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Side by Side Diff: Source/WebCore/rendering/RenderLayer.h

Issue 13427009: Replace the current contiguity check for composited scrolling (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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851 void updateNormalFlowList(); 851 void updateNormalFlowList();
852 852
853 bool isStackingContext(const RenderStyle* style) const { return !style->hasA utoZIndex() || isRootLayer(); } 853 bool isStackingContext(const RenderStyle* style) const { return !style->hasA utoZIndex() || isRootLayer(); }
854 854
855 bool isDirtyStackingContainer() const { return m_zOrderListsDirty && isStack ingContainer(); } 855 bool isDirtyStackingContainer() const { return m_zOrderListsDirty && isStack ingContainer(); }
856 856
857 void setAncestorChainHasSelfPaintingLayerDescendant(); 857 void setAncestorChainHasSelfPaintingLayerDescendant();
858 void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus(); 858 void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus();
859 859
860 bool acceleratedCompositingForOverflowScrollEnabled() const; 860 bool acceleratedCompositingForOverflowScrollEnabled() const;
861 void updateDescendantsAreContiguousInStackingOrder();
862 void updateDescendantsAreContiguousInStackingOrderRecursive(const HashMap<co nst RenderLayer*, int>&, int& minIndex, int& maxIndex, int& count, bool firstIte ration);
863 void collectBeforeAfterPromotionZOrderLists(RenderLayer* ancestorStackingCon text, 861 void collectBeforeAfterPromotionZOrderLists(RenderLayer* ancestorStackingCon text,
864 OwnPtr<Vector<RenderLayer*> >& posZOrderListBeforePromote, 862 OwnPtr<Vector<RenderLayer*> >& posZOrderListBeforePromote,
865 OwnPtr<Vector<RenderLayer*> >& negZOrderListBeforePromote, 863 OwnPtr<Vector<RenderLayer*> >& negZOrderListBeforePromote,
866 OwnPtr<Vector<RenderLayer*> >& posZOrderListAfterPromote, 864 OwnPtr<Vector<RenderLayer*> >& posZOrderListAfterPromote,
867 OwnPtr<Vector<RenderLayer*> >& negZOrderListAfterPromote); 865 OwnPtr<Vector<RenderLayer*> >& negZOrderListAfterPromote);
866 void updateCanBeStackingContainer(RenderLayer*);
867 void updateCanBeStackingContainerRecursively(RenderLayer*);
868 void getPaintOrderLists(RenderLayer* ancestorStackingContext, 868 void getPaintOrderLists(RenderLayer* ancestorStackingContext,
869 OwnPtr<Vector<RenderLayer*> >& posZOrderListBeforePromote, 869 OwnPtr<Vector<RenderLayer*> >& posZOrderListBeforePromote,
870 OwnPtr<Vector<RenderLayer*> >& negZOrderListBeforePromote, 870 OwnPtr<Vector<RenderLayer*> >& negZOrderListBeforePromote,
871 OwnPtr<Vector<RenderLayer*> >& posZOrderListAfterPromote, 871 OwnPtr<Vector<RenderLayer*> >& posZOrderListAfterPromote,
872 OwnPtr<Vector<RenderLayer*> >& negZOrderListAfterPromote); 872 OwnPtr<Vector<RenderLayer*> >& negZOrderListAfterPromote);
873 873
874 void computeRepaintRects(const RenderLayerModelObject* repaintContainer, con st RenderGeometryMap* = 0); 874 void computeRepaintRects(const RenderLayerModelObject* repaintContainer, con st RenderGeometryMap* = 0);
875 void computeRepaintRectsIncludingDescendants(); 875 void computeRepaintRectsIncludingDescendants();
876 void clearRepaintRects(); 876 void clearRepaintRects();
877 877
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1164 // appears between our descendants in stacking order, then we may become a 1164 // appears between our descendants in stacking order, then we may become a
1165 // stacking context. 1165 // stacking context.
1166 bool m_hasOutOfFlowPositionedDescendant : 1; 1166 bool m_hasOutOfFlowPositionedDescendant : 1;
1167 bool m_hasOutOfFlowPositionedDescendantDirty : 1; 1167 bool m_hasOutOfFlowPositionedDescendantDirty : 1;
1168 1168
1169 bool m_needsCompositedScrolling : 1; 1169 bool m_needsCompositedScrolling : 1;
1170 1170
1171 // If this is true, then no non-descendant appears between any of our 1171 // If this is true, then no non-descendant appears between any of our
1172 // descendants in stacking order. This is one of the requirements of being 1172 // descendants in stacking order. This is one of the requirements of being
1173 // able to safely become a stacking context. 1173 // able to safely become a stacking context.
1174 bool m_descendantsAreContiguousInStackingOrder : 1; 1174 bool m_canBePromotedToStackingContainer : 1;
1175 1175
1176 const bool m_isRootLayer : 1; 1176 const bool m_isRootLayer : 1;
1177 1177
1178 bool m_usedTransparency : 1; // Tracks whether we need to close a transparen t layer, i.e., whether 1178 bool m_usedTransparency : 1; // Tracks whether we need to close a transparen t layer, i.e., whether
1179 // we ended up painting this layer or any desce ndants (and therefore need to 1179 // we ended up painting this layer or any desce ndants (and therefore need to
1180 // blend). 1180 // blend).
1181 bool m_paintingInsideReflection : 1; // A state bit tracking if we are pain ting inside a replica. 1181 bool m_paintingInsideReflection : 1; // A state bit tracking if we are pain ting inside a replica.
1182 bool m_inOverflowRelayout : 1; 1182 bool m_inOverflowRelayout : 1;
1183 unsigned m_repaintStatus : 2; // RepaintStatus 1183 unsigned m_repaintStatus : 2; // RepaintStatus
1184 1184
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1331 1331
1332 } // namespace WebCore 1332 } // namespace WebCore
1333 1333
1334 #ifndef NDEBUG 1334 #ifndef NDEBUG
1335 // Outside the WebCore namespace for ease of invocation from gdb. 1335 // Outside the WebCore namespace for ease of invocation from gdb.
1336 void showLayerTree(const WebCore::RenderLayer*); 1336 void showLayerTree(const WebCore::RenderLayer*);
1337 void showLayerTree(const WebCore::RenderObject*); 1337 void showLayerTree(const WebCore::RenderObject*);
1338 #endif 1338 #endif
1339 1339
1340 #endif // RenderLayer_h 1340 #endif // RenderLayer_h
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