::vector<const ServerView*> children(view->GetChildren()); | |
60 const float combined_opacity = opacity * view->opacity(); | |
61 for (std::vector<const ServerView*>::reverse_iterator it = children.rbegin(); | |
62 it != children.rend(); | |
63 ++it) { | |
64 DrawViewTree(pass, *it, absolute_bounds.OffsetFromOrigin(), | |
65 combined_opacity); | |
66 } | |
67 | |
68 gfx::Transform quad_to_target_transform; | |
69 quad_to_target_transform.Translate(absolute_bounds.x(), absolute_bounds.y()); | |
70 const gfx::Rect bounds_at_origin(view->bounds().size()); | |
71 cc::SharedQuadState* sqs = pass->CreateAndAppendSharedQuadState(); | |
72 // TODO(fsamuel): These clipping and visible rects are incorrect. They need | |
73 // to be populated from CompositorFrame structs. | |
74 sqs->SetAll(quad_to_target_transform, | |
75 bounds_at_origin.size() /* layer_bounds */, | |
76 bounds_at_origin /* visible_layer_bounds */, | |
77 bounds_at_origin /* clip_rect */, | |
78 false /* is_clipped */, | |
79 view->opacity(), | |
80 SkXfermode::kSrc_Mode, | |
81 0 /* sorting-context_id */); | |
82 | |
83 auto surface_quad = | |
84 pass->CreateAndAppendDrawQuad<cc::SurfaceDrawQuad>(); | |
85 surface_quad->SetNew(sqs, | |
86 bounds_at_origin /* rect */, | |
87 bounds_at_origin /* visible_rect */, | |
88 view->surface_id()); | |
89 } | |
90 | |
91 float ConvertUIWheelValueToMojoValue(int offset) { | |
92 // Mojo's event type takes a value between -1 and 1. Normalize by allowing | |
93 // up to 20 of ui's offset. This is a bit arbitrary. | |
94 return std::max( | |
95 -1.0f, std::min(1.0f, static_cast<float>(offset) / | |
96 (20 * static_cast<float>( | |
97 ui::MouseWheelEvent::kWheelDelta)))); | |
98 } | |
99 | |
100 } // namespace | |
101 | |
102 // static | |
103 DisplayManagerFactory* DisplayManager::factory_ = nullptr; | |
104 | |
105 // static | |
106 DisplayManager* DisplayManager::Create( | |
107 bool is_headless, | |
108 mojo::ApplicationImpl* app_impl, | |
109 const scoped_refptr<gles2::GpuState>& gpu_state, | |
110 const scoped_refptr<surfaces::SurfacesState>& surfaces_state) { | |
111 if (factory_) { | |
112 return factory_->CreateDisplayManager(is_headless, app_impl, gpu_state, | |
113 surfaces_state); | |
114 } | |
115 return new DefaultDisplayManager(is_headless, app_impl, gpu_state, | |
116 surfaces_state); | |
117 } | |
118 | |
119 DefaultDisplayManager::DefaultDisplayManager( | |
120 bool is_headless, | |
121 mojo::ApplicationImpl* app_impl, | |
122 const scoped_refptr<gles2::GpuState>& gpu_state, | |
123 const scoped_refptr<surfaces::SurfacesState>& surfaces_state) | |
124 : is_headless_(is_headless), | |
125 app_impl_(app_impl), | |
126 gpu_state_(gpu_state), | |
127 surfaces_state_(surfaces_state), | |
128 delegate_(nullptr), | |
129 draw_timer_(false, false), | |
130 frame_pending_(false), | |
131 weak_factory_(this) { | |
132 metrics_.size_in_pixels = mojo::Size::New(); | |
133 metrics_.size_in_pixels->width = 800; | |
134 metrics_.size_in_pixels->height = 600; | |
135 } | |
136 | |
137 void DefaultDisplayManager::Init(DisplayManagerDelegate* delegate) { | |
138 delegate_ = delegate; | |
139 | |
140 gfx::Rect bounds(metrics_.size_in_pixels.To<gfx::Size>()); | |
141 if (is_headless_) { | |
142 platform_window_.reset(new ui::StubWindow(this)); | |
143 } else { | |
144 #if defined(OS_WIN) | |
145 platform_window_.reset(new ui::WinWindow(this, bounds)); | |
146 #elif defined(USE_X11) | |
147 platform_window_.reset(new ui::X11Window(this)); | |
148 #elif defined(OS_ANDROID) | |
149 platform_window_.reset(new ui::PlatformWindowAndroid(this)); | |
150 #else | |
151 NOTREACHED() << "Unsupported platform"; | |
152 #endif | |
153 } | |
154 platform_window_->SetBounds(bounds); | |
155 platform_window_->Show(); | |
156 } | |
157 | |
158 DefaultDisplayManager::~DefaultDisplayManager() { | |
159 // Invalidate WeakPtrs now to avoid callbacks back into the | |
160 // DefaultDisplayManager during destruction of |top_level_display_client_|. | |
161 weak_factory_.InvalidateWeakPtrs(); | |
162 top_level_display_client_.reset(); | |
163 // Destroy the PlatformWindow early on as it may call us back during | |
164 // destruction and we want to be in a known state. But destroy the surface | |
165 // first because it can still be using the platform window. | |
166 platform_window_.reset(); | |
167 } | |
168 | |
169 void DefaultDisplayManager::SchedulePaint(const ServerView* view, | |
170 const gfx::Rect& bounds) { | |
171 DCHECK(view); | |
172 if (!view->IsDrawn()) | |
173 return; | |
174 const gfx::Rect root_relative_rect = | |
175 ConvertRectBetweenViews(view, delegate_->GetRootView(), bounds); | |
176 if (root_relative_rect.IsEmpty()) | |
177 return; | |
178 dirty_rect_.Union(root_relative_rect); | |
179 WantToDraw(); | |
180 } | |
181 | |
182 void DefaultDisplayManager::SetViewportSize(const gfx::Size& size) { | |
183 platform_window_->SetBounds(gfx::Rect(size)); | |
184 } | |
185 | |
186 void DefaultDisplayManager::SetTitle(const base::string16& title) { | |
187 platform_window_->SetTitle(title); | |
188 } | |
189 | |
190 const mojo::ViewportMetrics& DefaultDisplayManager::GetViewportMetrics() { | |
191 return metrics_; | |
192 } | |
193 | |
194 void DefaultDisplayManager::UpdateTextInputState( | |
195 const ui::TextInputState& state) { | |
196 ui::PlatformImeController* ime = platform_window_->GetPlatformImeController(); | |
197 if (ime) | |
198 ime->UpdateTextInputState(state); | |
199 } | |
200 | |
201 void DefaultDisplayManager::SetImeVisibility(bool visible) { | |
202 ui::PlatformImeController* ime = platform_window_->GetPlatformImeController(); | |
203 if (ime) | |
204 ime->SetImeVisibility(visible); | |
205 } | |
206 | |
207 void DefaultDisplayManager::Draw() { | |
208 if (!delegate_->GetRootView()->visible()) | |
209 return; | |
210 | |
211 scoped_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); | |
212 render_pass->damage_rect = dirty_rect_; | |
213 render_pass->output_rect = gfx::Rect(metrics_.size_in_pixels.To<gfx::Size>()); | |
214 | |
215 DrawViewTree(render_pass.get(), | |
216 delegate_->GetRootView(), | |
217 gfx::Vector2d(), 1.0f); | |
218 | |
219 scoped_ptr<cc::DelegatedFrameData> frame_data(new cc::DelegatedFrameData); | |
220 frame_data->device_scale_factor = 1.f; | |
221 frame_data->render_pass_list.push_back(render_pass.Pass()); | |
222 | |
223 scoped_ptr<cc::CompositorFrame> frame(new cc::CompositorFrame); | |
224 frame->delegated_frame_data = frame_data.Pass(); | |
225 frame_pending_ = true; | |
226 if (top_level_display_client_) { | |
227 top_level_display_client_->SubmitCompositorFrame( | |
228 frame.Pass(), | |
229 base::Bind(&DefaultDisplayManager::DidDraw, | |
230 weak_factory_.GetWeakPtr())); | |
231 } | |
232 dirty_rect_ = gfx::Rect(); | |
233 } | |
234 | |
235 void DefaultDisplayManager::DidDraw() { | |
236 frame_pending_ = false; | |
237 if (!dirty_rect_.IsEmpty()) | |
238 WantToDraw(); | |
239 } | |
240 | |
241 void DefaultDisplayManager::WantToDraw() { | |
242 if (draw_timer_.IsRunning() || frame_pending_) | |
243 return; | |
244 | |
245 draw_timer_.Start( | |
246 FROM_HERE, base::TimeDelta(), | |
247 base::Bind(&DefaultDisplayManager::Draw, weak_factory_.GetWeakPtr())); | |
248 } | |
249 | |
250 void DefaultDisplayManager::UpdateMetrics(const gfx::Size& size, | |
251 float device_pixel_ratio) { | |
252 if (gfx::Display::HasForceDeviceScaleFactor()) | |
253 device_pixel_ratio = gfx::Display::GetForcedDeviceScaleFactor(); | |
254 if (metrics_.size_in_pixels.To<gfx::Size>() == size && | |
255 metrics_.device_pixel_ratio == device_pixel_ratio) | |
256 return; | |
257 mojo::ViewportMetrics old_metrics; | |
258 old_metrics.size_in_pixels = metrics_.size_in_pixels.Clone(); | |
259 old_metrics.device_pixel_ratio = metrics_.device_pixel_ratio; | |
260 | |
261 metrics_.size_in_pixels = mojo::Size::From(size); | |
262 metrics_.device_pixel_ratio = device_pixel_ratio; | |
263 | |
264 delegate_->OnViewportMetricsChanged(old_metrics, metrics_); | |
265 } | |
266 | |
267 void DefaultDisplayManager::OnBoundsChanged(const gfx::Rect& new_bounds) { | |
268 UpdateMetrics(new_bounds.size(), metrics_.device_pixel_ratio); | |
269 } | |
270 | |
271 void DefaultDisplayManager::OnDamageRect(const gfx::Rect& damaged_region) { | |
272 dirty_rect_.Union(damaged_region); | |
273 WantToDraw(); | |
274 } | |
275 | |
276 void DefaultDisplayManager::DispatchEvent(ui::Event* event) { | |
277 mojo::EventPtr mojo_event(mojo::Event::From(*event)); | |
278 if (event->IsMouseWheelEvent()) { | |
279 // Mojo's event type has a different meaning for wheel events. Convert | |
280 // between the two. | |
281 ui::MouseWheelEvent* wheel_event = | |
282 static_cast<ui::MouseWheelEvent*>(event); | |
283 DCHECK(mojo_event->pointer_data); | |
284 mojo_event->pointer_data->horizontal_wheel = | |
285 ConvertUIWheelValueToMojoValue(wheel_event->x_offset()); | |
286 mojo_event->pointer_data->horizontal_wheel = | |
287 ConvertUIWheelValueToMojoValue(wheel_event->y_offset()); | |
288 } | |
289 delegate_->OnEvent(mojo_event.Pass()); | |
290 | |
291 switch (event->type()) { | |
292 case ui::ET_MOUSE_PRESSED: | |
293 case ui::ET_TOUCH_PRESSED: | |
294 platform_window_->SetCapture(); | |
295 break; | |
296 case ui::ET_MOUSE_RELEASED: | |
297 case ui::ET_TOUCH_RELEASED: | |
298 platform_window_->ReleaseCapture(); | |
299 break; | |
300 default: | |
301 break; | |
302 } | |
303 | |
304 #if defined(USE_X11) | |
305 // We want to emulate the WM_CHAR generation behaviour of Windows. | |
306 // | |
307 // On Linux, we've previously inserted characters by having | |
308 // InputMethodAuraLinux take all key down events and send a character event | |
309 // to the TextInputClient. This causes a mismatch in code that has to be | |
310 // shared between Windows and Linux, including blink code. Now that we're | |
311 // trying to have one way of doing things, we need to standardize on and | |
312 // emulate Windows character events. | |
313 // | |
314 // This is equivalent to what we're doing in the current Linux port, but | |
315 // done once instead of done multiple times in different places. | |
316 if (event->type() == ui::ET_KEY_PRESSED) { | |
317 ui::KeyEvent* key_press_event = static_cast<ui::KeyEvent*>(event); | |
318 ui::KeyEvent char_event(key_press_event->GetCharacter(), | |
319 key_press_event->key_code(), | |
320 key_press_event->flags()); | |
321 | |
322 DCHECK_EQ(key_press_event->GetCharacter(), char_event.GetCharacter()); | |
323 DCHECK_EQ(key_press_event->key_code(), char_event.key_code()); | |
324 DCHECK_EQ(key_press_event->flags(), char_event.flags()); | |
325 | |
326 char_event.SetExtendedKeyEventData( | |
327 make_scoped_ptr(new mojo::MojoExtendedKeyEventData( | |
328 key_press_event->GetLocatedWindowsKeyboardCode(), | |
329 key_press_event->GetText(), | |
330 key_press_event->GetUnmodifiedText()))); | |
331 char_event.set_platform_keycode(key_press_event->platform_keycode()); | |
332 | |
333 delegate_->OnEvent(mojo::Event::From(char_event)); | |
334 } | |
335 #endif | |
336 } | |
337 | |
338 void DefaultDisplayManager::OnCloseRequest() { | |
339 platform_window_->Close(); | |
340 } | |
341 | |
342 void DefaultDisplayManager::OnClosed() { | |
343 delegate_->OnDisplayClosed(); | |
344 } | |
345 | |
346 void DefaultDisplayManager::OnWindowStateChanged( | |
347 ui::PlatformWindowState new_state) { | |
348 } | |
349 | |
350 void DefaultDisplayManager::OnLostCapture() { | |
351 } | |
352 | |
353 void DefaultDisplayManager::OnAcceleratedWidgetAvailable( | |
354 gfx::AcceleratedWidget widget, | |
355 float device_pixel_ratio) { | |
356 if (widget != gfx::kNullAcceleratedWidget) { | |
357 top_level_display_client_.reset(new surfaces::TopLevelDisplayClient( | |
358 widget, gpu_state_, surfaces_state_)); | |
359 } | |
360 UpdateMetrics(metrics_.size_in_pixels.To<gfx::Size>(), device_pixel_ratio); | |
361 } | |
362 | |
363 void DefaultDisplayManager::OnActivationChanged(bool active) { | |
364 } | |
365 | |
366 } // namespace view_manager | |
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