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Side by Side Diff: tests/ImageFilterTest.cpp

Issue 1343703005: SkImageSource (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: review comments Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkBitmapDevice.h" 9 #include "SkBitmapDevice.h"
10 #include "SkBitmapSource.h" 10 #include "SkBitmapSource.h"
11 #include "SkBlurImageFilter.h" 11 #include "SkBlurImageFilter.h"
12 #include "SkCanvas.h" 12 #include "SkCanvas.h"
13 #include "SkColorFilterImageFilter.h" 13 #include "SkColorFilterImageFilter.h"
14 #include "SkColorMatrixFilter.h" 14 #include "SkColorMatrixFilter.h"
15 #include "SkComposeImageFilter.h" 15 #include "SkComposeImageFilter.h"
16 #include "SkDisplacementMapEffect.h" 16 #include "SkDisplacementMapEffect.h"
17 #include "SkDropShadowImageFilter.h" 17 #include "SkDropShadowImageFilter.h"
18 #include "SkFlattenableSerialization.h" 18 #include "SkFlattenableSerialization.h"
19 #include "SkGradientShader.h" 19 #include "SkGradientShader.h"
20 #include "SkImageSource.h"
20 #include "SkLightingImageFilter.h" 21 #include "SkLightingImageFilter.h"
21 #include "SkMatrixConvolutionImageFilter.h" 22 #include "SkMatrixConvolutionImageFilter.h"
22 #include "SkMergeImageFilter.h" 23 #include "SkMergeImageFilter.h"
23 #include "SkMorphologyImageFilter.h" 24 #include "SkMorphologyImageFilter.h"
24 #include "SkOffsetImageFilter.h" 25 #include "SkOffsetImageFilter.h"
25 #include "SkPerlinNoiseShader.h" 26 #include "SkPerlinNoiseShader.h"
26 #include "SkPicture.h" 27 #include "SkPicture.h"
27 #include "SkPictureImageFilter.h" 28 #include "SkPictureImageFilter.h"
28 #include "SkPictureRecorder.h" 29 #include "SkPictureRecorder.h"
29 #include "SkPoint3.h" 30 #include "SkPoint3.h"
30 #include "SkReadBuffer.h" 31 #include "SkReadBuffer.h"
31 #include "SkRect.h" 32 #include "SkRect.h"
32 #include "SkRectShaderImageFilter.h" 33 #include "SkRectShaderImageFilter.h"
34 #include "SkSurface.h"
33 #include "SkTableColorFilter.h" 35 #include "SkTableColorFilter.h"
34 #include "SkTileImageFilter.h" 36 #include "SkTileImageFilter.h"
35 #include "SkXfermodeImageFilter.h" 37 #include "SkXfermodeImageFilter.h"
36 #include "Test.h" 38 #include "Test.h"
37 39
38 #if SK_SUPPORT_GPU 40 #if SK_SUPPORT_GPU
39 #include "GrContextFactory.h" 41 #include "GrContextFactory.h"
40 #include "SkGpuDevice.h" 42 #include "SkGpuDevice.h"
41 #endif 43 #endif
42 44
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1205 REPORTER_ASSERT(reporter, !identityCF->affectsTransparentBlack()); 1207 REPORTER_ASSERT(reporter, !identityCF->affectsTransparentBlack());
1206 REPORTER_ASSERT(reporter, identityFilter->canComputeFastBounds()); 1208 REPORTER_ASSERT(reporter, identityFilter->canComputeFastBounds());
1207 1209
1208 SkAutoTUnref<SkColorFilter> forceOpaqueCF( 1210 SkAutoTUnref<SkColorFilter> forceOpaqueCF(
1209 SkTableColorFilter::CreateARGB(allOne, identity, identity, identity)); 1211 SkTableColorFilter::CreateARGB(allOne, identity, identity, identity));
1210 SkAutoTUnref<SkImageFilter> forceOpaque(SkColorFilterImageFilter::Create(for ceOpaqueCF.get())); 1212 SkAutoTUnref<SkImageFilter> forceOpaque(SkColorFilterImageFilter::Create(for ceOpaqueCF.get()));
1211 REPORTER_ASSERT(reporter, forceOpaqueCF->affectsTransparentBlack()); 1213 REPORTER_ASSERT(reporter, forceOpaqueCF->affectsTransparentBlack());
1212 REPORTER_ASSERT(reporter, !forceOpaque->canComputeFastBounds()); 1214 REPORTER_ASSERT(reporter, !forceOpaque->canComputeFastBounds());
1213 } 1215 }
1214 1216
1217 // Verify that SkImageSource survives serialization
1218 DEF_TEST(ImageFilterImageSourceSerialization, reporter) {
1219 SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterN32Premul(10, 10));
1220 surface->getCanvas()->clear(SK_ColorGREEN);
1221 SkAutoTUnref<SkImage> image(surface->newImageSnapshot());
1222 SkAutoTUnref<SkImageFilter> filter(SkImageSource::Create(image));
1223
1224 SkAutoTUnref<SkData> data(SkValidatingSerializeFlattenable(filter));
1225 SkAutoTUnref<SkFlattenable> flattenable(SkValidatingDeserializeFlattenable(
1226 data->data(), data->size(), SkImageFilter::GetFlattenableType()));
1227 SkImageFilter* unflattenedFilter = static_cast<SkImageFilter*>(flattenable.g et());
1228 REPORTER_ASSERT(reporter, unflattenedFilter);
1229
1230 SkBitmap bm;
1231 bm.allocN32Pixels(10, 10);
1232 SkPaint paint;
1233 paint.setColor(SK_ColorRED);
1234 paint.setImageFilter(unflattenedFilter);
1235
1236 SkCanvas canvas(bm);
1237 canvas.drawRect(SkRect::MakeWH(10, 10), paint);
1238 REPORTER_ASSERT(reporter, *bm.getAddr32(0, 0) == SkPreMultiplyColor(SK_Color GREEN));
1239 }
1240
1215 #if SK_SUPPORT_GPU 1241 #if SK_SUPPORT_GPU
1216 1242
1217 DEF_GPUTEST(ImageFilterCropRectGPU, reporter, factory) { 1243 DEF_GPUTEST(ImageFilterCropRectGPU, reporter, factory) {
1218 GrContext* context = factory->get(static_cast<GrContextFactory::GLContextTyp e>(0)); 1244 GrContext* context = factory->get(static_cast<GrContextFactory::GLContextTyp e>(0));
1219 if (nullptr == context) { 1245 if (nullptr == context) {
1220 return; 1246 return;
1221 } 1247 }
1222 const SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); 1248 const SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType);
1223 1249
1224 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(context, 1250 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(context,
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1279 SkSurface::kNo_Budgeted , 1305 SkSurface::kNo_Budgeted ,
1280 SkImageInfo::MakeN32Pre mul(1, 1), 1306 SkImageInfo::MakeN32Pre mul(1, 1),
1281 0, 1307 0,
1282 &props, 1308 &props,
1283 SkGpuDevice::kUninit_In itContents)); 1309 SkGpuDevice::kUninit_In itContents));
1284 SkImageFilter::Proxy proxy(device); 1310 SkImageFilter::Proxy proxy(device);
1285 1311
1286 test_negative_blur_sigma(&proxy, reporter); 1312 test_negative_blur_sigma(&proxy, reporter);
1287 } 1313 }
1288 #endif 1314 #endif
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