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Unified Diff: src/image/SkImage_Gpu.cpp

Issue 1342113002: add ImageShader, sharing code with its Bitmap cousin (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 3 months ago
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Index: src/image/SkImage_Gpu.cpp
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
index 163e62e02df540362952e9b55be47d3284d886a7..527bcc3ef558924d7a7aa753d4e62fea1e390eb2 100644
--- a/src/image/SkImage_Gpu.cpp
+++ b/src/image/SkImage_Gpu.cpp
@@ -49,13 +49,6 @@ extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
}
}
-SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
- const SkMatrix* localMatrix) const {
- SkBitmap bm;
- GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &bm);
- return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix);
-}
-
bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
if (SkBitmapCache::Find(this->uniqueID(), dst)) {
SkASSERT(dst->getGenerationID() == this->uniqueID());
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