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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkReadBuffer_DEFINED | 8 #ifndef SkReadBuffer_DEFINED |
9 #define SkReadBuffer_DEFINED | 9 #define SkReadBuffer_DEFINED |
10 | 10 |
11 #include "SkBitmapHeap.h" | 11 #include "SkBitmapHeap.h" |
12 #include "SkColorFilter.h" | 12 #include "SkColorFilter.h" |
13 #include "SkData.h" | 13 #include "SkData.h" |
14 #include "SkDrawLooper.h" | 14 #include "SkDrawLooper.h" |
15 #include "SkImageFilter.h" | 15 #include "SkImageFilter.h" |
16 #include "SkMaskFilter.h" | 16 #include "SkMaskFilter.h" |
17 #include "SkPath.h" | 17 #include "SkPath.h" |
18 #include "SkPathEffect.h" | 18 #include "SkPathEffect.h" |
19 #include "SkPicture.h" | 19 #include "SkPicture.h" |
20 #include "SkRasterizer.h" | 20 #include "SkRasterizer.h" |
21 #include "SkReadBuffer.h" | 21 #include "SkReadBuffer.h" |
22 #include "SkReader32.h" | 22 #include "SkReader32.h" |
23 #include "SkRefCnt.h" | 23 #include "SkRefCnt.h" |
24 #include "SkShader.h" | 24 #include "SkShader.h" |
25 #include "SkWriteBuffer.h" | 25 #include "SkWriteBuffer.h" |
26 #include "SkXfermode.h" | 26 #include "SkXfermode.h" |
27 | 27 |
28 class SkBitmap; | 28 class SkBitmap; |
| 29 class SkImage; |
29 | 30 |
30 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) | 31 #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC) |
31 #define DEBUG_NON_DETERMINISTIC_ASSERT | 32 #define DEBUG_NON_DETERMINISTIC_ASSERT |
32 #endif | 33 #endif |
33 | 34 |
34 class SkReadBuffer { | 35 class SkReadBuffer { |
35 public: | 36 public: |
36 SkReadBuffer(); | 37 SkReadBuffer(); |
37 SkReadBuffer(const void* data, size_t size); | 38 SkReadBuffer(const void* data, size_t size); |
38 SkReadBuffer(SkStream* stream); | 39 SkReadBuffer(SkStream* stream); |
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162 | 163 |
163 // helpers to get info about arrays and binary data | 164 // helpers to get info about arrays and binary data |
164 virtual uint32_t getArrayCount(); | 165 virtual uint32_t getArrayCount(); |
165 | 166 |
166 /** | 167 /** |
167 * Returns false if the bitmap could not be completely read. In that case,
it will be set | 168 * Returns false if the bitmap could not be completely read. In that case,
it will be set |
168 * to have width/height, but no pixels. | 169 * to have width/height, but no pixels. |
169 */ | 170 */ |
170 bool readBitmap(SkBitmap* bitmap); | 171 bool readBitmap(SkBitmap* bitmap); |
171 | 172 |
| 173 SkImage* readImage(); |
| 174 |
172 virtual SkTypeface* readTypeface(); | 175 virtual SkTypeface* readTypeface(); |
173 | 176 |
174 void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) { | 177 void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) { |
175 SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage); | 178 SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage); |
176 } | 179 } |
177 | 180 |
178 void setTypefaceArray(SkTypeface* array[], int count) { | 181 void setTypefaceArray(SkTypeface* array[], int count) { |
179 fTFArray = array; | 182 fTFArray = array; |
180 fTFCount = count; | 183 fTFCount = count; |
181 } | 184 } |
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237 SkPicture::InstallPixelRefProc fBitmapDecoder; | 240 SkPicture::InstallPixelRefProc fBitmapDecoder; |
238 | 241 |
239 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT | 242 #ifdef DEBUG_NON_DETERMINISTIC_ASSERT |
240 // Debugging counter to keep track of how many bitmaps we | 243 // Debugging counter to keep track of how many bitmaps we |
241 // have decoded. | 244 // have decoded. |
242 int fDecodedBitmapIndex; | 245 int fDecodedBitmapIndex; |
243 #endif // DEBUG_NON_DETERMINISTIC_ASSERT | 246 #endif // DEBUG_NON_DETERMINISTIC_ASSERT |
244 }; | 247 }; |
245 | 248 |
246 #endif // SkReadBuffer_DEFINED | 249 #endif // SkReadBuffer_DEFINED |
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