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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTypes.h" | 8 #include "SkTypes.h" |
9 | 9 |
10 #include "SkBitmapProcShader.h" | 10 #include "SkBitmapProcShader.h" |
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30 #include "SkComposeShader.h" | 30 #include "SkComposeShader.h" |
31 #include "SkCornerPathEffect.h" | 31 #include "SkCornerPathEffect.h" |
32 #include "SkDashPathEffect.h" | 32 #include "SkDashPathEffect.h" |
33 #include "SkDiscretePathEffect.h" | 33 #include "SkDiscretePathEffect.h" |
34 #include "SkDisplacementMapEffect.h" | 34 #include "SkDisplacementMapEffect.h" |
35 #include "SkDropShadowImageFilter.h" | 35 #include "SkDropShadowImageFilter.h" |
36 #include "SkEmptyShader.h" | 36 #include "SkEmptyShader.h" |
37 #include "SkEmbossMaskFilter.h" | 37 #include "SkEmbossMaskFilter.h" |
38 #include "SkFlattenable.h" | 38 #include "SkFlattenable.h" |
39 #include "SkGradientShader.h" | 39 #include "SkGradientShader.h" |
| 40 #include "SkImageSource.h" |
40 #include "SkLayerDrawLooper.h" | 41 #include "SkLayerDrawLooper.h" |
41 #include "SkLayerRasterizer.h" | 42 #include "SkLayerRasterizer.h" |
42 #include "SkLerpXfermode.h" | 43 #include "SkLerpXfermode.h" |
43 #include "SkLightingImageFilter.h" | 44 #include "SkLightingImageFilter.h" |
44 #include "SkLightingShader.h" | 45 #include "SkLightingShader.h" |
45 #include "SkLocalMatrixShader.h" | 46 #include "SkLocalMatrixShader.h" |
46 #include "SkLumaColorFilter.h" | 47 #include "SkLumaColorFilter.h" |
47 #include "SkMagnifierImageFilter.h" | 48 #include "SkMagnifierImageFilter.h" |
48 #include "SkMatrixConvolutionImageFilter.h" | 49 #include "SkMatrixConvolutionImageFilter.h" |
49 #include "SkMergeImageFilter.h" | 50 #include "SkMergeImageFilter.h" |
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94 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkComposeShader) | 95 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkComposeShader) |
95 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkCornerPathEffect) | 96 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkCornerPathEffect) |
96 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDashPathEffect) | 97 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDashPathEffect) |
97 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDilateImageFilter) | 98 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDilateImageFilter) |
98 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiscretePathEffect) | 99 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiscretePathEffect) |
99 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDisplacementMapEffect) | 100 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDisplacementMapEffect) |
100 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDropShadowImageFilter) | 101 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDropShadowImageFilter) |
101 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkEmbossMaskFilter) | 102 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkEmbossMaskFilter) |
102 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkEmptyShader) | 103 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkEmptyShader) |
103 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkErodeImageFilter) | 104 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkErodeImageFilter) |
| 105 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkImageSource) |
104 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLayerDrawLooper) | 106 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLayerDrawLooper) |
105 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLayerRasterizer) | 107 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLayerRasterizer) |
106 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLerpXfermode) | 108 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLerpXfermode) |
107 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLocalMatrixShader) | 109 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLocalMatrixShader) |
108 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLumaColorFilter) | 110 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLumaColorFilter) |
109 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPath1DPathEffect) | 111 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPath1DPathEffect) |
110 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLine2DPathEffect) | 112 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLine2DPathEffect) |
111 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkModeColorFilter) | 113 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkModeColorFilter) |
112 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPath2DPathEffect) | 114 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPath2DPathEffect) |
113 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPerlinNoiseShader) | 115 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPerlinNoiseShader) |
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136 SkLightingShader::InitializeFlattenables(); | 138 SkLightingShader::InitializeFlattenables(); |
137 SkTableColorFilter::InitializeFlattenables(); | 139 SkTableColorFilter::InitializeFlattenables(); |
138 SkXfermode::InitializeFlattenables(); | 140 SkXfermode::InitializeFlattenables(); |
139 } | 141 } |
140 }; | 142 }; |
141 | 143 |
142 SK_DECLARE_STATIC_ONCE(once); | 144 SK_DECLARE_STATIC_ONCE(once); |
143 void SkFlattenable::InitializeFlattenablesIfNeeded() { | 145 void SkFlattenable::InitializeFlattenablesIfNeeded() { |
144 SkOnce(&once, SkPrivateEffectInitializer::Init); | 146 SkOnce(&once, SkPrivateEffectInitializer::Init); |
145 } | 147 } |
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