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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| 7 | 7 |
| 8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
| 9 #include "src/compiler/common-operator.h" | 9 #include "src/compiler/common-operator.h" |
| 10 #include "src/compiler/graph.h" | 10 #include "src/compiler/graph.h" |
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| 97 } | 97 } |
| 98 Node* Float32Constant(float value) { | 98 Node* Float32Constant(float value) { |
| 99 return NewNode(common()->Float32Constant(value)); | 99 return NewNode(common()->Float32Constant(value)); |
| 100 } | 100 } |
| 101 Node* Float64Constant(double value) { | 101 Node* Float64Constant(double value) { |
| 102 return NewNode(common()->Float64Constant(value)); | 102 return NewNode(common()->Float64Constant(value)); |
| 103 } | 103 } |
| 104 Node* HeapConstant(Handle<HeapObject> object) { | 104 Node* HeapConstant(Handle<HeapObject> object) { |
| 105 return NewNode(common()->HeapConstant(object)); | 105 return NewNode(common()->HeapConstant(object)); |
| 106 } | 106 } |
| 107 Node* BooleanConstant(bool value) { |
| 108 Handle<HeapObject> boolean_value = |
| 109 value ? isolate()->factory()->true_value() |
| 110 : isolate()->factory()->false_value(); |
| 111 return NewNode(common()->HeapConstant(boolean_value)); |
| 112 } |
| 107 Node* ExternalConstant(ExternalReference address) { | 113 Node* ExternalConstant(ExternalReference address) { |
| 108 return NewNode(common()->ExternalConstant(address)); | 114 return NewNode(common()->ExternalConstant(address)); |
| 109 } | 115 } |
| 110 | 116 |
| 111 Node* Projection(int index, Node* a) { | 117 Node* Projection(int index, Node* a) { |
| 112 return NewNode(common()->Projection(index), a); | 118 return NewNode(common()->Projection(index), a); |
| 113 } | 119 } |
| 114 | 120 |
| 115 // Memory Operations. | 121 // Memory Operations. |
| 116 Node* Load(MachineType rep, Node* base) { | 122 Node* Load(MachineType rep, Node* base) { |
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| 590 BasicBlock* current_block_; | 596 BasicBlock* current_block_; |
| 591 | 597 |
| 592 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); | 598 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); |
| 593 }; | 599 }; |
| 594 | 600 |
| 595 } // namespace compiler | 601 } // namespace compiler |
| 596 } // namespace internal | 602 } // namespace internal |
| 597 } // namespace v8 | 603 } // namespace v8 |
| 598 | 604 |
| 599 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 605 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
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