Index: include/utils/SkRandom.h |
diff --git a/include/utils/SkRandom.h b/include/utils/SkRandom.h |
index dc9e681c5a72c0bb2186cb67206e90b5a06c6734..e71be3a9d5c7cb81b49f5e049a0ef00f55a09f84 100644 |
--- a/include/utils/SkRandom.h |
+++ b/include/utils/SkRandom.h |
@@ -12,10 +12,6 @@ |
#include "SkScalar.h" |
-#ifdef SK_SUPPORT_LEGACY_SK64 |
- #include "Sk64.h" |
-#endif |
- |
/** \class SkLCGRandom |
Utility class that implements pseudo random 32bit numbers using a fast |
@@ -134,13 +130,6 @@ public: |
return (hi << 32) | this->nextU(); |
} |
-#ifdef SK_SUPPORT_LEGACY_SK64 |
- SK_ATTR_DEPRECATED("use next64()") |
- void next64(Sk64* a) { |
- SkASSERT(a); |
- a->set(this->nextS(), this->nextU()); |
- } |
-#endif |
/** |
* Return the current seed. This allows the caller to later reset to the |
* same seed (using setSeed) so it can generate the same sequence. |
@@ -295,14 +284,6 @@ public: |
return (hi << 32) | this->nextU(); |
} |
-#ifdef SK_SUPPORT_LEGACY_SK64 |
- SK_ATTR_DEPRECATED("use next64()") |
- void next64(Sk64* a) { |
- SkASSERT(a); |
- a->set(this->nextS(), this->nextU()); |
- } |
-#endif |
- |
/** Reset the random object. |
*/ |
void setSeed(uint32_t seed) { init(seed); } |