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1 /* | 1 /* |
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
5 * | 5 * |
6 * Other contributors: | 6 * Other contributors: |
7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
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839 bool isDirtyStackingContainer() const { return m_zOrderListsDirty && isStack
ingContainer(); } | 839 bool isDirtyStackingContainer() const { return m_zOrderListsDirty && isStack
ingContainer(); } |
840 | 840 |
841 void setAncestorChainHasSelfPaintingLayerDescendant(); | 841 void setAncestorChainHasSelfPaintingLayerDescendant(); |
842 void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus(); | 842 void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus(); |
843 | 843 |
844 void setAncestorChainHasOutOfFlowPositionedDescendant(); | 844 void setAncestorChainHasOutOfFlowPositionedDescendant(); |
845 void dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus(); | 845 void dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus(); |
846 | 846 |
847 | 847 |
848 bool acceleratedCompositingForOverflowScrollEnabled() const; | 848 bool acceleratedCompositingForOverflowScrollEnabled() const; |
849 void updateDescendantsAreContiguousInStackingOrder(); | 849 void updateCanBeStackingContainer(); |
850 void updateDescendantsAreContiguousInStackingOrderRecursive(const HashMap<co
nst RenderLayer*, int>&, int& minIndex, int& maxIndex, int& count, bool firstIte
ration); | |
851 void collectBeforePromotionZOrderList(RenderLayer* ancestorStackingContext,
OwnPtr<Vector<RenderLayer*> >& posZOrderListBeforePromote, OwnPtr<Vector<RenderL
ayer*> >& negZOrderListBeforePromote); | 850 void collectBeforePromotionZOrderList(RenderLayer* ancestorStackingContext,
OwnPtr<Vector<RenderLayer*> >& posZOrderListBeforePromote, OwnPtr<Vector<RenderL
ayer*> >& negZOrderListBeforePromote); |
852 void collectAfterPromotionZOrderList(RenderLayer* ancestorStackingContext, O
wnPtr<Vector<RenderLayer*> >& posZOrderListAfterPromote, OwnPtr<Vector<RenderLay
er*> >& negZOrderListAfterPromote); | 851 void collectAfterPromotionZOrderList(RenderLayer* ancestorStackingContext, O
wnPtr<Vector<RenderLayer*> >& posZOrderListAfterPromote, OwnPtr<Vector<RenderLay
er*> >& negZOrderListAfterPromote); |
853 | 852 |
854 void computeRepaintRects(const RenderLayerModelObject* repaintContainer, con
st RenderGeometryMap* = 0); | 853 void computeRepaintRects(const RenderLayerModelObject* repaintContainer, con
st RenderGeometryMap* = 0); |
855 void computeRepaintRectsIncludingDescendants(); | 854 void computeRepaintRectsIncludingDescendants(); |
856 void clearRepaintRects(); | 855 void clearRepaintRects(); |
857 | 856 |
858 void clipToRect(RenderLayer* rootLayer, GraphicsContext*, const LayoutRect&
paintDirtyRect, const ClipRect&, | 857 void clipToRect(RenderLayer* rootLayer, GraphicsContext*, const LayoutRect&
paintDirtyRect, const ClipRect&, |
859 BorderRadiusClippingRule = IncludeSelfForBorderRadius); | 858 BorderRadiusClippingRule = IncludeSelfForBorderRadius); |
860 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C
lipRect&); | 859 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C
lipRect&); |
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1142 // containing block is our ancestor. If this is the case, the descendant | 1141 // containing block is our ancestor. If this is the case, the descendant |
1143 // may fall outside of our clip preventing things like opting into | 1142 // may fall outside of our clip preventing things like opting into |
1144 // composited scrolling (which causes clipping of all descendants). | 1143 // composited scrolling (which causes clipping of all descendants). |
1145 bool m_hasUnclippedDescendant : 1; | 1144 bool m_hasUnclippedDescendant : 1; |
1146 | 1145 |
1147 bool m_needsCompositedScrolling : 1; | 1146 bool m_needsCompositedScrolling : 1; |
1148 | 1147 |
1149 // If this is true, then no non-descendant appears between any of our | 1148 // If this is true, then no non-descendant appears between any of our |
1150 // descendants in stacking order. This is one of the requirements of being | 1149 // descendants in stacking order. This is one of the requirements of being |
1151 // able to safely become a stacking context. | 1150 // able to safely become a stacking context. |
1152 bool m_descendantsAreContiguousInStackingOrder : 1; | 1151 bool m_canBePromotedToStackingContainer : 1; |
1153 bool m_descendantsAreContiguousInStackingOrderDirty : 1; | 1152 bool m_canBePromotedToStackingContainerDirty : 1; |
1154 | 1153 |
1155 const bool m_isRootLayer : 1; | 1154 const bool m_isRootLayer : 1; |
1156 | 1155 |
1157 bool m_usedTransparency : 1; // Tracks whether we need to close a transparen
t layer, i.e., whether | 1156 bool m_usedTransparency : 1; // Tracks whether we need to close a transparen
t layer, i.e., whether |
1158 // we ended up painting this layer or any desce
ndants (and therefore need to | 1157 // we ended up painting this layer or any desce
ndants (and therefore need to |
1159 // blend). | 1158 // blend). |
1160 bool m_paintingInsideReflection : 1; // A state bit tracking if we are pain
ting inside a replica. | 1159 bool m_paintingInsideReflection : 1; // A state bit tracking if we are pain
ting inside a replica. |
1161 bool m_inOverflowRelayout : 1; | 1160 bool m_inOverflowRelayout : 1; |
1162 unsigned m_repaintStatus : 2; // RepaintStatus | 1161 unsigned m_repaintStatus : 2; // RepaintStatus |
1163 | 1162 |
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1323 | 1322 |
1324 } // namespace WebCore | 1323 } // namespace WebCore |
1325 | 1324 |
1326 #ifndef NDEBUG | 1325 #ifndef NDEBUG |
1327 // Outside the WebCore namespace for ease of invocation from gdb. | 1326 // Outside the WebCore namespace for ease of invocation from gdb. |
1328 void showLayerTree(const WebCore::RenderLayer*); | 1327 void showLayerTree(const WebCore::RenderLayer*); |
1329 void showLayerTree(const WebCore::RenderObject*); | 1328 void showLayerTree(const WebCore::RenderObject*); |
1330 #endif | 1329 #endif |
1331 | 1330 |
1332 #endif // RenderLayer_h | 1331 #endif // RenderLayer_h |
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