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Issue 1344153002: ARM & MIPS: Try to use the object pool before trying to embed a pointer, like ARM64 and X64. (Closed) Base URL: git@github.com:dart-lang/sdk.git@master
Patch Set: Created 5 years, 3 months ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 #include "vm/globals.h" // NOLINT 5 #include "vm/globals.h" // NOLINT
6 #if defined(TARGET_ARCH_ARM) 6 #if defined(TARGET_ARCH_ARM)
7 7
8 #include "vm/assembler.h" 8 #include "vm/assembler.h"
9 #include "vm/cpu.h" 9 #include "vm/cpu.h"
10 #include "vm/longjump.h" 10 #include "vm/longjump.h"
(...skipping 1552 matching lines...) Expand 10 before | Expand all | Expand 10 after
1563 LoadFromOffset(kWord, PP, PC, -object_pool_pc_dist); 1563 LoadFromOffset(kWord, PP, PC, -object_pool_pc_dist);
1564 set_constant_pool_allowed(true); 1564 set_constant_pool_allowed(true);
1565 } 1565 }
1566 1566
1567 1567
1568 void Assembler::LoadIsolate(Register rd) { 1568 void Assembler::LoadIsolate(Register rd) {
1569 ldr(rd, Address(THR, Thread::isolate_offset())); 1569 ldr(rd, Address(THR, Thread::isolate_offset()));
1570 } 1570 }
1571 1571
1572 1572
1573 bool Assembler::CanLoadFromObjectPool(const Object& object) const {
1574 ASSERT(!Thread::CanLoadFromThread(object));
1575 if (!constant_pool_allowed()) {
1576 return false;
1577 }
1578
1579 ASSERT(object.IsNotTemporaryScopedHandle());
1580 ASSERT(object.IsOld());
1581 return true;
1582 }
1583
1584
1573 void Assembler::LoadObjectHelper(Register rd, 1585 void Assembler::LoadObjectHelper(Register rd,
1574 const Object& object, 1586 const Object& object,
1575 Condition cond, 1587 Condition cond,
1576 bool is_unique) { 1588 bool is_unique) {
1577 // Load common VM constants from the thread. This works also in places where
1578 // no constant pool is set up (e.g. intrinsic code).
1579 if (Thread::CanLoadFromThread(object)) { 1589 if (Thread::CanLoadFromThread(object)) {
1590 // Load common VM constants from the thread. This works also in places where
1591 // no constant pool is set up (e.g. intrinsic code).
1580 ldr(rd, Address(THR, Thread::OffsetFromThread(object)), cond); 1592 ldr(rd, Address(THR, Thread::OffsetFromThread(object)), cond);
1581 return; 1593 } else if (object.IsSmi()) {
1582 } 1594 // Relocation doesn't apply to Smis.
1583 // Smis and VM heap objects are never relocated; do not use object pool.
1584 if (object.IsSmi()) {
1585 LoadImmediate(rd, reinterpret_cast<int32_t>(object.raw()), cond); 1595 LoadImmediate(rd, reinterpret_cast<int32_t>(object.raw()), cond);
1586 } else if (object.InVMHeap() || !constant_pool_allowed()) { 1596 } else if (CanLoadFromObjectPool(object)) {
1587 ASSERT(FLAG_allow_absolute_addresses);
1588 // Make sure that class CallPattern is able to decode this load immediate.
1589 const int32_t object_raw = reinterpret_cast<int32_t>(object.raw());
1590 LoadImmediate(rd, object_raw, cond);
1591 } else {
1592 // Make sure that class CallPattern is able to decode this load from the 1597 // Make sure that class CallPattern is able to decode this load from the
1593 // object pool. 1598 // object pool.
1594 const int32_t offset = ObjectPool::element_offset( 1599 const int32_t offset = ObjectPool::element_offset(
1595 is_unique ? object_pool_wrapper_.AddObject(object) 1600 is_unique ? object_pool_wrapper_.AddObject(object)
1596 : object_pool_wrapper_.FindObject(object)); 1601 : object_pool_wrapper_.FindObject(object));
1597 LoadWordFromPoolOffset(rd, offset - kHeapObjectTag, cond); 1602 LoadWordFromPoolOffset(rd, offset - kHeapObjectTag, cond);
1603 } else {
1604 ASSERT(FLAG_allow_absolute_addresses);
1605 ASSERT(object.IsOld());
1606 // Make sure that class CallPattern is able to decode this load immediate.
Florian Schneider 2015/09/16 08:00:05 I don't think the comment applies to this case sin
rmacnak 2015/09/16 17:09:42 Hm, CallPattern expects a constant pool load in it
1607 const int32_t object_raw = reinterpret_cast<int32_t>(object.raw());
1608 LoadImmediate(rd, object_raw, cond);
1598 } 1609 }
1599 } 1610 }
1600 1611
1601 1612
1602 void Assembler::LoadObject(Register rd, const Object& object, Condition cond) { 1613 void Assembler::LoadObject(Register rd, const Object& object, Condition cond) {
1603 LoadObjectHelper(rd, object, cond, false); 1614 LoadObjectHelper(rd, object, cond, false);
1604 } 1615 }
1605 1616
1606 1617
1607 void Assembler::LoadUniqueObject(Register rd, 1618 void Assembler::LoadUniqueObject(Register rd,
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3663 3674
3664 3675
3665 const char* Assembler::FpuRegisterName(FpuRegister reg) { 3676 const char* Assembler::FpuRegisterName(FpuRegister reg) {
3666 ASSERT((0 <= reg) && (reg < kNumberOfFpuRegisters)); 3677 ASSERT((0 <= reg) && (reg < kNumberOfFpuRegisters));
3667 return fpu_reg_names[reg]; 3678 return fpu_reg_names[reg];
3668 } 3679 }
3669 3680
3670 } // namespace dart 3681 } // namespace dart
3671 3682
3672 #endif // defined TARGET_ARCH_ARM 3683 #endif // defined TARGET_ARCH_ARM
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