Index: source/row_neon.cc |
diff --git a/source/row_neon.cc b/source/row_neon.cc |
index 2eb7d9deaa3e04367937c7ee6e766f1c8f235456..7b95388e6a93407211ec87863c54c5dc4e361da3 100644 |
--- a/source/row_neon.cc |
+++ b/source/row_neon.cc |
@@ -134,32 +134,39 @@ extern "C" { |
"vqshrun.s16 d22, q9, #6 \n" /* R */ \ |
"vqshrun.s16 d21, q0, #6 \n" /* G */ |
-// YUV to RGB conversion constants. |
+ |
+// BT.601 YUV to RGB reference |
+// R = (Y - 16) * 1.164 - V * -1.596 |
+// G = (Y - 16) * 1.164 - U * 0.391 - V * 0.813 |
+// B = (Y - 16) * 1.164 - U * -2.018 |
+ |
// Y contribution to R,G,B. Scale and bias. |
+// TODO(fbarchard): Consider moving constants into a common header. |
#define YG 18997 /* round(1.164 * 64 * 256 * 256 / 257) */ |
-#define YGB 1160 /* 1.164 * 64 * 16 - adjusted for even error distribution */ |
+#define YGB -1160 /* 1.164 * 64 * -16 + 64 / 2 */ |
// U and V contributions to R,G,B. |
-#define UB -128 /* -min(128, round(2.018 * 64)) */ |
-#define UG 25 /* -round(-0.391 * 64) */ |
-#define VG 52 /* -round(-0.813 * 64) */ |
-#define VR -102 /* -round(1.596 * 64) */ |
+#define UB -128 /* max(-128, round(-2.018 * 64)) */ |
+#define UG 25 /* round(0.391 * 64) */ |
+#define VG 52 /* round(0.813 * 64) */ |
+#define VR -102 /* round(-1.596 * 64) */ |
// Bias values to subtract 16 from Y and 128 from U and V. |
-#define BB (UB * 128 - YGB) |
-#define BG (UG * 128 + VG * 128 - YGB) |
-#define BR (VR * 128 - YGB) |
+#define BB (UB * 128 + YGB) |
+#define BG (UG * 128 + VG * 128 + YGB) |
+#define BR (VR * 128 + YGB) |
YuvConstantsNEON SIMD_ALIGNED(kYuvConstantsNEON) = { |
- { 128, 128, 128, 128, 102, 102, 102, 102, 0, 0, 0, 0, 0, 0, 0, 0 }, |
- { 25, 25, 25, 25, 52, 52, 52, 52, 0, 0, 0, 0, 0, 0, 0, 0 }, |
+ { -UB, -UB, -UB, -UB, -VR, -VR, -VR, -VR, 0, 0, 0, 0, 0, 0, 0, 0 }, |
+ { UG, UG, UG, UG, VG, VG, VG, VG, 0, 0, 0, 0, 0, 0, 0, 0 }, |
{ BB, BG, BR, 0, 0, 0, 0, 0 }, |
{ 0x0101 * YG, 0, 0, 0 } |
}; |
-static uvec8 kUVToRB = { 128, 128, 128, 128, 102, 102, 102, 102, |
- 0, 0, 0, 0, 0, 0, 0, 0 }; |
-static uvec8 kUVToG = { 25, 25, 25, 25, 52, 52, 52, 52, |
+// TODO(fbarchard): replace these with structure. |
+static uvec8 kUVToRB = { -UB, -UB, -UB, -UB, -VR, -VR, -VR, -VR, |
+ 0, 0, 0, 0, 0, 0, 0, 0 }, |
+static uvec8 kUVToG = { UG, UG, UG, UG, VG, VG, VG, VG, |
0, 0, 0, 0, 0, 0, 0, 0 }; |
static vec16 kUVBiasBGR = { BB, BG, BR, 0, 0, 0, 0, 0 }; |
static vec32 kYToRgb = { 0x0101 * YG, 0, 0, 0 }; |