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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2009 Holger Hans Peter Freyther | 3 * Copyright (C) 2009 Holger Hans Peter Freyther |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 153 IntPoint adjustScrollPositionWithinRange(const IntPoint&) const; | 153 IntPoint adjustScrollPositionWithinRange(const IntPoint&) const; |
| 154 int scrollX() const { return scrollPosition().x(); } | 154 int scrollX() const { return scrollPosition().x(); } |
| 155 int scrollY() const { return scrollPosition().y(); } | 155 int scrollY() const { return scrollPosition().y(); } |
| 156 | 156 |
| 157 virtual IntSize overhangAmount() const OVERRIDE; | 157 virtual IntSize overhangAmount() const OVERRIDE; |
| 158 | 158 |
| 159 void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(
); } | 159 void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(
); } |
| 160 IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; } | 160 IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; } |
| 161 | 161 |
| 162 // Functions for scrolling the view. | 162 // Functions for scrolling the view. |
| 163 virtual void setScrollPosition(const IntPoint&); | 163 virtual void setScrollPosition(const IntPoint&, ScrollBehavior = ScrollBehav
iorInstant); |
| 164 void scrollBy(const IntSize& s) { return setScrollPosition(scrollPosition()
+ s); } | 164 void scrollBy(const IntSize& s, ScrollBehavior behavior = ScrollBehaviorInst
ant) |
| 165 { |
| 166 return setScrollPosition(scrollPosition() + s, behavior); |
| 167 } |
| 165 | 168 |
| 166 bool scroll(ScrollDirection, ScrollGranularity); | 169 bool scroll(ScrollDirection, ScrollGranularity); |
| 167 | 170 |
| 168 // Scroll the actual contents of the view (either blitting or invalidating a
s needed). | 171 // Scroll the actual contents of the view (either blitting or invalidating a
s needed). |
| 169 void scrollContents(const IntSize& scrollDelta); | 172 void scrollContents(const IntSize& scrollDelta); |
| 170 | 173 |
| 171 // This gives us a means of blocking painting on our scrollbars until the fi
rst layout has occurred. | 174 // This gives us a means of blocking painting on our scrollbars until the fi
rst layout has occurred. |
| 172 void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = fal
se); | 175 void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = fal
se); |
| 173 bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; } | 176 bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; } |
| 174 | 177 |
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| 334 void updateOverhangAreas(); | 337 void updateOverhangAreas(); |
| 335 | 338 |
| 336 virtual int pageStep(ScrollbarOrientation) const OVERRIDE; | 339 virtual int pageStep(ScrollbarOrientation) const OVERRIDE; |
| 337 }; // class ScrollView | 340 }; // class ScrollView |
| 338 | 341 |
| 339 DEFINE_TYPE_CASTS(ScrollView, Widget, widget, widget->isScrollView(), widget.isS
crollView()); | 342 DEFINE_TYPE_CASTS(ScrollView, Widget, widget, widget->isScrollView(), widget.isS
crollView()); |
| 340 | 343 |
| 341 } // namespace WebCore | 344 } // namespace WebCore |
| 342 | 345 |
| 343 #endif // ScrollView_h | 346 #endif // ScrollView_h |
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