Chromium Code Reviews| Index: Source/WebCore/rendering/RenderLayer.cpp |
| diff --git a/Source/WebCore/rendering/RenderLayer.cpp b/Source/WebCore/rendering/RenderLayer.cpp |
| index a4e858918d1c996e8b51d61a3d0b441c40d97458..4109c54b58f88f44ee6c64c212edafe4168964de 100644 |
| --- a/Source/WebCore/rendering/RenderLayer.cpp |
| +++ b/Source/WebCore/rendering/RenderLayer.cpp |
| @@ -154,7 +154,7 @@ RenderLayer::RenderLayer(RenderLayerModelObject* renderer) |
| , m_hasOutOfFlowPositionedDescendant(false) |
| , m_hasOutOfFlowPositionedDescendantDirty(true) |
| , m_needsCompositedScrolling(false) |
| - , m_descendantsAreContiguousInStackingOrder(false) |
| + , m_canBePromotedToStackingContainer(false) |
| , m_isRootLayer(renderer->isRenderView()) |
| , m_usedTransparency(false) |
| , m_paintingInsideReflection(false) |
| @@ -522,159 +522,6 @@ bool RenderLayer::acceleratedCompositingForOverflowScrollEnabled() const |
| && renderer()->frame()->page()->settings()->acceleratedCompositingForOverflowScrollEnabled(); |
| } |
| -// If we are a stacking container, then this function will determine if our |
| -// descendants for a contiguous block in stacking order. This is required in |
| -// order for an element to be safely promoted to a stacking container. It is safe |
| -// to become a stacking container if this change would not alter the stacking |
| -// order of layers on the page. That can only happen if a non-descendant appear |
| -// between us and our descendants in stacking order. Here's an example: |
| -// |
| -// this |
| -// / | \. |
| -// A B C |
| -// /\ | /\. |
| -// 0 -8 D 2 7 |
| -// | |
| -// 5 |
| -// |
| -// I've labeled our normal flow descendants A, B, C, and D, our stacking |
| -// container descendants with their z indices, and us with 'this' (we're a |
| -// stacking container and our zIndex doesn't matter here). These nodes appear in |
| -// three lists: posZOrder, negZOrder, and normal flow (keep in mind that normal |
| -// flow layers don't overlap). So if we arrange these lists in order we get our |
| -// stacking order: |
| -// |
| -// [-8], [A-D], [0, 2, 5, 7]--> pos z-order. |
| -// | | |
| -// Neg z-order. <-+ +--> Normal flow descendants. |
| -// |
| -// We can then assign new, 'stacking' order indices to these elements as follows: |
| -// |
| -// [-8], [A-D], [0, 2, 5, 7] |
| -// 'Stacking' indices: -1 0 1 2 3 4 |
| -// |
| -// Note that the normal flow descendants can share an index because they don't |
| -// stack/overlap. Now our problem becomes very simple: a layer can safely become |
| -// a stacking container if the stacking-order indices of it and its descendants |
| -// appear in a contiguous block in the list of stacking indices. This problem |
| -// can be solved very efficiently by calculating the min/max stacking indices in |
| -// the subtree, and the number stacking container descendants. Once we have this |
| -// information, we know that the subtree's indices form a contiguous block if: |
| -// |
| -// maxStackIndex - minStackIndex == numSCDescendants |
| -// |
| -// So for node A in the example above we would have: |
| -// maxStackIndex = 1 |
| -// minStackIndex = -1 |
| -// numSCDecendants = 2 |
| -// |
| -// and so, |
| -// maxStackIndex - minStackIndex == numSCDescendants |
| -// ===> 1 - (-1) == 2 |
| -// ===> 2 == 2 |
| -// |
| -// Since this is true, A can safely become a stacking container. |
| -// Now, for node C we have: |
| -// |
| -// maxStackIndex = 4 |
| -// minStackIndex = 0 <-- because C has stacking index 0. |
| -// numSCDecendants = 2 |
| -// |
| -// and so, |
| -// maxStackIndex - minStackIndex == numSCDescendants |
| -// ===> 4 - 0 == 2 |
| -// ===> 4 == 2 |
| -// |
| -// Since this is false, C cannot be safely promoted to a stacking container. This |
| -// happened because of the elements with z-index 5 and 0. Now if 5 had been a |
| -// child of C rather than D, and A had no child with Z index 0, we would have had: |
| -// |
| -// maxStackIndex = 3 |
| -// minStackIndex = 0 <-- because C has stacking index 0. |
| -// numSCDecendants = 3 |
| -// |
| -// and so, |
| -// maxStackIndex - minStackIndex == numSCDescendants |
| -// ===> 3 - 0 == 3 |
| -// ===> 3 == 3 |
| -// |
| -// And we would conclude that C could be promoted. |
| -void RenderLayer::updateDescendantsAreContiguousInStackingOrder() |
| -{ |
| - if (!isStackingContext() || !acceleratedCompositingForOverflowScrollEnabled()) |
| - return; |
| - |
| - ASSERT(!m_normalFlowListDirty); |
| - ASSERT(!m_zOrderListsDirty); |
| - |
| - OwnPtr<Vector<RenderLayer*> > posZOrderList; |
| - OwnPtr<Vector<RenderLayer*> > negZOrderList; |
| - rebuildZOrderLists(StopAtStackingContexts, posZOrderList, negZOrderList); |
| - |
| - // Create a reverse lookup. |
| - HashMap<const RenderLayer*, int> lookup; |
| - |
| - if (negZOrderList) { |
| - int stackingOrderIndex = -1; |
| - size_t listSize = negZOrderList->size(); |
| - for (size_t i = 0; i < listSize; ++i) { |
| - RenderLayer* currentLayer = negZOrderList->at(listSize - i - 1); |
| - if (!currentLayer->isStackingContext()) |
| - continue; |
| - lookup.set(currentLayer, stackingOrderIndex--); |
| - } |
| - } |
| - |
| - if (posZOrderList) { |
| - size_t listSize = posZOrderList->size(); |
| - int stackingOrderIndex = 1; |
| - for (size_t i = 0; i < listSize; ++i) { |
| - RenderLayer* currentLayer = posZOrderList->at(i); |
| - if (!currentLayer->isStackingContext()) |
| - continue; |
| - lookup.set(currentLayer, stackingOrderIndex++); |
| - } |
| - } |
| - |
| - int minIndex = 0; |
| - int maxIndex = 0; |
| - int count = 0; |
| - bool firstIteration = true; |
| - updateDescendantsAreContiguousInStackingOrderRecursive(lookup, minIndex, maxIndex, count, firstIteration); |
| -} |
| - |
| -void RenderLayer::updateDescendantsAreContiguousInStackingOrderRecursive(const HashMap<const RenderLayer*, int>& lookup, int& minIndex, int& maxIndex, int& count, bool firstIteration) |
| -{ |
| - if (isStackingContext() && !firstIteration) { |
| - if (lookup.contains(this)) { |
| - minIndex = std::min(minIndex, lookup.get(this)); |
| - maxIndex = std::max(maxIndex, lookup.get(this)); |
| - count++; |
| - } |
| - return; |
| - } |
| - |
| - for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) { |
| - int childMinIndex = 0; |
| - int childMaxIndex = 0; |
| - int childCount = 0; |
| - child->updateDescendantsAreContiguousInStackingOrderRecursive(lookup, childMinIndex, childMaxIndex, childCount, false); |
| - if (childCount) { |
| - count += childCount; |
| - minIndex = std::min(minIndex, childMinIndex); |
| - maxIndex = std::max(maxIndex, childMaxIndex); |
| - } |
| - } |
| - |
| - if (!isStackingContext()) { |
| - bool newValue = maxIndex - minIndex == count; |
| - bool didUpdate = newValue != m_descendantsAreContiguousInStackingOrder; |
| - m_descendantsAreContiguousInStackingOrder = newValue; |
| - if (didUpdate) |
| - updateNeedsCompositedScrolling(); |
| - } |
| -} |
| - |
| static inline bool isPositionedContainer(const RenderLayer* layer) |
| { |
| // FIXME: This is not in sync with containingBlock. |
| @@ -819,6 +666,177 @@ void RenderLayer::getPaintOrderLists(RenderLayer* ancestorStackingContext, |
| } |
| } |
| +// After promotion, the paint order consists of |
| +// a) the non-descendants which precede the promoted layer, |
| +// b) the promoted layer, and |
| +// c) the non-descendants which succeed the promoted layer. |
| +// |
| +// If the current layer's descendants form a contiguous block in paint order |
| +// before promotion, the paint order will consist of |
| +// a) the non-descendants which precede the current layer and its descendants, |
| +// b) the current layer and its descendants |
| +// c) The non-descendants which succeed the current layer and its descendants. |
| +// |
| +// Sub-lists (a) and (c) should be identical in both paint order lists if |
| +// and only if the descendants form a contiguous block. In fact, this is the |
| +// only check we need to perform since the order of the descendants with |
| +// respect to each other cannot be affected by promotion (i.e., we don't |
| +// need to worry about sub-list (b)). |
| +// |
| +// Some examples: |
| +// C = currentLayer |
| +// - = negative z-order child of currentLayer |
| +// + = positive z-order child of currentLayer |
| +// A = positioned ancestor of currentLayer |
| +// x = any other RenderLayer in the list |
| +// |
| +// original | zOrderListBeforePromote | zOrderListAfterPromote |
| +// zOrderListBeforePromote | after inserting C as above | |
| +// --------------------------------------------------------------------------------------- |
| +// (1) x---+++x | x---C+++x | xCx |
| +// (2) x---+A++x | x---+AC++x | xACx |
| +// (3) x-x--+++x | x-x--C+++x | xxCx |
| +// (4) xxA++x | xxAC++x | xxACx |
| +// |
| +// In example (1), we compare sub-list (a) by marching from the left of both |
| +// lists (zOrderListBeforePromote after inserting C and |
| +// zOrderListAfterPromote). The first mismatch is at index 1 when we hit '-' |
| +// and 'C'. That means we have neg z-order descendants. This is a problem if |
| +// we have a background. Before promotion, this bg would get painted with |
| +// the current layer (i.e., after the neg z-order descendants), but after |
| +// promotion the bg would get painted before them. This is a stacking order |
| +// violation and we can't promote. However, if we don't have a background, |
| +// we would continue on to the second pass. When comparing from the right, |
| +// we mismatch on '+' and 'C'. Since we hit 'C' on zOrderListAfterPromote, |
| +// we know that the children are contiguous, and we will promote. |
| +// |
| +// In example (2), when marching from the left, we'll hit a mismatch again |
| +// on the second element we look at. This time, since this element is an 'A' |
| +// in zOrderListAfterPromote, this indicates that there is an extra layer |
| +// (the 'A') mixed in with the children. This could cause a change in paint |
| +// order if we promote, so we decide not to and break out of the loop. Note |
| +// that if the current layer has a background, this would provide a second |
| +// reason not to opt in, since again we have negative z-order children who |
| +// would change paint order with respect to our background if we promoted. |
| +// |
| +// In example (3), the discontiguity of the negative z-order children causes |
| +// us to fail early in our "FromBackground" pass when we try to compare '-' |
| +// from zOrderListBeforePromote with 'x' in zOrderListAfterPromote. |
| +// |
| +// Finally in example (4), we would match 'xxAC' from the left, then stop |
| +// since we hit 'C'. Then we would match 'x' from the right, and mismatch |
| +// on '+' and 'C'. Since we're at 'C' on the zOrderListAfterPromote, we |
| +// conclude that all the children are contiguous. Since there are no |
| +// negative z-order children, a background layer is irrelevant in this case. |
| +// We will opt in, keeping paint order constant. |
| +static bool compareLayerListsBeforeAndAfterPromote(const RenderLayer* currentLayer, |
| + const Vector<RenderLayer*>* posZOrderListBeforePromote, |
| + const Vector<RenderLayer*>* negZOrderListBeforePromote, |
| + const Vector<RenderLayer*>* posZOrderListAfterPromote, |
| + const Vector<RenderLayer*>* negZOrderListAfterPromote, |
| + const size_t sizeBeforePromote, |
| + const size_t sizeAfterPromote, |
| + const StackingOrderDirection direction) |
| +{ |
| + for (size_t index = 0; index < sizeBeforePromote && index < sizeAfterPromote; index++) { |
| + const RenderLayer* layerBeforePromote = getStackingOrderElementAt(posZOrderListBeforePromote, negZOrderListBeforePromote, direction, index); |
| + const RenderLayer* layerAfterPromote = getStackingOrderElementAt(posZOrderListAfterPromote, negZOrderListAfterPromote, direction, index); |
| + |
| + if (layerBeforePromote != layerAfterPromote) { |
| + // If we find a mismatch, the only situation where we haven't |
| + // necessarily changed paint order yet is if layerAfterPromote |
| + // is currentLayer. |
| + if (layerAfterPromote != currentLayer) |
| + return false; |
| + |
| + // Also, if the current layer has a background, then any |
| + // negative z-order children will get between the background |
| + // and the rest of the layer. |
| + if (direction == FromBackground && currentLayer->renderer()->hasBackground()) |
| + return false; |
| + } |
| + |
| + // To compare the sub-lists (a) and (c) from the comment above, we only |
| + // need to march until we hit the currentLayer in the |
| + // zOrderListAfterPromote from each direction. |
| + if (layerAfterPromote == currentLayer) |
| + break; |
| + } |
| + |
| + return true; |
| +} |
| + |
| +// Determine whether the current layer can be promoted to a stacking container, |
| +// given its closest stacking context ancestor. We do this by computing what |
| +// positive and negative z-order lists would look like before and after |
| +// promotion, and ensuring that proper stacking order is preserved between the |
| +// two sets of lists. |
| +// |
| +// For more details on how the lists will be compared, see the comment and |
| +// examples for compareLayerListsBeforeAndAfterPromote(). |
| +void RenderLayer::updateCanBeStackingContainer(RenderLayer* ancestorStackingContext) |
| +{ |
| + ASSERT(!isStackingContext()); |
| + |
| + // FIXME: We can early-out of this function more |
| + // often if we maintain a dirty bit for the |
| + // m_canBePromotedToStackingContainer property |
| + // (https://bugs.webkit.org/show_bug.cgi?id=109966) |
|
Ian Vollick
2013/04/16 19:24:33
That patch is a prereq for this, so we don't need
hartmanng
2013/04/17 20:21:53
Done.
|
| + |
| + OwnPtr<Vector<RenderLayer*> > posZOrderListBeforePromote; |
| + OwnPtr<Vector<RenderLayer*> > negZOrderListBeforePromote; |
| + OwnPtr<Vector<RenderLayer*> > posZOrderListAfterPromote; |
| + OwnPtr<Vector<RenderLayer*> > negZOrderListAfterPromote; |
| + |
| + getPaintOrderLists(ancestorStackingContext, |
| + posZOrderListBeforePromote, negZOrderListBeforePromote, |
| + posZOrderListAfterPromote, negZOrderListAfterPromote); |
| + |
| + size_t posZOrderListSizeBeforePromote = posZOrderListBeforePromote ? posZOrderListBeforePromote->size() : 0; |
| + size_t negZOrderListSizeBeforePromote = negZOrderListBeforePromote ? negZOrderListBeforePromote->size() : 0; |
| + size_t posZOrderListSizeAfterPromote = posZOrderListAfterPromote ? posZOrderListAfterPromote->size() : 0; |
| + size_t negZOrderListSizeAfterPromote = negZOrderListAfterPromote ? negZOrderListAfterPromote->size() : 0; |
| + |
| + size_t sizeBeforePromote = posZOrderListSizeBeforePromote + negZOrderListSizeBeforePromote; |
| + size_t sizeAfterPromote = posZOrderListSizeAfterPromote + negZOrderListSizeAfterPromote; |
| + |
| + bool canPromote = compareLayerListsBeforeAndAfterPromote(this, posZOrderListBeforePromote.get(), negZOrderListBeforePromote.get(), |
| + posZOrderListAfterPromote.get(), negZOrderListAfterPromote.get(), |
| + sizeBeforePromote, sizeAfterPromote, FromBackground) |
| + && compareLayerListsBeforeAndAfterPromote(this, posZOrderListBeforePromote.get(), negZOrderListBeforePromote.get(), |
| + posZOrderListAfterPromote.get(), negZOrderListAfterPromote.get(), |
| + sizeBeforePromote, sizeAfterPromote, FromForeground); |
| + |
| +#if USE(ACCELERATED_COMPOSITING) |
|
Ian Vollick
2013/04/16 19:24:33
These guards can go now.
hartmanng
2013/04/17 20:21:53
Done.
|
| + bool didUpdate = (canPromote != m_canBePromotedToStackingContainer); |
| +#endif |
| + |
| + m_canBePromotedToStackingContainer = canPromote; |
| + |
| +#if USE(ACCELERATED_COMPOSITING) |
| + if (didUpdate) |
| + updateNeedsCompositedScrolling(); |
| +#endif |
| +} |
| + |
| +void RenderLayer::updateCanBeStackingContainerRecursively(RenderLayer* ancestorStackingContext) |
| +{ |
| + if (this != ancestorStackingContext) { |
| + if (isStackingContext()) |
| + return; |
| + |
| + updateCanBeStackingContainer(ancestorStackingContext); |
| + } |
| + |
| + if (m_hasVisibleDescendant) { |
| + for (RenderLayer* child = firstChild(); child; child = child->nextSibling()) { |
| + // Ignore reflections. |
| + if (!m_reflection || reflectionLayer() != child) |
| + child->updateCanBeStackingContainerRecursively(ancestorStackingContext); |
| + } |
| + } |
| +} |
| + |
| String RenderLayer::paintOrderListsAsText() |
| { |
| OwnPtr<Vector<RenderLayer*> > posZOrderListBeforePromote; |
| @@ -1217,7 +1235,7 @@ bool RenderLayer::canBeStackingContainer() const |
| if (isStackingContext() || !stackingContainer()) |
| return true; |
| - return m_descendantsAreContiguousInStackingOrder; |
| + return m_canBePromotedToStackingContainer; |
| } |
| void RenderLayer::setHasVisibleContent() |
| @@ -5896,7 +5914,7 @@ void RenderLayer::collectLayers(bool includeHiddenLayers, CollectLayersBehavior |
| void RenderLayer::updateLayerListsIfNeeded() |
| { |
| - bool shouldUpdateDescendantsAreContiguousInStackingOrder = isStackingContext() && (m_zOrderListsDirty || m_normalFlowListDirty); |
| + bool shouldUpdateCanBeStackingContainer = acceleratedCompositingForOverflowScrollEnabled() && isStackingContext() && (m_zOrderListsDirty || m_normalFlowListDirty); |
| updateZOrderLists(); |
| updateNormalFlowList(); |
| @@ -5905,8 +5923,11 @@ void RenderLayer::updateLayerListsIfNeeded() |
| reflectionLayer->updateNormalFlowList(); |
| } |
| - if (shouldUpdateDescendantsAreContiguousInStackingOrder) { |
| - updateDescendantsAreContiguousInStackingOrder(); |
| + if (shouldUpdateCanBeStackingContainer) { |
| + // call UpdateCanBeStackingContainer for all descendants, |
| + // passing self in as ancestor stacking context. |
| + updateCanBeStackingContainerRecursively(this); |
| + |
| // The above function can cause us to update m_needsCompositedScrolling |
| // and dirty our layer lists. Refresh them if necessary. |
| updateZOrderLists(); |