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1 /* | 1 /* |
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
5 * | 5 * |
6 * Other contributors: | 6 * Other contributors: |
7 * Robert O'Callahan <roc+@cs.cmu.edu> | 7 * Robert O'Callahan <roc+@cs.cmu.edu> |
8 * David Baron <dbaron@fas.harvard.edu> | 8 * David Baron <dbaron@fas.harvard.edu> |
9 * Christian Biesinger <cbiesinger@web.de> | 9 * Christian Biesinger <cbiesinger@web.de> |
10 * Randall Jesup <rjesup@wgate.com> | 10 * Randall Jesup <rjesup@wgate.com> |
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836 | 836 |
837 bool isDirtyStackingContainer() const { return m_zOrderListsDirty && isStack
ingContainer(); } | 837 bool isDirtyStackingContainer() const { return m_zOrderListsDirty && isStack
ingContainer(); } |
838 | 838 |
839 void setAncestorChainHasSelfPaintingLayerDescendant(); | 839 void setAncestorChainHasSelfPaintingLayerDescendant(); |
840 void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus(); | 840 void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus(); |
841 | 841 |
842 void setAncestorChainHasOutOfFlowPositionedDescendant(); | 842 void setAncestorChainHasOutOfFlowPositionedDescendant(); |
843 void dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus(); | 843 void dirtyAncestorChainHasOutOfFlowPositionedDescendantStatus(); |
844 | 844 |
845 bool acceleratedCompositingForOverflowScrollEnabled() const; | 845 bool acceleratedCompositingForOverflowScrollEnabled() const; |
846 void updateDescendantsAreContiguousInStackingOrder(); | 846 void updateCanBeStackingContainer(); |
847 void updateDescendantsAreContiguousInStackingOrderRecursive(const HashMap<co
nst RenderLayer*, int>&, int& minIndex, int& maxIndex, int& count, bool firstIte
ration); | |
848 void collectBeforePromotionZOrderList(RenderLayer* ancestorStackingContext,
OwnPtr<Vector<RenderLayer*> >& posZOrderListBeforePromote, OwnPtr<Vector<RenderL
ayer*> >& negZOrderListBeforePromote); | 847 void collectBeforePromotionZOrderList(RenderLayer* ancestorStackingContext,
OwnPtr<Vector<RenderLayer*> >& posZOrderListBeforePromote, OwnPtr<Vector<RenderL
ayer*> >& negZOrderListBeforePromote); |
849 void collectAfterPromotionZOrderList(RenderLayer* ancestorStackingContext, O
wnPtr<Vector<RenderLayer*> >& posZOrderListAfterPromote, OwnPtr<Vector<RenderLay
er*> >& negZOrderListAfterPromote); | 848 void collectAfterPromotionZOrderList(RenderLayer* ancestorStackingContext, O
wnPtr<Vector<RenderLayer*> >& posZOrderListAfterPromote, OwnPtr<Vector<RenderLay
er*> >& negZOrderListAfterPromote); |
850 | 849 |
851 void computeRepaintRects(const RenderLayerModelObject* repaintContainer, con
st RenderGeometryMap* = 0); | 850 void computeRepaintRects(const RenderLayerModelObject* repaintContainer, con
st RenderGeometryMap* = 0); |
852 void computeRepaintRectsIncludingDescendants(); | 851 void computeRepaintRectsIncludingDescendants(); |
853 void clearRepaintRects(); | 852 void clearRepaintRects(); |
854 | 853 |
855 void clipToRect(RenderLayer* rootLayer, GraphicsContext*, const LayoutRect&
paintDirtyRect, const ClipRect&, | 854 void clipToRect(RenderLayer* rootLayer, GraphicsContext*, const LayoutRect&
paintDirtyRect, const ClipRect&, |
856 BorderRadiusClippingRule = IncludeSelfForBorderRadius); | 855 BorderRadiusClippingRule = IncludeSelfForBorderRadius); |
857 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C
lipRect&); | 856 void restoreClip(GraphicsContext*, const LayoutRect& paintDirtyRect, const C
lipRect&); |
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1142 // may fall outside of our clip preventing things like opting into | 1141 // may fall outside of our clip preventing things like opting into |
1143 // composited scrolling (which causes clipping of all descendants). | 1142 // composited scrolling (which causes clipping of all descendants). |
1144 bool m_hasUnclippedDescendant : 1; | 1143 bool m_hasUnclippedDescendant : 1; |
1145 | 1144 |
1146 ForceNeedsCompositedScrollingMode m_forceNeedsCompositedScrolling; | 1145 ForceNeedsCompositedScrollingMode m_forceNeedsCompositedScrolling; |
1147 bool m_needsCompositedScrolling : 1; | 1146 bool m_needsCompositedScrolling : 1; |
1148 | 1147 |
1149 // If this is true, then no non-descendant appears between any of our | 1148 // If this is true, then no non-descendant appears between any of our |
1150 // descendants in stacking order. This is one of the requirements of being | 1149 // descendants in stacking order. This is one of the requirements of being |
1151 // able to safely become a stacking context. | 1150 // able to safely become a stacking context. |
1152 bool m_descendantsAreContiguousInStackingOrder : 1; | 1151 bool m_canBePromotedToStackingContainer : 1; |
1153 bool m_descendantsAreContiguousInStackingOrderDirty : 1; | 1152 bool m_canBePromotedToStackingContainerDirty : 1; |
1154 | 1153 |
1155 const bool m_isRootLayer : 1; | 1154 const bool m_isRootLayer : 1; |
1156 | 1155 |
1157 bool m_usedTransparency : 1; // Tracks whether we need to close a transparen
t layer, i.e., whether | 1156 bool m_usedTransparency : 1; // Tracks whether we need to close a transparen
t layer, i.e., whether |
1158 // we ended up painting this layer or any desce
ndants (and therefore need to | 1157 // we ended up painting this layer or any desce
ndants (and therefore need to |
1159 // blend). | 1158 // blend). |
1160 bool m_paintingInsideReflection : 1; // A state bit tracking if we are pain
ting inside a replica. | 1159 bool m_paintingInsideReflection : 1; // A state bit tracking if we are pain
ting inside a replica. |
1161 bool m_inOverflowRelayout : 1; | 1160 bool m_inOverflowRelayout : 1; |
1162 unsigned m_repaintStatus : 2; // RepaintStatus | 1161 unsigned m_repaintStatus : 2; // RepaintStatus |
1163 | 1162 |
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1325 | 1324 |
1326 } // namespace WebCore | 1325 } // namespace WebCore |
1327 | 1326 |
1328 #ifndef NDEBUG | 1327 #ifndef NDEBUG |
1329 // Outside the WebCore namespace for ease of invocation from gdb. | 1328 // Outside the WebCore namespace for ease of invocation from gdb. |
1330 void showLayerTree(const WebCore::RenderLayer*); | 1329 void showLayerTree(const WebCore::RenderLayer*); |
1331 void showLayerTree(const WebCore::RenderObject*); | 1330 void showLayerTree(const WebCore::RenderObject*); |
1332 #endif | 1331 #endif |
1333 | 1332 |
1334 #endif // RenderLayer_h | 1333 #endif // RenderLayer_h |
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