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Unified Diff: src/image/SkImage_Generator.cpp

Issue 1342113002: add ImageShader, sharing code with its Bitmap cousin (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 3 months ago
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Index: src/image/SkImage_Generator.cpp
diff --git a/src/image/SkImage_Generator.cpp b/src/image/SkImage_Generator.cpp
index 0f1fa3692c8e3dd7a88b46acdc74642555a16e54..f0bf7e364144db8b9106fe1223d176d41017d281 100644
--- a/src/image/SkImage_Generator.cpp
+++ b/src/image/SkImage_Generator.cpp
@@ -28,11 +28,6 @@ public:
bool getROPixels(SkBitmap*) const override;
GrTexture* asTextureRef(GrContext*, SkImageUsageType) const override;
-
- SkShader* onNewShader(SkShader::TileMode,
- SkShader::TileMode,
- const SkMatrix* localMatrix) const override;
-
bool onIsLazyGenerated() const override { return true; }
private:
@@ -43,17 +38,6 @@ private:
///////////////////////////////////////////////////////////////////////////////
-SkShader* SkImage_Generator::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
- const SkMatrix* localMatrix) const {
- // TODO: need a native Shader that takes Cacherator (or this image) so we can natively return
- // textures as output from the shader.
- SkBitmap bm;
- if (this->getROPixels(&bm)) {
- return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix);
- }
- return nullptr;
-}
-
SkSurface* SkImage_Generator::onNewSurface(const SkImageInfo& info,
const SkSurfaceProps& props) const {
return SkSurface::NewRaster(info, &props);
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